Merge pull request #5742 from tomlane/sniperChurches

Remove ability for Sniper to capture churches.
This commit is contained in:
Paul Chote
2014-07-02 17:05:06 +12:00
3 changed files with 1 additions and 67 deletions

View File

@@ -481,7 +481,7 @@ Actors:
Actor87: t02
Location: 84,83
Owner: Neutral
Actor7: v01.sniper
Actor7: v01
Location: 89,65
Owner: Neutral
Actor148: tc05

View File

@@ -101,38 +101,6 @@ V01:
Name: Church
RevealsShroud:
Range: 10c0
TransformOnCapture:
IntoActor: v01.sniper
SkipMakeAnims: true
Capturable:
Type: CivilianBuilding
CaptureThreshold: 1
EditorTilesetFilter:
ExcludeTilesets: DESERT
V01.SNIPER:
Inherits: V01
RenderBuilding:
Image: V01
RenderRangeCircle:
AutoTarget:
Turreted:
ROT: 255
Armament:
Weapon: Sniper
LocalOffset: 469,0,0
AttackTurreted:
Cargo:
InitialUnits: sniper
Types: Infantry
MaxWeight: 1
PipCount: 1
TransformOnPassenger@Sniper:
PassengerTypes: sniper
OnExit: v01
SkipMakeAnims: true
BecomeNeutral: true
-Capturable:
EditorTilesetFilter:
ExcludeTilesets: DESERT
@@ -548,36 +516,6 @@ V25:
Name: Church
RevealsShroud:
Range: 10c0
TransformOnCapture:
IntoActor: v25.sniper
SkipMakeAnims: true
Capturable:
Type: CivilianBuilding
CaptureThreshold: 1
V25.SNIPER:
Inherits: V25
RenderBuilding:
Image: V25
RenderRangeCircle:
AutoTarget:
Turreted:
ROT: 255
Armament:
Weapon: Sniper
LocalOffset: 469,0,0
AttackTurreted:
Cargo:
InitialUnits: sniper
Types: Infantry
MaxWeight: 1
PipCount: 1
TransformOnPassenger@Sniper:
PassengerTypes: sniper
OnExit: v25
SkipMakeAnims: true
BecomeNeutral: true
-Capturable:
V26:
Inherits: ^DesertCivBuilding

View File

@@ -520,10 +520,6 @@ SNIPER:
CloakSound:
UncloakSound:
UncloakOnMove: yes
Captures:
CaptureTypes: CivilianBuilding
Sabotage: no
SabotageHPRemoval: 0
DetectCloaked:
Range: 6