Add elite explosion to TS Sonic & Stealth Tanks

Matching original TS.
This commit is contained in:
reaperrr
2017-05-24 18:11:41 +02:00
committed by atlimit8
parent faf9f7cede
commit 9a25dd6a60
3 changed files with 15 additions and 4 deletions

View File

@@ -282,6 +282,11 @@ SONIC:
TurnSpeed: 5
Offset: -170,0,0
WithVoxelTurret:
Explodes:
RequiresCondition: !rank-elite
Explodes@ELITE:
RequiresCondition: rank-elite
Weapon: UnitExplode
JUGG:
Inherits: ^Tank

View File

@@ -476,3 +476,8 @@ STNK:
InitialStance: HoldFire
InitialStanceAI: ReturnFire
-MustBeDestroyed:
Explodes:
RequiresCondition: !rank-elite
Explodes@ELITE:
RequiresCondition: rank-elite
Weapon: UnitExplode

View File

@@ -1,8 +1,8 @@
^DamagingExplosion:
Warhead@1Dam: SpreadDamage
Spread: 192
Spread: 256
Falloff: 100, 50, 25, 12, 6, 3, 0
Damage: 50
Damage: 500
Versus:
None: 90
Wood: 75
@@ -10,9 +10,9 @@
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: large_twlt
Explosions: large_brnl, large_bang, medium_twlt
ExplosionPalette: effect-ignore-lighting-alpha75
ImpactSounds: expnew09.aud
ImpactSounds: expnew09.aud, expnew10.aud, expnew12.aud
Warhead@4Smu: LeaveSmudge
SmudgeType: MediumCrater
InvalidTargets: Building, Wall
@@ -23,6 +23,7 @@ UnitExplode:
UnitExplodeSmall:
Inherits: ^DamagingExplosion
Warhead@1Dam: SpreadDamage
Spread: 192
Damage: 40
Warhead@2Eff: CreateEffect
Explosions: medium_brnl