Merge pull request #3894 from ScottNZ/balance

More RA balance work
This commit is contained in:
Matthias Mailänder
2013-10-05 01:16:59 -07:00
7 changed files with 40 additions and 35 deletions

View File

@@ -243,7 +243,7 @@ HELI:
Name: Longbow
Description: Helicopter Gunship with AG Missiles.\n Strong vs Tanks\n Weak vs Infantry
Health:
HP: 120
HP: 150
Armor:
Type: Light
RevealsShroud:

View File

@@ -208,6 +208,7 @@
Dimensions: 1,1
Footprint: x
TerrainTypes: Clear,Road
RequiresBaseProvider: True
GivesBuildableArea:
Capturable:
CapturableBar:

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@@ -103,7 +103,7 @@ E3:
Health:
HP: 45
Mobile:
Speed: 3
Speed: 4
Armament@PRIMARY:
Weapon: RedEye
LocalOffset: 0,0,555
@@ -134,7 +134,7 @@ E4:
Health:
HP: 40
Mobile:
Speed: 3
Speed: 4
Armament:
Weapon: Flamer
LocalOffset: 427,0,341
@@ -261,7 +261,7 @@ MEDI:
Prerequisites: tent
Hotkey: m
Valued:
Cost: 300
Cost: 200
Tooltip:
Name: Medic
Description: Heals nearby infantry.\n Strong vs Nothing\n Weak vs Everything
@@ -298,7 +298,7 @@ MECH:
Prerequisites: fix
Hotkey: c
Valued:
Cost: 800
Cost: 500
Tooltip:
Name: Mechanic
Description: Repairs nearby vehicles.\n Strong vs Nothing\n Weak vs Everything
@@ -420,7 +420,7 @@ SHOK:
Owner: soviet
Hotkey: l
Valued:
Cost: 500
Cost: 400
Tooltip:
Name: Tesla Trooper
Description: Infantry with tesla coils\n Strong vs Infantry\n Weak vs Vehicles
@@ -430,7 +430,7 @@ SHOK:
Health:
HP: 80
Mobile:
Speed: 3
Speed: 4
RevealsShroud:
Range: 4
Armament:

View File

@@ -45,7 +45,7 @@ GAP:
RequiresPower:
CanPowerDown:
Valued:
Cost: 1000
Cost: 800
Tooltip:
Name: Gap Generator
Description: Regenerates the shroud nearby, \nobscuring the area.\n Unarmed
@@ -931,8 +931,9 @@ FACT:
Offset:1,1
Facing: 96
ProductionBar:
-Sellable:
DeadBuildingState:
BaseProvider:
Range: 16
PROC:
Inherits: ^Building

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@@ -770,7 +770,7 @@ CRATE:
Effect: parabombs
GiveMcvCrateAction:
SelectionShares: 2
NoBaseSelectionShares: 9001
NoBaseSelectionShares: 100
Unit: mcv
GiveUnitCrateAction@jeep:
SelectionShares: 7

View File

@@ -7,16 +7,16 @@ V2RL:
Owner: soviet
Hotkey: v
Valued:
Cost: 700
Cost: 900
Tooltip:
Name: V2 Rocket
Description: Long-range rocket artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
Health:
HP: 150
HP: 200
Armor:
Type: Light
Mobile:
Speed: 7
Speed: 6
RevealsShroud:
Range: 5
Armament:
@@ -214,12 +214,12 @@ ARTY:
Owner: allies
Hotkey: r
Valued:
Cost: 600
Cost: 800
Tooltip:
Name: Artillery
Description: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
Health:
HP: 75
HP: 100
Armor:
Type: Light
Mobile:
@@ -290,6 +290,8 @@ MCV:
Prerequisites: fix
Owner: allies,soviet
Hotkey: b
CustomBuildTimeValue:
Value: 2000
Valued:
Cost: 2000
Tooltip:
@@ -494,26 +496,26 @@ MGG:
Owner: allies
Hotkey: y
Valued:
Cost: 1500
Cost: 1200
Tooltip:
Name: Mobile Gap Generator
Description: Regenerates the shroud nearby, \nobscuring the area.\n Unarmed
Health:
HP: 200
HP: 220
Armor:
Type: Light
Type: Heavy
Mobile:
Speed: 6
RevealsShroud:
Range: 6
RenderUnit:
WithIdleOverlay@SPINNER:
Offset: -299,0,171
Sequence: spinner
AttackMove:
JustMove: yes
RevealsShroud:
Range: 6
CreatesShroud:
Range: 4
Range: 6
RenderShroudCircle:
Explodes:
Weapon: UnitExplodeSmall
@@ -545,9 +547,9 @@ MRJ:
Owner: allies
Hotkey: k
Health:
HP: 200
HP: 220
Armor:
Type: Light
Type: Heavy
Mobile:
Speed: 6
RevealsShroud:

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@@ -207,7 +207,8 @@ ChainGun:
High: true
Warhead:
Spread: 3
Versus:
Versus:
None: 120%
Wood: 50%
Light: 60%
Heavy: 25%
@@ -215,7 +216,7 @@ ChainGun:
Explosion: piffs
WaterExplosion: water_piffs
InfDeath: 2
Damage: 20
Damage: 30
ChainGun.Yak:
ROF: 3
@@ -310,7 +311,7 @@ HellfireAG:
Range: 4
Report: MISSILE6.AUD
Burst: 2
BurstDelay: 1
BurstDelay: 10
ValidTargets: Ground
Projectile: Missile
Speed: 30
@@ -321,7 +322,7 @@ HellfireAG:
ContrailLength: 10
Inaccuracy: 3
Image: DRAGON
ROT: 5
ROT: 10
RangeLimit: 20
Warhead:
Spread: 3
@@ -334,7 +335,7 @@ HellfireAG:
WaterExplosion: med_splash
InfDeath: 4
SmudgeType: Crater
Damage: 40
Damage: 60
ImpactSound: kaboom25.aud
WaterImpactSound: splash9.aud
@@ -343,7 +344,7 @@ HellfireAA:
Range: 4
Report: MISSILE6.AUD
Burst: 2
BurstDelay: 1
BurstDelay: 10
ValidTargets: Air
Projectile: Missile
Speed: 45
@@ -354,7 +355,7 @@ HellfireAA:
ContrailLength: 10
Inaccuracy: 3
Image: DRAGON
ROT: 5
ROT: 10
RangeLimit: 20
Warhead:
Spread: 3
@@ -375,7 +376,7 @@ Grenade:
Range: 4
Report: grenade1.aud
Projectile: Bullet
Speed: 5
Speed: 8
High: true
Angle: .1
Inaccuracy: 13
@@ -984,7 +985,7 @@ SilencedPPK:
Damage: 150
SCUD:
ROF: 280
ROF: 240
Range: 10
MinRange: 3
Report: MISSILE1.AUD
@@ -1002,13 +1003,13 @@ SCUD:
Versus:
None: 90%
Wood: 75%
Light: 60%
Heavy: 25%
Light: 70%
Heavy: 40%
Explosion: napalm
WaterExplosion: large_splash
InfDeath: 3
SmudgeType: Crater
Damage: 600
Damage: 450
ImpactSound: firebl3.aud
WaterImpactSound: splash9.aud