New types for cell and pixel coordinate position/vectors.
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@@ -35,7 +35,7 @@ namespace OpenRA.Mods.RA.Render
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var turret = attack.Turrets[i];
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anims.Add( "turret_{0}".F(i),
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new AnimationWithOffset( turretAnim,
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() => Combat.GetTurretPosition( self, facing, turret ),
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() => Combat.GetTurretPosition( self, facing, turret ).ToFloat2(),
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null));
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}
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}
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