Tooltip fixes
This commit is contained in:
@@ -332,7 +332,7 @@ BADR.Bomber:
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AmmoPool:
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Ammo: 30
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Tooltip:
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Name: Mig Bomber
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Name: MiG Bomber
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SpawnActorOnDeath:
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Actor: MIG.Husk
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RenderSprites:
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@@ -92,7 +92,7 @@ MIG:
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Valued:
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Cost: 2000
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Tooltip:
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Name: Mig Attack Plane
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Name: MiG Attack Plane
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Health:
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HP: 70
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Armor:
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@@ -150,7 +150,7 @@ YAK:
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BuildAtProductionType: Plane
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BuildPaletteOrder: 30
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Prerequisites: ~afld, ~techlevel.medium
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Description: Anti-Tanks & Anti-Infantry Plane.\n Strong vs Infantry, Vehicles\n Weak vs Aircraft
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Description: Attack Plane armed with\ndual machineguns.\n Strong vs Infantry, Light armor\n Weak vs Tanks, Aircraft
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Valued:
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Cost: 1350
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Tooltip:
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@@ -272,7 +272,7 @@ HELI:
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BuildPaletteOrder: 40
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Prerequisites: ~hpad, atek, ~techlevel.high
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BuildDuration: 1750
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Description: Helicopter gunship armed\nwith multi-purpose missiles.\n Strong vs Tanks, Aircraft\n Weak vs Infantry
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Description: Helicopter gunship armed\nwith multi-purpose missiles.\n Strong vs Tanks, Buildings, Aircraft\n Weak vs Infantry
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Valued:
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Cost: 2000
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Tooltip:
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@@ -291,7 +291,7 @@ PDOF:
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Queue: Defense
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Prerequisites: ~structures.france, ~techlevel.unrestricted
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BuildLimit: 1
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Description: Looks like a Chronosphere.
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Description: Looks like a Chronosphere.\nMaximum 1 can be built.
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Icon: fake-icon
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Building:
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Footprint: xx xx
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@@ -323,7 +323,7 @@ MSLF:
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Queue: Defense
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Prerequisites: ~structures.france, ~techlevel.unrestricted
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BuildLimit: 1
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Description: Looks like a Missile Silo.
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Description: Looks like a Missile Silo.\nMaximum 1 can be built.
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Icon: fake-icon
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Building:
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Footprint: xx
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@@ -84,7 +84,7 @@ MGG.Husk:
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TRAN.Husk:
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Inherits: ^HelicopterHusk
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Tooltip:
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Name: Transport Helicopter
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Name: Chinook
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Aircraft:
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TurnSpeed: 4
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Speed: 149
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@@ -107,14 +107,14 @@ TRAN.Husk:
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TRAN.Husk1:
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Inherits: ^Husk
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Tooltip:
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Name: Husk (Transport Helicopter)
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Name: Husk (Chinook)
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RenderSprites:
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Image: tran1husk
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TRAN.Husk2:
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Inherits: ^Husk
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Tooltip:
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Name: Husk (Transport Helicopter)
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Name: Husk (Chinook)
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RenderSprites:
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Image: tran2husk
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@@ -140,7 +140,7 @@ BADR.Husk:
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MIG.Husk:
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Inherits: ^PlaneHusk
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Tooltip:
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Name: Mig Attack Plane
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Name: MiG Attack Plane
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Contrail@1:
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Offset: -598,-683,0
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Contrail@2:
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@@ -296,7 +296,7 @@ powerproxy.parabombs:
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AirstrikePower:
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Icon: parabombs
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Description: Parabombs (Single Use)
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LongDesc: A Badger drops a load of parachuted\nbombs on your target.
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LongDesc: Three Badgers drops a load of parachuted\nbombs on your target.
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OneShot: true
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AllowMultiple: true
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UnitType: badr.bomber
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@@ -139,7 +139,7 @@ DD:
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BuildAtProductionType: Boat
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BuildPaletteOrder: 40
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Prerequisites: ~syrd, dome, ~techlevel.medium
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Description: Fast multi-role ship.\nCan detect submarines.\n Strong vs Naval units, Light armor, Aircraft\n Weak vs Infantry, Tanks
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Description: Fast multi-role ship.\nCan detect submarines.\n Strong vs Naval units, Tanks, Aircraft\n Weak vs Infantry
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Valued:
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Cost: 1000
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Tooltip:
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@@ -507,7 +507,7 @@ AGUN:
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Queue: Defense
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BuildPaletteOrder: 90
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Prerequisites: dome, ~structures.allies, ~techlevel.medium
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Description: Anti-Air base defense.\nRequires power to operate.\nCan detect cloaked units.\n Strong vs Aircraft\n Weak vs Ground units
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Description: Anti-Air base defense.\nRequires power to operate.\n Strong vs Aircraft\n Weak vs Ground units
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Valued:
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Cost: 800
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Tooltip:
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@@ -801,7 +801,7 @@ SAM:
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Queue: Defense
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BuildPaletteOrder: 100
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Prerequisites: dome, ~structures.soviet, ~techlevel.medium
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Description: Anti-Air base defense.\nRequires power to operate.\nCan detect cloaked units.\n Strong vs Aircraft\n Weak vs Ground units
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Description: Anti-Air base defense.\nRequires power to operate.\n Strong vs Aircraft\n Weak vs Ground units
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Valued:
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Cost: 700
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Tooltip:
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@@ -1273,7 +1273,7 @@ AFLD:
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Queue: Building
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BuildPaletteOrder: 130
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Prerequisites: dome, ~structures.soviet, ~techlevel.medium
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Description: Produces and reloads aircraft.\n Special Ability: Paratroopers\n Special Ability: Spy Plane
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Description: Produces and reloads aircraft.\n Special Ability: Spy Plane\n Special Ability: Paratroopers
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Valued:
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Cost: 500
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Tooltip:
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