Red Alert AI configuration

building >1 production buildings is bogus as it has no benefit
generic names that describe the build order not fake personality
This commit is contained in:
Matthias Mailänder
2013-04-30 18:58:32 +02:00
parent 6da0db0035
commit 9c97623257

View File

@@ -50,10 +50,10 @@ Player:
Mcv: mcv
BuildingLimits:
proc: 4
barr: 2
tent: 2
barr: 1
tent: 1
dome: 1
weap: 2
weap: 1
spen: 1
syrd: 1
hpad: 4
@@ -102,10 +102,10 @@ Player:
Mcv: mcv
BuildingLimits:
proc: 4
barr: 2
tent: 2
barr: 1
tent: 1
dome: 1
weap: 2
weap: 1
spen: 1
syrd: 1
hpad: 4
@@ -168,10 +168,10 @@ Player:
Mcv: mcv
BuildingLimits:
proc: 4
barr: 2
tent: 2
barr: 1
tent: 1
dome: 1
weap: 2
weap: 1
spen: 1
syrd: 1
hpad: 4
@@ -233,10 +233,10 @@ Player:
Mcv: mcv
BuildingLimits:
proc: 4
barr: 2
tent: 2
barr: 1
tent: 1
dome: 1
weap: 2
weap: 1
spen: 1
syrd: 1
hpad: 4
@@ -343,58 +343,8 @@ Player:
ca: 20%
pt: 10%
SquadSize: 1
HackyAI@OptiAI:
Name:Eisenhower AI
BuildingCommonNames:
ConstructionYard: fact
Refinery: proc
Power: powr,apwr
Barracks: barr,tent
VehiclesFactory: weap
Silo: silo
UnitsCommonNames:
Mcv: mcv
BuildingLimits:
proc: 4
barr: 2
tent: 2
dome: 1
weap: 2
spen: 1
syrd: 1
hpad: 4
afld: 4
atek: 1
stek: 1
fix: 1
BuildingFractions:
proc: 25.1%
powr: 35%
tent: 0.1%
barr: 0.1%
weap: 0.1%
fix: 0.1%
dome: 0.1%
atek: 0.1%
stek: 0.1%
UnitsToBuild:
e1: 50%
e2: 1%
e3: 10%
medi: 0.01%
e7: 0.01%
apc: 10%
jeep: 10%
ftrk: 25%
1tnk: 25%
2tnk: 50%
3tnk: 75%
4tnk: 100%
arty: 30%
v2rl: 30%
SquadSize: 10
HackyAI@ZhukovAI:
Name:Zhukov AI
HackyAI@HightechAI:
Name:High-Tech AI
BuildingCommonNames:
ConstructionYard: fact
Refinery: proc
@@ -406,10 +356,81 @@ Player:
Mcv: mcv
BuildingLimits:
proc: 4
barr: 2
tent: 2
barr: 1
tent: 1
dome: 1
weap: 2
weap: 1
fix: 1
spen: 1
syrd: 1
hpad: 4
afld: 4
atek: 1
stek: 1
pdox: 1
mslo: 1
e7: 1
e8: 1
BuildingFractions:
proc: 25.1%
powr: 35%
tent: 1%
barr: 1%
weap: 1%
fix: 1%
dome: 1%
atek: 1%
stek: 1%
pdox: 1%
mslo: 1%
pbox.e1: 15%
gun: 15%
ftur: 15%
tsla: 15%
agun: 5%
sam: 5%
UnitsToBuild:
e1: 50%
e2: 1%
e3: 10%
medi: 1%
e7: 100%
e8: 100%
apc: 1%
jeep: 1%
ftrk: 1%
1tnk: 5%
2tnk: 5%
3tnk: 5%
4tnk: 100%
arty: 5%
v2rl: 5%
yak: 5%
mig: 100%
ctnk: 100%
ttnk: 100%
dd: 5%
ca: 100%
ss: 5%
msub: 100%
SquadSize: 10
HackyAI@LongrangeAI:
Name:Long-Range AI
BuildingCommonNames:
ConstructionYard: fact
Refinery: proc
Power: powr,apwr
Barracks: barr,tent
VehiclesFactory: weap
Silo: silo
UnitsCommonNames:
Mcv: mcv
BuildingLimits:
proc: 4
barr: 1
tent: 1
dome: 1
weap: 1
spen: 1
syrd: 1
hpad: 4
@@ -445,8 +466,8 @@ Player:
2tnk: 15%
3tnk: 15%
SquadSize: 25
HackyAI@RommelAI:
Name:Rommel AI
HackyAI@TankAI:
Name:Tank AI
BuildingCommonNames:
ConstructionYard: fact
Refinery: proc
@@ -458,10 +479,10 @@ Player:
Mcv: mcv
BuildingLimits:
proc: 4
barr: 2
tent: 2
barr: 1
tent: 1
dome: 1
weap: 2
weap: 1
spen: 1
syrd: 1
hpad: 4