Merge pull request #8876 from pchote/music

Refine the music playlist code.
This commit is contained in:
Oliver Brakmann
2015-08-02 15:49:13 +02:00
15 changed files with 128 additions and 83 deletions

View File

@@ -560,7 +560,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
musicButton.OnClick = () => Ui.OpenWindow("MUSIC_PANEL", new WidgetArgs
{
{ "onExit", DoNothing },
{ "world", orderManager.World }
{ "world", worldRenderer.World }
});
var settingsButton = lobby.GetOrNull<ButtonWidget>("SETTINGS_BUTTON");

View File

@@ -11,7 +11,7 @@
using System;
using System.Linq;
using OpenRA.GameRules;
using OpenRA.Traits;
using OpenRA.Mods.Common.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets.Logic
@@ -35,8 +35,8 @@ namespace OpenRA.Mods.Common.Widgets.Logic
BuildMusicTable();
Func<bool> noMusic = () => !musicPlaylist.IsMusicAvailable;
panel.Get("NO_MUSIC_LABEL").IsVisible = noMusic;
Func<bool> noMusic = () => !musicPlaylist.IsMusicAvailable || musicPlaylist.CurrentSongIsBackground || currentSong == null;
panel.Get("NO_MUSIC_LABEL").IsVisible = () => !musicPlaylist.IsMusicAvailable;
var playButton = panel.Get<ButtonWidget>("BUTTON_PLAY");
playButton.OnClick = Play;
@@ -63,14 +63,25 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var shuffleCheckbox = panel.Get<CheckboxWidget>("SHUFFLE");
shuffleCheckbox.IsChecked = () => Game.Settings.Sound.Shuffle;
shuffleCheckbox.OnClick = () => Game.Settings.Sound.Shuffle ^= true;
shuffleCheckbox.IsDisabled = () => musicPlaylist.CurrentSongIsBackground;
var repeatCheckbox = panel.Get<CheckboxWidget>("REPEAT");
repeatCheckbox.IsChecked = () => Game.Settings.Sound.Repeat;
repeatCheckbox.OnClick = () => Game.Settings.Sound.Repeat ^= true;
repeatCheckbox.IsDisabled = () => musicPlaylist.CurrentSongIsBackground;
panel.Get<LabelWidget>("TIME_LABEL").GetText = () => (currentSong == null) ? "" :
"{0:D2}:{1:D2} / {2:D2}:{3:D2}".F((int)Sound.MusicSeekPosition / 60, (int)Sound.MusicSeekPosition % 60,
currentSong.Length / 60, currentSong.Length % 60);
panel.Get<LabelWidget>("TIME_LABEL").GetText = () =>
{
if (currentSong == null || musicPlaylist.CurrentSongIsBackground)
return "";
var minutes = (int)Sound.MusicSeekPosition / 60;
var seconds = (int)Sound.MusicSeekPosition % 60;
var totalMinutes = currentSong.Length / 60;
var totalSeconds = currentSong.Length % 60;
return "{0:D2}:{1:D2} / {2:D2}:{3:D2}".F(minutes, seconds, totalMinutes, totalSeconds);
};
var musicSlider = panel.Get<SliderWidget>("MUSIC_SLIDER");
musicSlider.OnChange += x => Sound.MusicVolume = x;
@@ -94,7 +105,10 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{
songWatcher.OnTick = () =>
{
if (Sound.CurrentMusic == null || currentSong == Sound.CurrentMusic)
if (musicPlaylist.CurrentSongIsBackground && currentSong != null)
currentSong = null;
if (Sound.CurrentMusic == null || currentSong == Sound.CurrentMusic || musicPlaylist.CurrentSongIsBackground)
return;
currentSong = Sound.CurrentMusic;
@@ -111,23 +125,18 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var music = musicPlaylist.AvailablePlaylist();
currentSong = musicPlaylist.CurrentSong();
if (currentSong == null && music.Any())
currentSong = musicPlaylist.GetNextSong();
musicList.RemoveChildren();
foreach (var s in music)
{
var song = s;
if (currentSong == null)
currentSong = song;
var item = ScrollItemWidget.Setup(song.Filename, itemTemplate, () => currentSong == song, () => { currentSong = song; Play(); }, () => { });
item.Get<LabelWidget>("TITLE").GetText = () => song.Title;
item.Get<LabelWidget>("LENGTH").GetText = () => SongLengthLabel(song);
musicList.AddChild(item);
}
if (currentSong != null)
if (currentSong != null && !musicPlaylist.CurrentSongIsBackground)
musicList.ScrollToItem(currentSong.Filename);
}