Merge pull request #8350 from abcdefg30/timer02
Fix the timer in allies02
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@@ -69,6 +69,7 @@ ConvoyOnSite = false
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SendTrucks = function()
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if not ConvoyOnSite then
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ConvoyOnSite = true
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ticked = 0
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ConvoyObjective = player.AddPrimaryObjective("Escort the convoy")
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Media.PlaySpeechNotification(player, "ConvoyApproaching")
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Trigger.AfterDelay(DateTime.Seconds(3), function()
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