implement Ordos nerve gas missiles as warheads

closes #2838
This commit is contained in:
Matthias Mailänder
2014-10-05 17:04:04 +02:00
parent 611e3038b2
commit 9e650adef8
8 changed files with 142 additions and 49 deletions

View File

@@ -47,6 +47,7 @@
UpgradeTypes: selfheal
UpgradeMinEnabledLevel: 1
UpgradeManager:
TemporaryOwnerManager:
^Tank:
AppearsOnRadar:
@@ -97,6 +98,7 @@
UpgradeTypes: selfheal
UpgradeMinEnabledLevel: 1
UpgradeManager:
TemporaryOwnerManager:
^Husk:
Health:

View File

@@ -234,9 +234,9 @@ DEVIATORTANK:
Range: 5c0
RenderUnit:
Armament:
Weapon: FakeMissile
Weapon: NerveGasMissile
LocalOffset: -299,0,85
AttackLoyalty:
AttackFrontal:
AutoTarget:
InitialStance: Defend
Explodes:

View File

@@ -366,7 +366,7 @@ DevBullet:
Explosion: mini_explosion
ImpactSound: EXPLMD3.WAV
FakeMissile:
NerveGasMissile:
ReloadDelay: 120
Range: 8c0
Burst: 1
@@ -392,6 +392,9 @@ FakeMissile:
Warhead@3Eff: CreateEffect
Explosion: deviator
ImpactSound: EXPLSML2.WAV
Warhead@4OwnerChange: ChangeOwner
Range: 1c0
Duration: 750
155mm:
ReloadDelay: 75