Made Chem Warriors walk through tiberium instead of around it and reduced their penalty for running through it to what would normally be "rough" terrain (80% instead of 70%).
Gave Commando Red Pip while passenger in APC/helicopter (can we get a more distinct color for engineer? Bright yellow or orange that contrasts from regular green, and/or pale blue). Increased Commando shroud reveal to 6, since that will equal what 5 ought to be (infantry and vehicles have differences in sight range even when they have the same value, it seems http://i.imgur.com/Z6nWG.jpg)
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@@ -114,6 +114,11 @@ E5:
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Bounds: 12,17,0,-6
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Mobile:
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Speed: 4
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TerrainSpeeds:
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Tiberium: 80
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PathingCost: 80
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BlueTiberium: 80
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PathingCost: 80
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Health:
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HP: 90
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AttackFrontal:
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@@ -173,8 +178,10 @@ RMBO:
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Speed: 5
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Health:
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HP: 200
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Passenger:
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PipType: Red
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RevealsShroud:
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Range: 5
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Range: 6
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AutoTarget:
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ScanRadius: 5
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C4Demolition:
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