Add muzzle flashes to all cannons and the Advanced Guard Tower (which had a muzzle in the original CnC, too).
This commit is contained in:
@@ -536,6 +536,7 @@ GUN:
|
||||
Weapon: TurretGun
|
||||
LocalOffset: -71,0,85
|
||||
AttackTurreted:
|
||||
WithMuzzleFlash:
|
||||
AutoTarget:
|
||||
-RenderBuilding:
|
||||
-DeadBuildingState:
|
||||
@@ -690,6 +691,7 @@ ATWR:
|
||||
LocalOffset: 299,299,-85, 299,-299,-85
|
||||
LocalYaw: -100,100
|
||||
AttackTurreted:
|
||||
WithMuzzleFlash:
|
||||
AutoTarget:
|
||||
BodyOrientation:
|
||||
QuantizedFacings: 8
|
||||
|
||||
@@ -151,6 +151,7 @@ ARTY:
|
||||
Weapon: ArtilleryShell
|
||||
LocalOffset: 299, 0, 128
|
||||
AttackFrontal:
|
||||
WithMuzzleFlash:
|
||||
RenderUnit:
|
||||
Explodes:
|
||||
Weapon: UnitExplode
|
||||
@@ -329,6 +330,7 @@ LTNK:
|
||||
RecoilRecovery: 17
|
||||
LocalOffset: -128,0,85
|
||||
AttackTurreted:
|
||||
WithMuzzleFlash:
|
||||
RenderUnit:
|
||||
WithTurret:
|
||||
AutoTarget:
|
||||
@@ -366,6 +368,7 @@ MTNK:
|
||||
RecoilRecovery: 26
|
||||
LocalOffset: 0,0,43
|
||||
AttackTurreted:
|
||||
WithMuzzleFlash:
|
||||
RenderUnit:
|
||||
WithTurret:
|
||||
AutoTarget:
|
||||
@@ -413,6 +416,7 @@ HTNK:
|
||||
LocalYaw: -100, 100
|
||||
Recoil: 42
|
||||
AttackTurreted:
|
||||
WithMuzzleFlash@PRIMARY:
|
||||
RenderUnit:
|
||||
WithTurret:
|
||||
AutoTarget:
|
||||
|
||||
Reference in New Issue
Block a user