Fix smudges in TD to not spawn/grow under structures and vehicles
Also trees, husks and creeps (dinos and visceroids) in most cases. Exceptions are intentional.
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@@ -346,7 +346,7 @@
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Selectable:
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Bounds: 24,24
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Targetable:
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TargetTypes: Ground
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TargetTypes: Ground, Creep
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HiddenUnderFog:
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RenderSprites:
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Palette: terrain
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@@ -392,7 +392,7 @@
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Selectable:
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Bounds: 24,24
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Targetable:
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TargetTypes: Ground
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TargetTypes: Ground, Creep
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AutoTarget:
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ScanRadius: 5
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AttackMove:
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