Adjust values to match current damage

This commit is contained in:
Arular101
2017-11-26 20:28:13 +01:00
committed by reaperrr
parent e049452f22
commit a429a62bf9
7 changed files with 81 additions and 51 deletions

View File

@@ -32,7 +32,7 @@ ZSU-23:
Warhead@1Dam: SpreadDamage
Damage: 1200
Versus:
None: 30
None: 25
Wood: 75
Light: 75
Heavy: 100
@@ -65,13 +65,13 @@ FLAK-23-AG:
Speed: 1c682
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 3000
Damage: 2500
Versus:
None: 100
Wood: 50
Light: 60
Heavy: 25
Concrete: 25
None: 120
Wood: 60
Light: 72
Heavy: 28
Concrete: 28
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosions: piffs
@@ -84,10 +84,11 @@ FLAK-23-AG:
^LightMG:
Inherits: ^HeavyMG
Warhead@1Dam: SpreadDamage
Damage: 1500
Damage: 1000
Versus:
None: 150
Wood: 10
Light: 30
Light: 40
Heavy: 10
Concrete: 10
@@ -97,7 +98,10 @@ Vulcan:
Damage: 1000
Versus:
None: 200
Wood: 50
Light: 50
Heavy: 20
Concrete: 20
Warhead@4Dam_2: SpreadDamage
Spread: 128
Damage: 1000
@@ -106,8 +110,8 @@ Vulcan:
None: 200
Wood: 50
Light: 50
Heavy: 25
Concrete: 25
Heavy: 20
Concrete: 20
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@4Eff_2: CreateEffect
Explosions: piffs
@@ -126,8 +130,8 @@ Vulcan:
None: 200
Wood: 50
Light: 50
Heavy: 25
Concrete: 25
Heavy: 20
Concrete: 20
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@6Eff_3: CreateEffect
Explosions: piffs
@@ -146,8 +150,8 @@ Vulcan:
None: 200
Wood: 50
Light: 50
Heavy: 25
Concrete: 25
Heavy: 20
Concrete: 20
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@8Eff_4: CreateEffect
Explosions: piffs
@@ -166,8 +170,8 @@ Vulcan:
None: 200
Wood: 50
Light: 50
Heavy: 25
Concrete: 25
Heavy: 20
Concrete: 20
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@10Eff_5: CreateEffect
Explosions: piffs
@@ -186,8 +190,8 @@ Vulcan:
None: 200
Wood: 50
Light: 50
Heavy: 25
Concrete: 25
Heavy: 20
Concrete: 20
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@12Eff_6: CreateEffect
Explosions: piffs
@@ -208,7 +212,7 @@ ChainGun:
Blockable: false
Warhead@1Dam: SpreadDamage
Versus:
None: 120
None: 144
ChainGun.Yak:
Inherits: ^HeavyMG
@@ -219,6 +223,12 @@ ChainGun.Yak:
Blockable: false
Warhead@1Dam: SpreadDamage
Damage: 4000
Versus:
None: 100
Wood: 50
Light: 60
Heavy: 25
Concrete: 25
Pistol:
Inherits: ^LightMG
@@ -227,6 +237,8 @@ Pistol:
Report: gun27.aud
Warhead@1Dam: SpreadDamage
Damage: 100
Versus:
None: 100
Warhead@2Eff: CreateEffect
Explosions: piff
Warhead@3EffWater: CreateEffect
@@ -239,7 +251,7 @@ M1Carbine:
Report: gun11.aud
Warhead@1Dam: SpreadDamage
Versus:
Wood: 25
Wood: 30
M60mg:
Inherits: ^LightMG