Adjust values to match current damage
This commit is contained in:
@@ -620,8 +620,8 @@
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|||||||
GivesBuildableArea:
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GivesBuildableArea:
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AreaTypes: building
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AreaTypes: building
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RepairableBuilding:
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RepairableBuilding:
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PlayerExperience: 25
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RepairStep: 700
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RepairStep: 700
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PlayerExperience: 25
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EngineerRepairable:
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EngineerRepairable:
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AcceptsDeliveredCash:
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AcceptsDeliveredCash:
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WithMakeAnimation:
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WithMakeAnimation:
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@@ -905,7 +905,7 @@
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Husk:
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Husk:
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AllowedTerrain: Clear, Rough, Road, Ore, Gems, Beach
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AllowedTerrain: Clear, Rough, Road, Ore, Gems, Beach
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Burns:
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Burns:
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Damage: 2
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Damage: 200
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Capturable:
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Capturable:
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Types: husk
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Types: husk
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CaptureThreshold: 100
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CaptureThreshold: 100
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@@ -162,9 +162,9 @@ SPEN:
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PrimaryCondition: primary
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PrimaryCondition: primary
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-EmitInfantryOnSell:
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-EmitInfantryOnSell:
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RepairsUnits:
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RepairsUnits:
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HpPerStep: 1000
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FinishRepairingNotification: UnitRepaired
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FinishRepairingNotification: UnitRepaired
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PlayerExperience: 15
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PlayerExperience: 15
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HpPerStep: 1000
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RallyPoint:
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RallyPoint:
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ProductionBar:
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ProductionBar:
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Power:
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Power:
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@@ -266,9 +266,9 @@ SYRD:
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PrimaryCondition: primary
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PrimaryCondition: primary
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-EmitInfantryOnSell:
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-EmitInfantryOnSell:
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RepairsUnits:
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RepairsUnits:
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HpPerStep: 1000
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FinishRepairingNotification: UnitRepaired
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FinishRepairingNotification: UnitRepaired
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PlayerExperience: 15
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PlayerExperience: 15
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HpPerStep: 1000
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RallyPoint:
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RallyPoint:
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ProductionBar:
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ProductionBar:
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Power:
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Power:
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@@ -1761,10 +1761,10 @@ FIX:
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Reservable:
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Reservable:
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RallyPoint:
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RallyPoint:
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RepairsUnits:
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RepairsUnits:
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HpPerStep: 1000
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Interval: 7
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Interval: 7
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FinishRepairingNotification: UnitRepaired
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FinishRepairingNotification: UnitRepaired
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PlayerExperience: 15
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PlayerExperience: 15
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HpPerStep: 1000
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WithRepairAnimation:
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WithRepairAnimation:
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WithRearmAnimation:
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WithRearmAnimation:
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Power:
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Power:
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@@ -37,12 +37,13 @@
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Speed: 853
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Speed: 853
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Image: 50CAL
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Image: 50CAL
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Damage: 2700
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Damage: 2500
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Versus:
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Versus:
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Wood: 50
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None: 32
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Light: 110
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Wood: 40
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Heavy: 45
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Light: 116
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Concrete: 30
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Heavy: 48
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Concrete: 32
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-Warhead@2Smu: LeaveSmudge
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-Warhead@2Smu: LeaveSmudge
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Warhead@3Eff: CreateEffect
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Warhead@3Eff: CreateEffect
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-ImpactSounds:
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-ImpactSounds:
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@@ -83,8 +84,8 @@ TurretGun:
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Damage: 6000
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Damage: 6000
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Versus:
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Versus:
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Wood: 50
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None: 20
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None: 20
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Wood: 50
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^Artillery:
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^Artillery:
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Inherits: ^Cannon
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Inherits: ^Cannon
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@@ -153,6 +154,11 @@ TurretGun:
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Speed: 426
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Speed: 426
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Damage: 2500
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Damage: 2500
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Versus:
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None: 28
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Wood: 72
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Light: 72
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Concrete: 48
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Grenade:
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Grenade:
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Inherits: ^Artillery
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Inherits: ^Artillery
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@@ -127,7 +127,7 @@ CivBuildingExplosion:
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Inherits: SmallBuildingExplode
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Inherits: SmallBuildingExplode
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Warhead@1Dam: SpreadDamage # Used to panic civilians which are emitted from a killed CivBuilding
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Warhead@1Dam: SpreadDamage # Used to panic civilians which are emitted from a killed CivBuilding
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Spread: 64
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Spread: 64
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Damage: 100
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Damage: 1
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Delay: 1
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Delay: 1
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BarrelExplode:
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BarrelExplode:
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@@ -181,9 +181,9 @@ OreExplosion:
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Damage: 1000
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Damage: 1000
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Versus:
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Versus:
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None: 90
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None: 90
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Wood: 75
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Wood: 70
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Light: 60
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Light: 60
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Heavy: 25
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Heavy: 20
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@3Res: CreateResource
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Warhead@3Res: CreateResource
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AddsResourceType: Ore
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AddsResourceType: Ore
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@@ -19,8 +19,8 @@
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ValidTargets: Ground, Water, Air
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ValidTargets: Ground, Water, Air
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Versus:
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Versus:
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None: 10
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None: 10
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Wood: 75
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Wood: 74
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Light: 35
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Light: 34
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Heavy: 100
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Heavy: 100
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Concrete: 50
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Concrete: 50
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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@@ -103,6 +103,7 @@ HellfireAA:
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Damage: 4000
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Damage: 4000
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ValidTargets: Air
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ValidTargets: Air
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Versus:
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Versus:
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Wood: 75
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Light: 75
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Light: 75
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Warhead@3Eff: CreateEffect
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Warhead@3Eff: CreateEffect
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Explosions: med_explosion_air
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Explosions: med_explosion_air
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@@ -124,7 +125,7 @@ MammothTusk:
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Versus:
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Versus:
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None: 100
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None: 100
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Light: 60
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Light: 60
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Heavy: 25
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Heavy: 24
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Concrete: 50
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Concrete: 50
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@3Eff: CreateEffect
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Warhead@3Eff: CreateEffect
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@@ -188,11 +189,13 @@ Stinger:
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Speed: 170
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Speed: 170
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CloseEnough: 149
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CloseEnough: 149
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Damage: 3000
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Damage: 2500
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Versus:
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Versus:
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None: 30
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None: 36
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Light: 75
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Wood: 88
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Concrete: 50
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Light: 88
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Heavy: 120
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Concrete: 60
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StingerAA:
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StingerAA:
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Inherits: Stinger
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Inherits: Stinger
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@@ -214,11 +217,13 @@ APTusk:
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HorizontalRateOfTurn: 10
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HorizontalRateOfTurn: 10
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RangeLimit: 7c204
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RangeLimit: 7c204
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Damage: 3000
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Damage: 2500
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Versus:
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Versus:
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None: 25
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None: 28
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Light: 75
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Wood: 88
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Concrete: 50
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Light: 88
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Heavy: 120
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Concrete: 60
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TorpTube:
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TorpTube:
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ReloadDelay: 100
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ReloadDelay: 100
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@@ -335,6 +340,7 @@ SCUD:
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ValidTargets: Ground, Water, Trees
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ValidTargets: Ground, Water, Trees
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Versus:
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Versus:
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None: 90
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None: 90
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Wood: 75
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Light: 70
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Light: 70
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Heavy: 40
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Heavy: 40
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Concrete: 100
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Concrete: 100
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@@ -46,9 +46,13 @@ Flamer:
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Inaccuracy: 853
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Inaccuracy: 853
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 341
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Spread: 341
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Damage: 800
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Damage: 1000
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Versus:
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Versus:
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Wood: 100
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None: 70
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Wood: 80
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Light: 40
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Heavy: 20
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Concrete: 10
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Warhead@3Eff: CreateEffect
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Warhead@3Eff: CreateEffect
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Explosions: small_napalm
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Explosions: small_napalm
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@@ -92,7 +96,7 @@ PortaTesla:
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Damage: 4500
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Damage: 4500
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Versus:
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Versus:
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Wood: 75
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Wood: 73
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Heavy: 60
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Heavy: 60
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TTankZap:
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TTankZap:
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@@ -155,9 +159,9 @@ Claw:
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Speed: 1c682
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Speed: 1c682
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 213
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Spread: 213
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Damage: 3300
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Damage: 3000
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Versus:
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Versus:
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None: 90
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None: 97
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Wood: 10
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Wood: 10
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Light: 30
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Light: 30
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Heavy: 10
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Heavy: 10
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@@ -169,6 +173,8 @@ Mandible:
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ReloadDelay: 10
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ReloadDelay: 10
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Damage: 6000
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Damage: 6000
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Versus:
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None: 90
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MADTankThump:
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MADTankThump:
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InvalidTargets: MADTank, Infantry
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InvalidTargets: MADTank, Infantry
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@@ -32,7 +32,7 @@ ZSU-23:
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Damage: 1200
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Damage: 1200
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Versus:
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Versus:
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None: 30
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None: 25
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Wood: 75
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Wood: 75
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Light: 75
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Light: 75
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Heavy: 100
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Heavy: 100
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@@ -65,13 +65,13 @@ FLAK-23-AG:
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Speed: 1c682
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Speed: 1c682
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Spread: 128
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Damage: 3000
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Damage: 2500
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Versus:
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Versus:
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None: 100
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None: 120
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Wood: 50
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Wood: 60
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Light: 60
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Light: 72
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Heavy: 25
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Heavy: 28
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Concrete: 25
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Concrete: 28
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DamageTypes: Prone50Percent, TriggerProne, BulletDeath
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DamageTypes: Prone50Percent, TriggerProne, BulletDeath
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Warhead@2Eff: CreateEffect
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Warhead@2Eff: CreateEffect
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Explosions: piffs
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Explosions: piffs
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@@ -84,10 +84,11 @@ FLAK-23-AG:
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^LightMG:
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^LightMG:
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Inherits: ^HeavyMG
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Inherits: ^HeavyMG
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Damage: 1500
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Damage: 1000
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Versus:
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Versus:
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None: 150
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Wood: 10
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Wood: 10
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Light: 30
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Light: 40
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Heavy: 10
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Heavy: 10
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Concrete: 10
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Concrete: 10
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@@ -97,7 +98,10 @@ Vulcan:
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Damage: 1000
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Damage: 1000
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Versus:
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Versus:
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None: 200
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None: 200
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Wood: 50
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Light: 50
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Light: 50
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Heavy: 20
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Concrete: 20
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Warhead@4Dam_2: SpreadDamage
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Warhead@4Dam_2: SpreadDamage
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Spread: 128
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Spread: 128
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Damage: 1000
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Damage: 1000
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@@ -106,8 +110,8 @@ Vulcan:
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None: 200
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None: 200
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Wood: 50
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Wood: 50
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Light: 50
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Light: 50
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Heavy: 25
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Heavy: 20
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Concrete: 25
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Concrete: 20
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DamageTypes: Prone50Percent, TriggerProne, BulletDeath
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DamageTypes: Prone50Percent, TriggerProne, BulletDeath
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||||||
Warhead@4Eff_2: CreateEffect
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Warhead@4Eff_2: CreateEffect
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||||||
Explosions: piffs
|
Explosions: piffs
|
||||||
@@ -126,8 +130,8 @@ Vulcan:
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|||||||
None: 200
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None: 200
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||||||
Wood: 50
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Wood: 50
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||||||
Light: 50
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Light: 50
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||||||
Heavy: 25
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Heavy: 20
|
||||||
Concrete: 25
|
Concrete: 20
|
||||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
||||||
Warhead@6Eff_3: CreateEffect
|
Warhead@6Eff_3: CreateEffect
|
||||||
Explosions: piffs
|
Explosions: piffs
|
||||||
@@ -146,8 +150,8 @@ Vulcan:
|
|||||||
None: 200
|
None: 200
|
||||||
Wood: 50
|
Wood: 50
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||||||
Light: 50
|
Light: 50
|
||||||
Heavy: 25
|
Heavy: 20
|
||||||
Concrete: 25
|
Concrete: 20
|
||||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
||||||
Warhead@8Eff_4: CreateEffect
|
Warhead@8Eff_4: CreateEffect
|
||||||
Explosions: piffs
|
Explosions: piffs
|
||||||
@@ -166,8 +170,8 @@ Vulcan:
|
|||||||
None: 200
|
None: 200
|
||||||
Wood: 50
|
Wood: 50
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||||||
Light: 50
|
Light: 50
|
||||||
Heavy: 25
|
Heavy: 20
|
||||||
Concrete: 25
|
Concrete: 20
|
||||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
||||||
Warhead@10Eff_5: CreateEffect
|
Warhead@10Eff_5: CreateEffect
|
||||||
Explosions: piffs
|
Explosions: piffs
|
||||||
@@ -186,8 +190,8 @@ Vulcan:
|
|||||||
None: 200
|
None: 200
|
||||||
Wood: 50
|
Wood: 50
|
||||||
Light: 50
|
Light: 50
|
||||||
Heavy: 25
|
Heavy: 20
|
||||||
Concrete: 25
|
Concrete: 20
|
||||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
||||||
Warhead@12Eff_6: CreateEffect
|
Warhead@12Eff_6: CreateEffect
|
||||||
Explosions: piffs
|
Explosions: piffs
|
||||||
@@ -208,7 +212,7 @@ ChainGun:
|
|||||||
Blockable: false
|
Blockable: false
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Versus:
|
Versus:
|
||||||
None: 120
|
None: 144
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||||||
|
|
||||||
ChainGun.Yak:
|
ChainGun.Yak:
|
||||||
Inherits: ^HeavyMG
|
Inherits: ^HeavyMG
|
||||||
@@ -219,6 +223,12 @@ ChainGun.Yak:
|
|||||||
Blockable: false
|
Blockable: false
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||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Damage: 4000
|
Damage: 4000
|
||||||
|
Versus:
|
||||||
|
None: 100
|
||||||
|
Wood: 50
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||||||
|
Light: 60
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||||||
|
Heavy: 25
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||||||
|
Concrete: 25
|
||||||
|
|
||||||
Pistol:
|
Pistol:
|
||||||
Inherits: ^LightMG
|
Inherits: ^LightMG
|
||||||
@@ -227,6 +237,8 @@ Pistol:
|
|||||||
Report: gun27.aud
|
Report: gun27.aud
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Damage: 100
|
Damage: 100
|
||||||
|
Versus:
|
||||||
|
None: 100
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosions: piff
|
Explosions: piff
|
||||||
Warhead@3EffWater: CreateEffect
|
Warhead@3EffWater: CreateEffect
|
||||||
@@ -239,7 +251,7 @@ M1Carbine:
|
|||||||
Report: gun11.aud
|
Report: gun11.aud
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 25
|
Wood: 30
|
||||||
|
|
||||||
M60mg:
|
M60mg:
|
||||||
Inherits: ^LightMG
|
Inherits: ^LightMG
|
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Reference in New Issue
Block a user