Update CHANGELOG

This commit is contained in:
Paul Chote
2011-06-25 00:18:17 +12:00
parent b39880a845
commit a59ff827b8

View File

@@ -13,6 +13,8 @@ NEW:
Fix resource-clearing weapons breaking custom terrain types (bridges)
C&C:
Completely overhauled menu system
Support for installing from original game disks
Support for installing music from original game disks
Skirmish mode (creates a local game against bots)
Configurable bot race/team/start point
Hotkey support:
@@ -24,13 +26,16 @@ NEW:
Flame tank explodes on death, damage reduced by 40%
Stealth Tank damage increased
Rocket Launcher now fires 6 rockets, loses AA
Orca / Apache weapons reworked. Both now have limited volleys, but reload in the air. Both can attack other air units.
APC becomes AA only
Artillery given back to Nod
SSM launcher removed from Nod
All vehicles leave husks on death
Concrete walls require vehicle production to build
MCV, Harvester, Engineer can no longer level up (via crates)
Fixed Rocket Launcher turret
Added muzzle flashes to Guard Tower
Corrected firing offsets on Flame tank / Advanced guard tower / Obelisk / Rocket Launcher / Stealth Tank
Rocket Launcher turret now raises/lowers when it is attacking
Added muzzle flashes to Guard Tower / SAM site
Corrected firing offsets on Flame tank / Advanced guard tower / Obelisk / Rocket Launcher / Stealth Tank / Buggy / Orca / Apache
Server/Skirmish creation selects the last played map by default
Bridge HP halved
Red Alert: