Update CHANGELOG
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11
CHANGELOG
11
CHANGELOG
@@ -13,6 +13,8 @@ NEW:
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Fix resource-clearing weapons breaking custom terrain types (bridges)
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C&C:
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Completely overhauled menu system
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Support for installing from original game disks
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Support for installing music from original game disks
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Skirmish mode (creates a local game against bots)
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Configurable bot race/team/start point
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Hotkey support:
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@@ -24,13 +26,16 @@ NEW:
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Flame tank explodes on death, damage reduced by 40%
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Stealth Tank damage increased
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Rocket Launcher now fires 6 rockets, loses AA
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Orca / Apache weapons reworked. Both now have limited volleys, but reload in the air. Both can attack other air units.
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APC becomes AA only
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Artillery given back to Nod
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SSM launcher removed from Nod
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All vehicles leave husks on death
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Concrete walls require vehicle production to build
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MCV, Harvester, Engineer can no longer level up (via crates)
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Fixed Rocket Launcher turret
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Added muzzle flashes to Guard Tower
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Corrected firing offsets on Flame tank / Advanced guard tower / Obelisk / Rocket Launcher / Stealth Tank
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Rocket Launcher turret now raises/lowers when it is attacking
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Added muzzle flashes to Guard Tower / SAM site
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Corrected firing offsets on Flame tank / Advanced guard tower / Obelisk / Rocket Launcher / Stealth Tank / Buggy / Orca / Apache
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Server/Skirmish creation selects the last played map by default
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Bridge HP halved
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Red Alert:
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