Merge pull request #5155 from Mailaender/ts-tiberium
Added Tiberium crystals and refinery to Tiberian Sun
This commit is contained in:
@@ -41,7 +41,7 @@ namespace OpenRA.Graphics
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for (var i = 15; i > 0; i--)
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remapRamp = ramp.Select(r => r - ramp[15]).ToArray();
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}
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remapColors = remapRamp.Select((x, i) => Pair.New(baseIndex + i, Exts.ColorLerp(x / 16f, c1, c2)))
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.ToDictionary(u => u.First, u => u.Second);
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}
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@@ -244,6 +244,7 @@
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<Compile Include="Scripting\ScriptMemberWrapper.cs" />
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<Compile Include="Scripting\ScriptMemberExts.cs" />
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<Compile Include="Scripting\ScriptPlayerInterface.cs" />
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<Compile Include="Traits\Player\FixedColorPalette.cs" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="FileSystem\D2kSoundResources.cs" />
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50
OpenRA.Game/Traits/Player/FixedColorPalette.cs
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50
OpenRA.Game/Traits/Player/FixedColorPalette.cs
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@@ -0,0 +1,50 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using OpenRA.FileFormats;
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using OpenRA.Graphics;
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namespace OpenRA.Traits
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{
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[Desc("Add this to the World actor definition.")]
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public class FixedColorPaletteInfo : ITraitInfo
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{
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[Desc("The name of the palette to base off.")]
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public readonly string Base = "terrain";
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[Desc("The name of the resulting palette")]
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public readonly string Name = "resources";
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[Desc("Remap these indices to pre-defined colors.")]
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public readonly int[] RemapIndex = { };
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[Desc("The fixed color to remap.")]
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public readonly HSLColor Color;
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[Desc("Luminosity range to span.")]
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public readonly float Ramp = 0.05f;
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[Desc("Allow palette modifiers to change the palette.")]
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public readonly bool AllowModifiers = true;
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public object Create(ActorInitializer init) { return new FixedColorPalette(this); }
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}
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public class FixedColorPalette : IPalette
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{
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readonly FixedColorPaletteInfo info;
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public FixedColorPalette(FixedColorPaletteInfo info)
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{
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this.info = info;
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}
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public void InitPalette(WorldRenderer wr)
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{
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var remap = new PlayerColorRemap(info.RemapIndex, info.Color, info.Ramp);
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wr.AddPalette(info.Name, new Palette(wr.Palette(info.Base).Palette, remap), info.AllowModifiers);
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}
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}
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}
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@@ -1,6 +1,6 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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@@ -16,7 +16,7 @@ namespace OpenRA.Traits
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{
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public class ResourceTypeInfo : ITraitInfo
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{
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// Hack: The editor is getting really unmaintanable...
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// HACK: The editor is getting really unmaintanable...
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public readonly string EditorSprite;
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public readonly string[] Variants = { };
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public readonly string Palette = "terrain";
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Binary file not shown.
@@ -92,6 +92,7 @@ Chrome:
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Assemblies:
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mods/d2k/OpenRA.Mods.D2k.dll
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mods/ra/OpenRA.Mods.RA.dll
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mods/cnc/OpenRA.Mods.Cnc.dll
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mods/ts/OpenRA.Mods.TS.dll
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ChromeLayout:
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@@ -10,7 +10,7 @@
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Dimensions: 1,1
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Footprint: x
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BuildSounds: place2.aud
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TerrainTypes: Clear,Road
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TerrainTypes: Clear, Road
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GivesBuildableArea:
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Capturable:
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SoundOnDamageTransition:
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@@ -48,7 +48,7 @@
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Footprint: x
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BuildSounds: place2.aud
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Adjacent: 7
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TerrainTypes: Clear,Road
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TerrainTypes: Clear, Road
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SoundOnDamageTransition:
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DamagedSound: expnew01.aud
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DestroyedSound: crmble2.aud
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@@ -95,8 +95,7 @@
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Clear: 90
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Rough: 80
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Road: 100
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Ore: 80
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Gems: 80
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Tiberium: 80
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Beach: 80
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SelectionDecorations:
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Palette: pips
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@@ -124,6 +123,9 @@
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GivesBounty:
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CrushableInfantry:
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CrushSound: squish6.aud
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PoisonedByTiberium:
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SpawnViceroid:
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ViceroidActor: vissml
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UpdatesPlayerStatistics:
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CombatDebugOverlay:
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Guard:
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@@ -172,6 +174,7 @@
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Rough: 40
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Road: 100
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Beach: 40
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Tiberium: 40
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ROT: 5
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SelectionDecorations:
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Palette: pips
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@@ -111,6 +111,41 @@ GAPILE:
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WithIdleOverlay@FLAG:
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Sequence: idle-flag
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PROC:
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Inherits: ^Building
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Valued:
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Cost: 2000
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Tooltip:
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Name: Tiberium Refinery
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Description: Processes raw Tiberium\ninto useable resources
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Buildable:
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Queue: Building
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BuildPaletteOrder: 20
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Prerequisites: anypower
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Owner: gdi,nod
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Building:
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Power: -30
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Footprint: xxx xxx x==
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Dimensions: 3,3
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Health:
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HP: 900
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RevealsShroud:
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Range: 6
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# Bib:
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TiberiumRefinery:
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StoresOre:
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PipColor: Green
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PipCount: 15
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Capacity: 1500
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CustomSellValue:
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Value: 600
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FreeActor:
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Actor: HARV
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SpawnOffset: 1,2
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Facing: 64
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WithIdleOverlay@REDLIGHTS:
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Sequence: idle-redlights
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GAWEAP:
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Inherits: ^Building
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Valued:
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@@ -82,17 +82,23 @@ World:
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Race: nod
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ResourceLayer:
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ResourceClaimLayer:
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ResourceType@gem:
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ResourceType: 2
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Palette: player
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EditorSprite: shadow
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Variants: fake
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FixedColorPalette@GreenTiberium:
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Base: player
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Name: greentiberium
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Color: 57, 201, 128
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RemapIndex: 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31
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ResourceType@Tiberium:
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ResourceType: 1
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Palette: greentiberium
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EditorSprite: waypoint # TODO: editor can't handle the real ones
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Variants: tib01, tib02, tib03, tib04, tib05, tib06, tib07, tib08, tib09, tib10, tib11, tib12, tib13, tib14, tib15, tib16, tib17, tib18, tib19, tib20
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MaxDensity: 12
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ValuePerUnit: 50
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Name: Gems
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PipColor: Red
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AllowedTerrainTypes: Clear,Road
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Name: Tiberium
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PipColor: Green
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AllowedTerrainTypes: Clear
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AllowUnderActors: false
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TerrainType: Gems
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TerrainType: Tiberium
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PathfinderDebugOverlay:
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SpawnMapActors:
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CreateMPPlayers:
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@@ -268,10 +268,87 @@ moveflsh:
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Length: *
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Tick: 30
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# TODO: placeholder
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resources:
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fake: shadow
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Length: *
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tib01: tib01
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Start: 0
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Length: 12
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ShadowStart: 12
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tib02: tib02
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Start: 0
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Length: 12
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ShadowStart: 12
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tib03: tib03
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Start: 0
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Length: 12
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ShadowStart: 12
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tib04: tib04
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Start: 0
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Length: 12
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ShadowStart: 12
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tib05: tib05
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Start: 0
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Length: 12
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ShadowStart: 12
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tib06: tib06
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Start: 0
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Length: 12
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ShadowStart: 12
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tib07: tib07
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Start: 0
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Length: 12
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ShadowStart: 12
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tib08: tib08
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Start: 0
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Length: 12
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ShadowStart: 12
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tib09: tib09
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Start: 0
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Length: 12
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ShadowStart: 12
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tib10: tib10
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Start: 0
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Length: 12
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ShadowStart: 12
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tib11: tib11
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Start: 0
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Length: 12
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ShadowStart: 12
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tib12: tib12
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Start: 0
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Length: 12
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ShadowStart: 12
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tib13: tib13
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Start: 0
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Length: 12
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ShadowStart: 12
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tib14: tib14
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Start: 0
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Length: 12
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ShadowStart: 12
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tib15: tib15
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Start: 0
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Length: 12
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ShadowStart: 12
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tib16: tib16
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Start: 0
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Length: 12
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ShadowStart: 12
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tib17: tib17
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Start: 0
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Length: 12
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ShadowStart: 12
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tib18: tib18
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Start: 0
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Length: 12
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ShadowStart: 12
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tib19: tib19
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Start: 0
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Length: 12
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ShadowStart: 12
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tib20: tib20
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Start: 0
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Length: 12
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ShadowStart: 12
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shroud:
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shroud: shadow
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@@ -613,4 +613,36 @@ nahpad:
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Length: 20
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ShadowStart: 20
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icon: nhpdicon
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Start: 0
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proc: # TODO: unused narefn_a, narefn_b
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idle: narefn
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Start: 0
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ShadowStart: 3
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damaged-idle: narefn
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Start: 1
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ShadowStart: 4
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critical-idle: narefn
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Start: 2
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ShadowStart: 5
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make: narefnmk
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Start: 0
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Length: 20
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ShadowStart: 20
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idle-redlights: narefn_c
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Start: 0
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Length: 16
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Tick: 120
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damaged-idle-redlights: narefn_c
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Start: 0
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Length: 16
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Tick: 120
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critical-idle-redlights: narefn_c
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Start: 16
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Length: 16
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Tick: 200
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# bib: narefnbb
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# Start: 0
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# Length: *
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icon: reficon
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Start: 0
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@@ -11,6 +11,11 @@ Terrain:
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AcceptsSmudgeType: Crater, Scorch
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Color: 0, 0, 0
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TargetTypes: Ground
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TerrainType@Tiberium:
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Type: Tiberium
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AcceptsSmudgeType: Crater, Scorch
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Color: 161, 226, 28
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TargetTypes: Ground
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Templates:
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Template@255:
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@@ -693,3 +693,10 @@ Pistola:
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InfDeath: 1
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Damage: 2
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Tiberium:
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ROF: 16
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Warhead:
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Spread: 42
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InfDeath: 6
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Damage: 2
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PreventProne: yes
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