Merge pull request #5155 from Mailaender/ts-tiberium
Added Tiberium crystals and refinery to Tiberian Sun
This commit is contained in:
@@ -10,7 +10,7 @@
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Dimensions: 1,1
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Footprint: x
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BuildSounds: place2.aud
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TerrainTypes: Clear,Road
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TerrainTypes: Clear, Road
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GivesBuildableArea:
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Capturable:
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SoundOnDamageTransition:
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@@ -48,7 +48,7 @@
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Footprint: x
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BuildSounds: place2.aud
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Adjacent: 7
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TerrainTypes: Clear,Road
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TerrainTypes: Clear, Road
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SoundOnDamageTransition:
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DamagedSound: expnew01.aud
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DestroyedSound: crmble2.aud
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@@ -95,8 +95,7 @@
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Clear: 90
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Rough: 80
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Road: 100
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Ore: 80
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Gems: 80
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Tiberium: 80
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Beach: 80
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SelectionDecorations:
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Palette: pips
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@@ -124,6 +123,9 @@
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GivesBounty:
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CrushableInfantry:
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CrushSound: squish6.aud
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PoisonedByTiberium:
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SpawnViceroid:
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ViceroidActor: vissml
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UpdatesPlayerStatistics:
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CombatDebugOverlay:
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Guard:
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@@ -172,6 +174,7 @@
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Rough: 40
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Road: 100
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Beach: 40
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Tiberium: 40
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ROT: 5
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SelectionDecorations:
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Palette: pips
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@@ -111,6 +111,41 @@ GAPILE:
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WithIdleOverlay@FLAG:
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Sequence: idle-flag
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PROC:
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Inherits: ^Building
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Valued:
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Cost: 2000
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Tooltip:
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Name: Tiberium Refinery
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Description: Processes raw Tiberium\ninto useable resources
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Buildable:
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Queue: Building
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BuildPaletteOrder: 20
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Prerequisites: anypower
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Owner: gdi,nod
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Building:
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Power: -30
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Footprint: xxx xxx x==
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Dimensions: 3,3
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Health:
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HP: 900
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RevealsShroud:
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Range: 6
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# Bib:
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TiberiumRefinery:
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StoresOre:
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PipColor: Green
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PipCount: 15
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Capacity: 1500
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CustomSellValue:
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Value: 600
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FreeActor:
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Actor: HARV
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SpawnOffset: 1,2
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Facing: 64
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WithIdleOverlay@REDLIGHTS:
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Sequence: idle-redlights
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GAWEAP:
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Inherits: ^Building
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Valued:
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@@ -82,17 +82,23 @@ World:
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Race: nod
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ResourceLayer:
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ResourceClaimLayer:
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ResourceType@gem:
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ResourceType: 2
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Palette: player
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EditorSprite: shadow
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Variants: fake
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FixedColorPalette@GreenTiberium:
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Base: player
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Name: greentiberium
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Color: 57, 201, 128
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RemapIndex: 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31
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ResourceType@Tiberium:
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ResourceType: 1
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Palette: greentiberium
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EditorSprite: waypoint # TODO: editor can't handle the real ones
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Variants: tib01, tib02, tib03, tib04, tib05, tib06, tib07, tib08, tib09, tib10, tib11, tib12, tib13, tib14, tib15, tib16, tib17, tib18, tib19, tib20
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MaxDensity: 12
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ValuePerUnit: 50
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Name: Gems
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PipColor: Red
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AllowedTerrainTypes: Clear,Road
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Name: Tiberium
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PipColor: Green
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AllowedTerrainTypes: Clear
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AllowUnderActors: false
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TerrainType: Gems
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TerrainType: Tiberium
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PathfinderDebugOverlay:
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SpawnMapActors:
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CreateMPPlayers:
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