Made Sheet.Texture into Sheet.GetTexture() since we will want to call it for side-effects.

Do the same for Sheet.Data since it has the side effect of generating a buffer.
This commit is contained in:
RoosterDragon
2014-10-14 17:02:48 +01:00
committed by RoosterDragon
parent ff16690b86
commit a6f5a21ed4
9 changed files with 25 additions and 31 deletions

View File

@@ -25,10 +25,8 @@ namespace OpenRA.Graphics
byte[] data;
public readonly Size Size;
public byte[] Data
public byte[] GetData()
{
get
{
if (data != null)
return data;
if (texture == null)
@@ -36,8 +34,7 @@ namespace OpenRA.Graphics
else
data = texture.GetData();
releaseBufferOnCommit = false;
return data;
}
return data;
}
public bool Buffered { get { return data != null || texture == null; } }
@@ -72,15 +69,12 @@ namespace OpenRA.Graphics
ReleaseBuffer();
}
public ITexture Texture
public ITexture GetTexture()
{
// This is only called from the main thread but 'dirty'
// is set from other threads too via CommitData().
get
{
GenerateTexture();
return texture;
}
GenerateTexture();
return texture;
}
void GenerateTexture()
@@ -108,7 +102,7 @@ namespace OpenRA.Graphics
public Bitmap AsBitmap()
{
var d = Data;
var d = GetData();
var dataStride = 4 * Size.Width;
var bitmap = new Bitmap(Size.Width, Size.Height);
@@ -123,7 +117,7 @@ namespace OpenRA.Graphics
public Bitmap AsBitmap(TextureChannel channel, IPalette pal)
{
var d = Data;
var d = GetData();
var dataStride = 4 * Size.Width;
var bitmap = new Bitmap(Size.Width, Size.Height);
var channelOffset = (int)channel;

View File

@@ -118,7 +118,7 @@ namespace OpenRA.Graphics
unsafe
{
var p = (byte*)bitmap.Buffer;
var dest = s.sheet.Data;
var dest = s.sheet.GetData();
var destStride = s.sheet.Size.Width * 4;
for (var j = 0; j < s.size.Y; j++)

View File

@@ -32,7 +32,7 @@ namespace OpenRA.Graphics
{
if (nv > 0)
{
shader.SetTexture("DiffuseTexture", currentSheet.Texture);
shader.SetTexture("DiffuseTexture", currentSheet.GetTexture());
renderer.Device.SetBlendMode(currentBlend);
shader.Render(() =>
@@ -109,7 +109,7 @@ namespace OpenRA.Graphics
public void DrawVertexBuffer(IVertexBuffer<Vertex> buffer, int start, int length, PrimitiveType type, Sheet sheet)
{
shader.SetTexture("DiffuseTexture", sheet.Texture);
shader.SetTexture("DiffuseTexture", sheet.GetTexture());
renderer.Device.SetBlendMode(BlendMode.Alpha);
shader.Render(() => renderer.DrawBatch(buffer, start, length, type));
renderer.Device.SetBlendMode(BlendMode.None);

View File

@@ -43,7 +43,7 @@ namespace OpenRA.Graphics
public static void FastCopyIntoChannel(Sprite dest, byte[] src) { FastCopyIntoChannel(dest, 0, src); }
public static void FastCopyIntoChannel(Sprite dest, int channelOffset, byte[] src)
{
var data = dest.sheet.Data;
var data = dest.sheet.GetData();
var srcStride = dest.bounds.Width;
var destStride = dest.sheet.Size.Width * 4;
var destOffset = destStride * dest.bounds.Top + dest.bounds.Left * 4 + channelMasks[(int)dest.channel + channelOffset];
@@ -64,7 +64,7 @@ namespace OpenRA.Graphics
public static void FastCopyIntoSprite(Sprite dest, Bitmap src)
{
var data = dest.sheet.Data;
var data = dest.sheet.GetData();
var dataStride = dest.sheet.Size.Width * 4;
var x = dest.bounds.Left * 4;
var width = dest.bounds.Width * 4;

View File

@@ -257,7 +257,7 @@ namespace OpenRA.Graphics
float[] ambientLight, float[] diffuseLight,
int colorPalette, int normalsPalette)
{
shader.SetTexture("DiffuseTexture", renderData.Sheet.Texture);
shader.SetTexture("DiffuseTexture", renderData.Sheet.GetTexture());
shader.SetVec("PaletteRows", (colorPalette + 0.5f) / HardwarePalette.MaxPalettes,
(normalsPalette + 0.5f) / HardwarePalette.MaxPalettes);
shader.SetMatrix("TransformMatrix", t);

View File

@@ -63,8 +63,8 @@ namespace OpenRA.Widgets
var textureSize = Exts.NextPowerOf2(size);
var videoSheet = new Sheet(new Size(textureSize, textureSize));
videoSheet.Texture.ScaleFilter = TextureScaleFilter.Linear;
videoSheet.Texture.SetData(video.FrameData);
videoSheet.GetTexture().ScaleFilter = TextureScaleFilter.Linear;
videoSheet.GetTexture().SetData(video.FrameData);
videoSprite = new Sprite(videoSheet,
new Rectangle(
@@ -90,7 +90,7 @@ namespace OpenRA.Widgets
overlay[y, 0] = black;
var overlaySheet = new Sheet(new Size(1, Exts.NextPowerOf2(scaledHeight)));
overlaySheet.Texture.SetData(overlay);
overlaySheet.GetTexture().SetData(overlay);
overlaySprite = new Sprite(overlaySheet, new Rectangle(0, 0, 1, scaledHeight), TextureChannel.Alpha);
}
@@ -117,7 +117,7 @@ namespace OpenRA.Widgets
while (nextFrame > video.CurrentFrame)
{
video.AdvanceFrame();
videoSprite.sheet.Texture.SetData(video.FrameData);
videoSprite.sheet.GetTexture().SetData(video.FrameData);
skippedFrames++;
}
@@ -185,7 +185,7 @@ namespace OpenRA.Widgets
paused = true;
Sound.StopVideo();
video.Reset();
videoSprite.sheet.Texture.SetData(video.FrameData);
videoSprite.sheet.GetTexture().SetData(video.FrameData);
world.AddFrameEndTask(_ => onComplete());
}
}

View File

@@ -52,7 +52,7 @@ namespace OpenRA.Mods.Common.Widgets
var rect = new Rectangle((int)(255*SRange[0]), (int)(255*(1 - VRange[1])), (int)(255*(SRange[1] - SRange[0]))+1, (int)(255*(VRange[1] - VRange[0])) + 1);
var mixerSheet = new Sheet(new Size(256, 256));
mixerSheet.Texture.SetData(front, 256, 256);
mixerSheet.GetTexture().SetData(front, 256, 256);
mixerSprite = new Sprite(mixerSheet, rect, TextureChannel.Alpha);
}
@@ -123,7 +123,7 @@ namespace OpenRA.Mods.Common.Widgets
{
try
{
mixerSprite.sheet.Texture.SetData(front, 256, 256);
mixerSprite.sheet.GetTexture().SetData(front, 256, 256);
}
finally
{

View File

@@ -40,7 +40,7 @@ namespace OpenRA.Mods.Common.Widgets
*(c + h) = HSLColor.FromHSV(h / 255f, 1, 1).RGB.ToArgb();
}
hueBitmap.UnlockBits(bitmapData);
hueSheet.Texture.SetData(hueBitmap);
hueSheet.GetTexture().SetData(hueBitmap);
}
}

View File

@@ -74,7 +74,7 @@ namespace OpenRA.Mods.Common.Widgets
var r = new Rectangle(0, 0, width, height);
var s = new Size(terrainBitmap.Width, terrainBitmap.Height);
var terrainSheet = new Sheet(s);
terrainSheet.Texture.SetData(terrainBitmap);
terrainSheet.GetTexture().SetData(terrainBitmap);
terrainSprite = new Sprite(terrainSheet, r, TextureChannel.Alpha);
// Data is set in Tick()
@@ -203,16 +203,16 @@ namespace OpenRA.Mods.Common.Widgets
{
updateTicks = 12;
using (var bitmap = Minimap.CustomTerrainBitmap(world))
customTerrainSprite.sheet.Texture.SetData(bitmap);
customTerrainSprite.sheet.GetTexture().SetData(bitmap);
}
if (updateTicks == 8)
using (var bitmap = Minimap.ActorsBitmap(world))
actorSprite.sheet.Texture.SetData(bitmap);
actorSprite.sheet.GetTexture().SetData(bitmap);
if (updateTicks == 4)
using (var bitmap = Minimap.ShroudBitmap(world))
shroudSprite.sheet.Texture.SetData(bitmap);
shroudSprite.sheet.GetTexture().SetData(bitmap);
// Enable/Disable the radar
var enabled = IsEnabled();