Adapt RA missiles to CEWH refactor
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@@ -30,11 +30,12 @@
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Warhead@3Eff: CreateEffect
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Explosions: med_explosion
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ImpactSounds: kaboom25.aud
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InvalidImpactTypes: Water
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ValidTargets: Ground, Air, Ship
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Warhead@4EffWater: CreateEffect
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Explosions: med_splash
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ImpactSounds: splash9.aud
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ValidImpactTypes: Water
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ValidTargets: Water, Underwater
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InvalidTargets: Ship, Structure
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^AntiAirMissile:
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Inherits: ^AntiGroundMissile
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@@ -127,11 +128,11 @@ MammothTusk:
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@3Eff: CreateEffect
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ImpactSounds: kaboom12.aud
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InvalidImpactTypes: Water, Air, AirHit
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ValidTargets: Ground
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Warhead@5EffAir: CreateEffect
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Explosions: med_explosion_air
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ImpactSounds: kaboom25.aud
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ValidImpactTypes: Air, AirHit
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ValidTargets: Air
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Nike:
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Inherits: ^AntiAirMissile
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@@ -177,6 +178,7 @@ Stinger:
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Range: 7c512
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Burst: 2
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BurstDelay: 0
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InvalidTargets: Underwater
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Projectile: Missile
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Arm: 3
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Inaccuracy: 0
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@@ -190,12 +192,6 @@ Stinger:
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None: 30
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Light: 75
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Concrete: 50
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Warhead@3Eff: CreateEffect
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InvalidImpactTypes: Water, Air, AirHit
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Warhead@5EffAir: CreateEffect
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Explosions: med_explosion_air
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ImpactSounds: kaboom25.aud
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ValidImpactTypes: Air, AirHit
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StingerAA:
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Inherits: Stinger
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@@ -203,6 +199,9 @@ StingerAA:
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Projectile: Missile
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Speed: 255
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CloseEnough: 298
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Warhead@3Eff: CreateEffect
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Explosions: med_explosion_air
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ImpactSounds: kaboom25.aud
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APTusk:
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Inherits: ^AntiGroundMissile
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@@ -250,15 +249,16 @@ TorpTube:
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Warhead@3Eff: CreateEffect
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Explosions: large_explosion
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ImpactSounds: kaboom15.aud
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InvalidImpactTypes: Water, WaterHit
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InvalidTargets: Water
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Warhead@5EffWaterHit: CreateEffect
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Explosions: artillery_explosion
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ImpactSounds: kaboom15.aud
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ValidImpactTypes: WaterHit
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ValidTargets: Ship, Structure, Underwater
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Warhead@4EffWater: CreateEffect
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Explosions: large_splash
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ImpactSounds: splash9.aud
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ValidImpactTypes: Water
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ValidTargets: Water
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InvalidTargets: Ship, Structure, Underwater
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^SubMissileDefault:
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Inherits: ^AntiGroundMissile
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@@ -288,11 +288,9 @@ TorpTube:
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Warhead@3Eff: CreateEffect
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Explosions: artillery_explosion
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ImpactSounds: kaboom15.aud
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InvalidImpactTypes: Water
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Warhead@4EffWater: CreateEffect
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Explosions: large_splash
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ImpactSounds: splash9.aud
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ValidImpactTypes: Water
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SubMissile:
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Inherits: ^SubMissileDefault
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