Rename tesla attack logic and move to Mods.Cnc.
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@@ -262,7 +262,6 @@
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<Compile Include="Traits\Armor.cs" />
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<Compile Include="Traits\AttackMove.cs" />
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<Compile Include="Traits\Attack\AttackBase.cs" />
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<Compile Include="Traits\Attack\AttackCharge.cs" />
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<Compile Include="Traits\Attack\AttackFollow.cs" />
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<Compile Include="Traits\Attack\AttackFrontal.cs" />
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<Compile Include="Traits\Attack\AttackGarrisoned.cs" />
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@@ -431,8 +430,6 @@
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<Compile Include="Traits\Render\WithSiloAnimation.cs" />
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<Compile Include="Traits\Render\WithBuildingPlacedAnimation.cs" />
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<Compile Include="Traits\Render\WithMakeAnimation.cs" />
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<Compile Include="Traits\Render\WithChargeAnimation.cs" />
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<Compile Include="Traits\Render\WithChargeOverlay.cs" />
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<Compile Include="Traits\Render\WithCrateBody.cs" />
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<Compile Include="Traits\Render\WithDamageOverlay.cs" />
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<Compile Include="Traits\Render\WithDeathAnimation.cs" />
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