Remove unused and buggy stand2 sequence from ants

They were unused, their settings were wrong,
and even if fixed they'd make idle ants look
glitchy, because the game switches between
stand sequences randomly.
This commit is contained in:
reaperrr
2019-10-14 00:37:02 +02:00
committed by Matthias Mailänder
parent 33bba98773
commit aa953ba5a1

View File

@@ -1289,9 +1289,6 @@ zombie:
ant:
stand: ant1
Facings: 8
stand2: ant1
Start: 8
Length: 8
run: ant1
Start: 8
Length: 8
@@ -1314,9 +1311,6 @@ ant:
fireant:
stand: ant2
Facings: 8
stand2: ant2
Start: 8
Length: 8
run: ant2
Start: 8
Length: 8
@@ -1339,9 +1333,6 @@ fireant:
scoutant:
stand: ant3
Facings: 8
stand2: ant3
Start: 8
Length: 8
run: ant3
Start: 8
Length: 8