Remove unused and buggy stand2 sequence from ants
They were unused, their settings were wrong, and even if fixed they'd make idle ants look glitchy, because the game switches between stand sequences randomly.
This commit is contained in:
committed by
Matthias Mailänder
parent
33bba98773
commit
aa953ba5a1
@@ -1289,9 +1289,6 @@ zombie:
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ant:
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stand: ant1
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Facings: 8
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stand2: ant1
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Start: 8
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Length: 8
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run: ant1
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Start: 8
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Length: 8
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@@ -1314,9 +1311,6 @@ ant:
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fireant:
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stand: ant2
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Facings: 8
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stand2: ant2
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Start: 8
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Length: 8
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run: ant2
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Start: 8
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Length: 8
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@@ -1339,9 +1333,6 @@ fireant:
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scoutant:
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stand: ant3
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Facings: 8
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stand2: ant3
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Start: 8
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Length: 8
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run: ant3
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Start: 8
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Length: 8
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