TD Bridges.

Currently in both playtest and release the bridges for TD used to be 500hp with no armor. Meaning that minigunners and other unit types were able to kill them off fairly quickly. Giving them extra HP and an armor type means units such as minigunners, humvees, flamethrowers, and APCs can't kill bridges off quickly.
This commit is contained in:
AoAGeneral
2017-08-05 15:41:47 -07:00
committed by reaperrr
parent eb21c4bddd
commit ab5d2766f6

View File

@@ -962,7 +962,9 @@
RequiresForceFire: yes
TargetTypes: Ground, Water
Health:
HP: 500
HP: 600
Armor:
Type: Heavy
SoundOnDamageTransition:
DamagedSounds: xplos.aud
DestroyedSounds: xplobig4.aud