d2k: faster aircrafts, slower trikes, concrete buildings

avoid capturing light buildings by deviator weapon
This commit is contained in:
Matthias Mailänder
2012-07-21 17:36:39 +02:00
committed by Chris Forbes
parent f2c630731e
commit abd774d017
6 changed files with 24 additions and 21 deletions

View File

@@ -23,3 +23,4 @@
# group number metrics are off # group number metrics are off
# building offsets wrong (worst for towers) # building offsets wrong (worst for towers)
# spice blooms should explode and create new spice field instead of growing spice # spice blooms should explode and create new spice field instead of growing spice
# completely full spice silo looks like the empty one

View File

@@ -18,7 +18,7 @@
Helicopter: Helicopter:
InitialFacing: 0 InitialFacing: 0
ROT: 5 ROT: 5
Speed: 14 Speed: 18
LandableTerrainTypes: Sand, Rock, Transition, Spice, Dune LandableTerrainTypes: Sand, Rock, Transition, Spice, Dune
RepairBuildings: repaira,repairo,repairh RepairBuildings: repaira,repairo,repairh
RearmBuildings: starporta,starporto,starporth RearmBuildings: starporta,starporto,starporth
@@ -87,7 +87,7 @@ ORNI:
LandWhenIdle: false LandWhenIdle: false
InitialFacing: 20 InitialFacing: 20
ROT: 4 ROT: 4
Speed: 12 Speed: 20
RepairBuildings: repaira,repairo,repairh RepairBuildings: repaira,repairo,repairh
RearmBuildings: starporta,starporto,starporth RearmBuildings: starporta,starporto,starporth
RenderUnit: RenderUnit:
@@ -110,7 +110,7 @@ ORNI.bomber:
Type: Light Type: Light
Plane: Plane:
ROT: 5 ROT: 5
Speed: 16 Speed: 25
RepairBuildings: repaira,repairo,repairh RepairBuildings: repaira,repairo,repairh
RearmBuildings: starporta,starporto,starporth RearmBuildings: starporta,starporto,starporth
LimitedAmmo: LimitedAmmo:
@@ -139,7 +139,7 @@ CARRYALL.infantry:
Type: Light Type: Light
Plane: Plane:
ROT: 5 ROT: 5
Speed: 16 Speed: 25
RepairBuildings: repaira,repairo,repairh RepairBuildings: repaira,repairo,repairh
RearmBuildings: starporta,starporto,starporth RearmBuildings: starporta,starporto,starporth
RenderUnit: RenderUnit:

View File

@@ -196,8 +196,8 @@ RAIDER:
Armor: Armor:
Type: Light Type: Light
Mobile: Mobile:
ROT: 15 ROT: 10
Speed: 20 Speed: 15
RevealsShroud: RevealsShroud:
Range: 8 Range: 8
RenderUnit: RenderUnit:

View File

@@ -7,7 +7,7 @@
Health: Health:
HP: 1000 HP: 1000
Armor: Armor:
Type: Heavy Type: Concrete
RevealsShroud: RevealsShroud:
Range: 5 Range: 5
Bib: Bib:
@@ -96,7 +96,7 @@
Health: Health:
HP: 1500 HP: 1500
Armor: Armor:
Type: Light Type: Wood
RevealsShroud: RevealsShroud:
Range: 4 Range: 4
Bib: Bib:
@@ -126,7 +126,7 @@
Health: Health:
HP: 1000 HP: 1000
Armor: Armor:
Type: Light Type: Wood
RevealsShroud: RevealsShroud:
Range: 4 Range: 4
Bib: Bib:
@@ -148,7 +148,7 @@
Health: Health:
HP: 2000 HP: 2000
Armor: Armor:
Type: Light Type: Concrete
RevealsShroud: RevealsShroud:
Range: 4 Range: 4
Bib: Bib:
@@ -230,7 +230,7 @@
Health: Health:
HP: 750 HP: 750
Armor: Armor:
Type: Light Type: Wood
RevealsShroud: RevealsShroud:
Range: 4 Range: 4
Bib: Bib:
@@ -261,7 +261,7 @@
Health: Health:
HP: 1500 HP: 1500
Armor: Armor:
Type: Light Type: Wood
RevealsShroud: RevealsShroud:
Range: 4 Range: 4
Bib: Bib:
@@ -317,6 +317,8 @@
Dimensions: 3,2 Dimensions: 3,2
Health: Health:
HP: 1000 HP: 1000
Armor:
Type: Wood
RevealsShroud: RevealsShroud:
Range: 7 Range: 7
Bib: Bib:
@@ -358,7 +360,7 @@
Armor: Armor:
Type: Concrete Type: Concrete
Wall: Wall:
CrushClasses: heavywall CrushClasses: Concretewall
LineBuild: LineBuild:
Range: 8 Range: 8
SelectionDecorations: SelectionDecorations:
@@ -393,7 +395,7 @@
Health: Health:
HP: 400 HP: 400
Armor: Armor:
Type: Heavy Type: Concrete
RevealsShroud: RevealsShroud:
Range: 7 Range: 7
RenderRangeCircle: RenderRangeCircle:
@@ -427,7 +429,7 @@
Health: Health:
HP: 800 HP: 800
Armor: Armor:
Type: Heavy Type: Concrete
RevealsShroud: RevealsShroud:
Range: 8 Range: 8
-RenderBuilding: -RenderBuilding:
@@ -483,7 +485,7 @@ SIETCH:
Health: Health:
HP: 400 HP: 400
Armor: Armor:
Type: Heavy Type: Concrete
RevealsShroud: RevealsShroud:
Range: 10 Range: 10
-GivesBuildableArea: -GivesBuildableArea:

View File

@@ -79,8 +79,8 @@
Armor: Armor:
Type: Light Type: Light
Mobile: Mobile:
ROT: 15 ROT: 10
Speed: 20 Speed: 12
RevealsShroud: RevealsShroud:
Range: 8 Range: 8
RenderUnit: RenderUnit:
@@ -111,7 +111,7 @@
Type: Light Type: Light
Mobile: Mobile:
ROT: 10 ROT: 10
Speed: 13 Speed: 12
RevealsShroud: RevealsShroud:
Range: 7 Range: 7
RenderUnit: RenderUnit: