Merge pull request #12633 from reaperrr/slim-ra-weapons
Slim down RA weapon yamls via inheritance
This commit is contained in:
@@ -127,7 +127,7 @@ ChromeLayout:
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Weapons:
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ra|weapons/explosions.yaml
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ra|weapons/largecaliber.yaml
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ra|weapons/ballistics.yaml
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ra|weapons/missiles.yaml
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ra|weapons/other.yaml
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ra|weapons/smallcaliber.yaml
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196
mods/ra/weapons/ballistics.yaml
Normal file
196
mods/ra/weapons/ballistics.yaml
Normal file
@@ -0,0 +1,196 @@
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^Cannon:
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ReloadDelay: 50
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Range: 4c768
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Report: cannon1.aud
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Projectile: Bullet
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Speed: 682
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Image: 120MM
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 40
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Versus:
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None: 20
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Wood: 75
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Light: 75
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Concrete: 50
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
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Warhead@3Eff: CreateEffect
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Explosions: small_explosion
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ImpactSounds: kaboom12.aud
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InvalidImpactTypes: Water
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Warhead@4EffWater: CreateEffect
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Explosions: small_splash
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ImpactSounds: splash9.aud
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ValidImpactTypes: Water
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25mm:
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Inherits: ^Cannon
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ReloadDelay: 13
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Range: 4c0
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Report: cannon2.aud
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Projectile: Bullet
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Speed: 853
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Image: 50CAL
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Warhead@1Dam: SpreadDamage
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Damage: 16
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Versus:
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None: 30
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Wood: 40
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Light: 100
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Heavy: 40
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Concrete: 30
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-Warhead@2Smu: LeaveSmudge
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Warhead@3Eff: CreateEffect
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ImpactSounds:
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Warhead@4EffWater: CreateEffect
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ImpactSounds:
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90mm:
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Inherits: ^Cannon
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105mm:
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Inherits: ^Cannon
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ReloadDelay: 70
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Burst: 2
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BurstDelay: 4
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120mm:
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Inherits: ^Cannon
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ReloadDelay: 90
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Burst: 2
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InvalidTargets: Air, Infantry
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Warhead@1Dam: SpreadDamage
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Damage: 60
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InvalidTargets: Air
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TurretGun:
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Inherits: ^Cannon
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ReloadDelay: 30
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Range: 7c0
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Report: turret1.aud
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Warhead@1Dam: SpreadDamage
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Damage: 60
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Versus:
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Wood: 50
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^Artillery:
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Inherits: ^Cannon
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ReloadDelay: 85
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Range: 12c0
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Projectile: Bullet
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Speed: 204
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Blockable: false
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LaunchAngle: 62
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Inaccuracy: 1c682
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 220
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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Concrete: 50
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@3Eff: CreateEffect
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Explosions: artillery_explosion
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ImpactSounds: kaboom15.aud
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Warhead@4EffWater: CreateEffect
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Explosions: med_splash
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155mm:
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Inherits: ^Artillery
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MinRange: 3c0
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Report: tank5.aud
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Projectile: Bullet
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ContrailLength: 30
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8Inch:
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Inherits: ^Artillery
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MinRange: 3c0
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ReloadDelay: 250
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Range: 16c0
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Burst: 2
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Report: turret1.aud
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Projectile: Bullet
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Inaccuracy: 2c938
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ContrailLength: 30
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Warhead@1Dam: SpreadDamage
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Spread: 213
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Damage: 25
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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Versus:
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None: 60
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Wood: 75
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Light: 60
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Heavy: 25
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Concrete: 100
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Warhead@4EffWater: CreateEffect
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Explosions: large_splash
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2Inch:
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Inherits: ^Cannon
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ReloadDelay: 60
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Range: 5c512
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Report: cannon2.aud
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Projectile: Bullet
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Speed: 426
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Warhead@1Dam: SpreadDamage
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Damage: 25
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Versus:
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None: 30
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Grenade:
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Inherits: ^Artillery
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ReloadDelay: 60
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Range: 4c0
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Report: grenade1.aud
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Projectile: Bullet
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Speed: 136
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Inaccuracy: 554
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Image: BOMB
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Warhead@1Dam: SpreadDamage
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Spread: 256
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Damage: 60
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Versus:
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None: 50
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Wood: 100
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Light: 25
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Heavy: 25
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Concrete: 100
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Warhead@3Eff: CreateEffect
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Explosions: med_explosion
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ImpactSounds: kaboom25.aud
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Warhead@4EffWater: CreateEffect
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Explosions: small_splash
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DepthCharge:
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Inherits: ^Artillery
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ReloadDelay: 60
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Range: 5c0
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ValidTargets: Underwater
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Projectile: Bullet
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Speed: 85
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Image: BOMB
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Inaccuracy: 128
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 80
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ValidTargets: Underwater
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Versus:
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None: 30
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Wood: 75
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Light: 75
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Heavy: 100
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Concrete: 50
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DamageTypes: ExplosionDeath
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Warhead@4EffWater: CreateEffect
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Explosions: large_splash
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ImpactSounds: h2obomb2.aud
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Warhead@3Eff: CreateEffect
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Explosions: small_explosion
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ImpactSounds: kaboom15.aud
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ValidImpactTypes: WaterHit
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@@ -1,137 +1,92 @@
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^Explosion:
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 50
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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Concrete: 100
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@Smu: LeaveSmudge
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SmudgeType: Crater
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InvalidTargets: Structure, Wall, Trees
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Warhead@2Eff: CreateEffect
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Explosions: self_destruct
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ImpactSounds: kaboom22.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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Explosions: large_splash
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ImpactSounds: splash9.aud
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ValidImpactTypes: Water
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CrateNapalm:
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Inherits: ^Explosion
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ValidTargets: Ground, Trees
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Warhead@1Dam: SpreadDamage
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Spread: 170
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Damage: 60
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ValidTargets: Ground, Trees
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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ValidTargets: Ground, Trees
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Versus:
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None: 90
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Light: 60
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Heavy: 25
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Wood: 100
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Concrete: 50
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AffectsParent: true
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DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
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Warhead@2Eff: CreateEffect
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Explosions: napalm
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ImpactSounds: firebl3.aud
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InvalidImpactTypes: None
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-Warhead@3EffWater: CreateEffect
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Warhead@Smu: LeaveSmudge
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SmudgeType: Scorch
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InvalidTargets: Structure, Wall, Trees
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CrateExplosion:
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Inherits: ^Explosion
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 50
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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AffectsParent: true
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: self_destruct
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ImpactSounds: kaboom15.aud
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Warhead@Smu: LeaveSmudge
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SmudgeType: Crater
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InvalidTargets: Structure, Wall, Trees
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InvalidImpactTypes: None
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-Warhead@3EffWater: CreateEffect
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UnitExplode:
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Inherits: ^Explosion
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 50
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: self_destruct
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ImpactSounds: kaboom22.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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Explosions: large_splash
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ImpactSounds: splash9.aud
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ValidImpactTypes: Water
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Warhead@Smu: LeaveSmudge
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SmudgeType: Crater
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InvalidTargets: Structure, Wall, Trees
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UnitExplodeShip:
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 50
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Inherits: ^Explosion
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-Warhead@Smu: LeaveSmudge
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Warhead@2Eff: CreateEffect
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Explosions: building
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ImpactSounds: kaboom25.aud
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InvalidImpactTypes: None
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UnitExplodeSubmarine:
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 50
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Inherits: ^Explosion
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-Warhead@Smu: LeaveSmudge
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Warhead@2Eff: CreateEffect
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Explosions: large_splash
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ImpactSounds: splash9.aud
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InvalidImpactTypes: None
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UnitExplodeSmall:
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Inherits: ^Explosion
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 40
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: large_explosion
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ImpactSounds: kaboom15.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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Explosions: large_splash
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ImpactSounds: splash9.aud
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ValidImpactTypes: Water
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Warhead@Smu: LeaveSmudge
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SmudgeType: Crater
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InvalidTargets: Structure, Wall, Trees
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ArtilleryExplode:
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Inherits: ^Explosion
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 150
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: self_destruct
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ImpactSounds: kaboom22.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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Explosions: large_splash
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ImpactSounds: splash9.aud
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ValidImpactTypes: Water
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Warhead@Smu: LeaveSmudge
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SmudgeType: Crater
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InvalidTargets: Structure, Wall, Trees
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V2Explode:
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Inherits: SCUD
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@@ -157,9 +112,8 @@ CivBuildingExplosion:
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Delay: 1
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BarrelExplode:
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Inherits: ^Explosion
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Warhead@1Dam: SpreadDamage
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Spread: 426
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||||
Damage: 50
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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Delay: 5
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ValidTargets: Ground, Trees
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@@ -167,13 +121,14 @@ BarrelExplode:
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None: 120
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Wood: 200
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Light: 50
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Heavy: 25
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Concrete: 10
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath, Incendiary
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Warhead@2Eff: CreateEffect
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Explosions: napalm
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||||
ImpactSounds: firebl3.aud
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||||
Delay: 5
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||||
InvalidImpactTypes: None
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||||
-Warhead@3EffWater: CreateEffect
|
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Warhead@Smu: LeaveSmudge
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||||
SmudgeType: Scorch
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||||
Size: 2
|
||||
@@ -193,17 +148,14 @@ ATMine:
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InvalidTargets: Structure, Wall, Trees
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||||
|
||||
APMine:
|
||||
Inherits: ATMine
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 256
|
||||
Damage: 400
|
||||
AffectsParent: true
|
||||
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: napalm
|
||||
ImpactSounds: mine1.aud
|
||||
Warhead@Smu: LeaveSmudge
|
||||
SmudgeType: Scorch
|
||||
InvalidTargets: Structure, Wall, Trees
|
||||
|
||||
OreExplosion:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
|
||||
@@ -1,295 +0,0 @@
|
||||
25mm:
|
||||
ReloadDelay: 13
|
||||
Range: 4c0
|
||||
Report: cannon2.aud
|
||||
Projectile: Bullet
|
||||
Speed: 853
|
||||
Image: 50CAL
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 16
|
||||
Versus:
|
||||
None: 30
|
||||
Wood: 40
|
||||
Heavy: 40
|
||||
Concrete: 30
|
||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||
Warhead@3EffGround: CreateEffect
|
||||
Explosions: small_explosion
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@4EffWater: CreateEffect
|
||||
Explosions: small_splash
|
||||
ValidImpactTypes: Water
|
||||
|
||||
90mm:
|
||||
ReloadDelay: 50
|
||||
Range: 4c768
|
||||
Report: cannon1.aud
|
||||
Projectile: Bullet
|
||||
Speed: 682
|
||||
Image: 120MM
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 40
|
||||
Versus:
|
||||
None: 20
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
||||
Warhead@3EffGround: CreateEffect
|
||||
Explosions: small_explosion
|
||||
ImpactSounds: kaboom12.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@4EffWater: CreateEffect
|
||||
Explosions: small_splash
|
||||
ImpactSounds: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
|
||||
105mm:
|
||||
ReloadDelay: 70
|
||||
Range: 4c768
|
||||
Report: cannon1.aud
|
||||
Burst: 2
|
||||
BurstDelay: 4
|
||||
Projectile: Bullet
|
||||
Speed: 682
|
||||
Image: 120MM
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 40
|
||||
Versus:
|
||||
None: 20
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
||||
Warhead@3EffGround: CreateEffect
|
||||
Explosions: small_explosion
|
||||
ImpactSounds: kaboom12.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@4EffWater: CreateEffect
|
||||
Explosions: small_splash
|
||||
ImpactSounds: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
|
||||
120mm:
|
||||
ReloadDelay: 90
|
||||
Range: 4c768
|
||||
Report: cannon1.aud
|
||||
Burst: 2
|
||||
InvalidTargets: Air, Infantry
|
||||
Projectile: Bullet
|
||||
Speed: 682
|
||||
Image: 120MM
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 60
|
||||
InvalidTargets: Air
|
||||
Versus:
|
||||
None: 20
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
||||
Warhead@3EffGround: CreateEffect
|
||||
Explosions: small_explosion
|
||||
ImpactSounds: kaboom12.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@4EffWater: CreateEffect
|
||||
Explosions: small_splash
|
||||
ImpactSounds: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
|
||||
TurretGun:
|
||||
ReloadDelay: 30
|
||||
Range: 7c0
|
||||
Report: turret1.aud
|
||||
Projectile: Bullet
|
||||
Speed: 682
|
||||
Image: 120MM
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 60
|
||||
Versus:
|
||||
None: 20
|
||||
Wood: 50
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
||||
Warhead@3EffGround: CreateEffect
|
||||
Explosions: small_explosion
|
||||
ImpactSounds: kaboom12.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@4EffWater: CreateEffect
|
||||
Explosions: small_splash
|
||||
ImpactSounds: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
|
||||
155mm:
|
||||
ReloadDelay: 85
|
||||
Range: 12c0
|
||||
MinRange: 3c0
|
||||
Report: tank5.aud
|
||||
Projectile: Bullet
|
||||
Speed: 204
|
||||
Blockable: false
|
||||
LaunchAngle: 62
|
||||
Inaccuracy: 1c682
|
||||
Image: 120MM
|
||||
ContrailLength: 30
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 426
|
||||
Damage: 220
|
||||
Versus:
|
||||
None: 90
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: artillery_explosion
|
||||
ImpactSounds: kaboom15.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@4EffWater: CreateEffect
|
||||
Explosions: med_splash
|
||||
ImpactSounds: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
|
||||
8Inch:
|
||||
ReloadDelay: 250
|
||||
Range: 16c0
|
||||
Burst: 2
|
||||
Report: turret1.aud
|
||||
Projectile: Bullet
|
||||
Speed: 204
|
||||
Blockable: false
|
||||
LaunchAngle: 62
|
||||
Inaccuracy: 2c938
|
||||
Image: 120MM
|
||||
ContrailLength: 30
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 213
|
||||
Damage: 25
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
Versus:
|
||||
None: 60
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: artillery_explosion
|
||||
ImpactSounds: kaboom15.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@4EffWater: CreateEffect
|
||||
Explosions: large_splash
|
||||
ImpactSounds: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
|
||||
2Inch:
|
||||
ReloadDelay: 60
|
||||
Range: 5c512
|
||||
Report: cannon2.aud
|
||||
Projectile: Bullet
|
||||
Speed: 426
|
||||
Image: 120MM
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 25
|
||||
Versus:
|
||||
None: 30
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: small_explosion
|
||||
ImpactSounds: kaboom12.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@4EffWater: CreateEffect
|
||||
Explosions: small_splash
|
||||
ImpactSounds: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Grenade:
|
||||
ReloadDelay: 60
|
||||
Range: 4c0
|
||||
Report: grenade1.aud
|
||||
Projectile: Bullet
|
||||
Speed: 136
|
||||
Blockable: false
|
||||
LaunchAngle: 62
|
||||
Inaccuracy: 554
|
||||
Image: BOMB
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 256
|
||||
Damage: 60
|
||||
Versus:
|
||||
None: 50
|
||||
Wood: 100
|
||||
Light: 25
|
||||
Heavy: 25
|
||||
Concrete: 100
|
||||
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: med_explosion
|
||||
ImpactSounds: kaboom25.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@4EffWater: CreateEffect
|
||||
Explosions: small_splash
|
||||
ImpactSounds: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
|
||||
DepthCharge:
|
||||
ReloadDelay: 60
|
||||
Range: 5c0
|
||||
ValidTargets: Underwater
|
||||
Projectile: Bullet
|
||||
Speed: 85
|
||||
Image: BOMB
|
||||
LaunchAngle: 62
|
||||
Blockable: false
|
||||
Inaccuracy: 128
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 80
|
||||
ValidTargets: Underwater
|
||||
Versus:
|
||||
None: 30
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
DamageTypes: ExplosionDeath
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: large_splash
|
||||
ImpactSounds: h2obomb2.aud
|
||||
Warhead@4EffHit: CreateEffect
|
||||
Explosions: small_explosion
|
||||
ImpactSounds: kaboom15.aud
|
||||
ValidImpactTypes: WaterHit
|
||||
@@ -1,53 +1,12 @@
|
||||
Maverick:
|
||||
ReloadDelay: 30
|
||||
Range: 9c0
|
||||
MinRange: 3c0
|
||||
Report: missile7.aud
|
||||
Burst: 2
|
||||
BurstDelay: 7
|
||||
ValidTargets: Ground, Water
|
||||
Projectile: Missile
|
||||
Speed: 256
|
||||
Arm: 2
|
||||
Blockable: false
|
||||
ContrailLength: 10
|
||||
Inaccuracy: 512
|
||||
Image: DRAGON
|
||||
HorizontalRateOfTurn: 5
|
||||
CruiseAltitude: 2c0
|
||||
RangeLimit: 14c410
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 70
|
||||
ValidTargets: Ground, Water
|
||||
Versus:
|
||||
None: 30
|
||||
Wood: 90
|
||||
Light: 90
|
||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: med_explosion
|
||||
ImpactSounds: kaboom25.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@4EffWater: CreateEffect
|
||||
Explosions: med_splash
|
||||
ImpactSounds: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Dragon:
|
||||
^AntiGroundMissile:
|
||||
ReloadDelay: 50
|
||||
Range: 5c0
|
||||
MinRange: 0c512
|
||||
Report: missile6.aud
|
||||
ValidTargets: Ground, Water
|
||||
Projectile: Missile
|
||||
Speed: 213
|
||||
Arm: 2
|
||||
Blockable: false
|
||||
TrailImage: smokey
|
||||
ContrailLength: 10
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
@@ -56,11 +15,12 @@ Dragon:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 50
|
||||
ValidTargets: Ground, Water
|
||||
ValidTargets: Ground, Water, Air
|
||||
Versus:
|
||||
None: 10
|
||||
Wood: 75
|
||||
Light: 35
|
||||
Heavy: 100
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
@@ -75,93 +35,81 @@ Dragon:
|
||||
ImpactSounds: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
|
||||
HellfireAG:
|
||||
ReloadDelay: 60
|
||||
Range: 5c0
|
||||
MinRange: 1c256
|
||||
Report: missile6.aud
|
||||
Burst: 4
|
||||
BurstDelay: 14
|
||||
ValidTargets: Ground, Water
|
||||
^AntiAirMissile:
|
||||
Inherits: ^AntiGroundMissile
|
||||
ValidTargets: Air
|
||||
|
||||
Maverick:
|
||||
Inherits: ^AntiGroundMissile
|
||||
ReloadDelay: 30
|
||||
Range: 9c0
|
||||
MinRange: 3c0
|
||||
Report: missile7.aud
|
||||
Burst: 2
|
||||
BurstDelay: 7
|
||||
Projectile: Missile
|
||||
Speed: 256
|
||||
Arm: 2
|
||||
Blockable: false
|
||||
ContrailLength: 10
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
HorizontalRateOfTurn: 10
|
||||
RangeLimit: 8c512
|
||||
Inaccuracy: 512
|
||||
CruiseAltitude: 2c0
|
||||
RangeLimit: 14c410
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 60
|
||||
ValidTargets: Ground, Water
|
||||
Damage: 70
|
||||
Versus:
|
||||
None: 30
|
||||
Wood: 90
|
||||
Light: 90
|
||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: med_explosion
|
||||
ImpactSounds: kaboom25.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@4EffWater: CreateEffect
|
||||
Explosions: med_splash
|
||||
ImpactSounds: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
Concrete: 100
|
||||
|
||||
Dragon:
|
||||
Inherits: ^AntiGroundMissile
|
||||
Projectile: Missile
|
||||
TrailImage: smokey
|
||||
|
||||
HellfireAG:
|
||||
Inherits: ^AntiGroundMissile
|
||||
ReloadDelay: 60
|
||||
MinRange: 1c256
|
||||
Burst: 4
|
||||
BurstDelay: 14
|
||||
Projectile: Missile
|
||||
Speed: 256
|
||||
HorizontalRateOfTurn: 10
|
||||
RangeLimit: 8c512
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 60
|
||||
Versus:
|
||||
None: 30
|
||||
Wood: 90
|
||||
Light: 90
|
||||
Concrete: 100
|
||||
|
||||
HellfireAA:
|
||||
Inherits: ^AntiAirMissile
|
||||
ReloadDelay: 60
|
||||
Range: 5c0
|
||||
MinRange: 1c256
|
||||
Report: missile6.aud
|
||||
Burst: 2
|
||||
BurstDelay: 10
|
||||
ValidTargets: Air
|
||||
Projectile: Missile
|
||||
Speed: 384
|
||||
Arm: 2
|
||||
Blockable: false
|
||||
ContrailLength: 10
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
HorizontalRateOfTurn: 10
|
||||
RangeLimit: 7c0
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 40
|
||||
ValidTargets: Air
|
||||
Versus:
|
||||
None: 30
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: med_explosion_air
|
||||
ImpactSounds: kaboom25.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@4EffWater: CreateEffect
|
||||
Explosions: med_splash
|
||||
ImpactSounds: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
|
||||
MammothTusk:
|
||||
Inherits: ^AntiGroundMissile
|
||||
ReloadDelay: 60
|
||||
Range: 8c0
|
||||
Report: missile6.aud
|
||||
Burst: 2
|
||||
ValidTargets: Air, Infantry
|
||||
Projectile: Missile
|
||||
Speed: 341
|
||||
Arm: 2
|
||||
Blockable: false
|
||||
ContrailLength: 10
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
HorizontalRateOfTurn: 15
|
||||
RangeLimit: 9c614
|
||||
Warhead@1Dam: SpreadDamage
|
||||
@@ -170,196 +118,104 @@ MammothTusk:
|
||||
ValidTargets: Air, Infantry
|
||||
Versus:
|
||||
None: 100
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: med_explosion
|
||||
ImpactSounds: kaboom12.aud
|
||||
InvalidImpactTypes: Water, Air, AirHit
|
||||
Warhead@4EffWater: CreateEffect
|
||||
Explosions: small_splash
|
||||
ImpactSounds: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
Warhead@5EffAir: CreateEffect
|
||||
Explosions: med_explosion_air
|
||||
ImpactSounds: kaboom25.aud
|
||||
ValidImpactTypes: Air, AirHit
|
||||
|
||||
Nike:
|
||||
Inherits: ^AntiAirMissile
|
||||
ReloadDelay: 15
|
||||
Range: 7c512
|
||||
Report: missile1.aud
|
||||
ValidTargets: Air
|
||||
Projectile: Missile
|
||||
Arm: 3
|
||||
Blockable: false
|
||||
ContrailLength: 10
|
||||
Inaccuracy: 0
|
||||
Image: MISSILE
|
||||
HorizontalRateOfTurn: 25
|
||||
RangeLimit: 9c0
|
||||
Speed: 341
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 50
|
||||
ValidTargets: Air
|
||||
Versus:
|
||||
None: 90
|
||||
Light: 90
|
||||
Heavy: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: med_explosion_air
|
||||
ImpactSounds: kaboom25.aud
|
||||
|
||||
RedEye:
|
||||
Inherits: Nike
|
||||
ReloadDelay: 50
|
||||
Range: 7c512
|
||||
MinRange: 0c512
|
||||
Report: missile1.aud
|
||||
ValidTargets: Air
|
||||
Projectile: Missile
|
||||
Arm: 3
|
||||
Blockable: false
|
||||
ContrailLength: 10
|
||||
Image: MISSILE
|
||||
Inaccuracy: 0
|
||||
HorizontalRateOfTurn: 20
|
||||
RangeLimit: 9c0
|
||||
Speed: 298
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 40
|
||||
ValidTargets: Air
|
||||
Versus:
|
||||
None: 90
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: med_explosion_air
|
||||
ImpactSounds: kaboom25.aud
|
||||
|
||||
Stinger:
|
||||
Inherits: ^AntiGroundMissile
|
||||
ReloadDelay: 60
|
||||
Range: 9c0
|
||||
Report: missile6.aud
|
||||
Burst: 2
|
||||
BurstDelay: 0
|
||||
ValidTargets: Ground, Water
|
||||
Projectile: Missile
|
||||
Arm: 3
|
||||
Blockable: false
|
||||
ContrailLength: 10
|
||||
Image: DRAGON
|
||||
Inaccuracy: 0
|
||||
HorizontalRateOfTurn: 20
|
||||
RangeLimit: 10c819
|
||||
Speed: 170
|
||||
CloseEnough: 149
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 30
|
||||
ValidTargets: Air, Ground, Water
|
||||
Versus:
|
||||
None: 30
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: med_explosion
|
||||
ImpactSounds: kaboom25.aud
|
||||
InvalidImpactTypes: Water, Air, AirHit
|
||||
Warhead@5EffAir: CreateEffect
|
||||
Explosions: med_explosion_air
|
||||
ImpactSounds: kaboom25.aud
|
||||
ValidImpactTypes: Air, AirHit
|
||||
Warhead@4EffWater: CreateEffect
|
||||
Explosions: med_splash
|
||||
ImpactSounds: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
|
||||
StingerAA:
|
||||
ReloadDelay: 60
|
||||
Range: 9c0
|
||||
Report: missile6.aud
|
||||
Burst: 2
|
||||
BurstDelay: 0
|
||||
Inherits: Stinger
|
||||
ValidTargets: Air
|
||||
Projectile: Missile
|
||||
Arm: 3
|
||||
Blockable: false
|
||||
ContrailLength: 10
|
||||
Image: DRAGON
|
||||
HorizontalRateOfTurn: 20
|
||||
RangeLimit: 10c819
|
||||
Speed: 255
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 30
|
||||
ValidTargets: Air, Ground, Water
|
||||
Versus:
|
||||
None: 30
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: med_explosion
|
||||
ImpactSounds: kaboom25.aud
|
||||
InvalidImpactTypes: Water, Air, AirHit
|
||||
Warhead@5EffAir: CreateEffect
|
||||
Explosions: med_explosion_air
|
||||
ImpactSounds: kaboom25.aud
|
||||
ValidImpactTypes: Air, AirHit
|
||||
Warhead@4EffWater: CreateEffect
|
||||
Explosions: med_splash
|
||||
ImpactSounds: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
CloseEnough: 298
|
||||
|
||||
APTusk:
|
||||
Inherits: ^AntiGroundMissile
|
||||
ReloadDelay: 60
|
||||
Range: 6c0
|
||||
Report: missile6.aud
|
||||
ValidTargets: Ground, Water
|
||||
Projectile: Missile
|
||||
Speed: 298
|
||||
Arm: 2
|
||||
Blockable: false
|
||||
TrailImage: smokey
|
||||
ContrailLength: 10
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
HorizontalRateOfTurn: 10
|
||||
RangeLimit: 7c204
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 30
|
||||
ValidTargets: Ground, Water
|
||||
Versus:
|
||||
None: 25
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: med_explosion
|
||||
ImpactSounds: kaboom25.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@4EffWater: CreateEffect
|
||||
Explosions: med_splash
|
||||
ImpactSounds: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
|
||||
TorpTube:
|
||||
ReloadDelay: 100
|
||||
@@ -385,6 +241,7 @@ TorpTube:
|
||||
None: 30
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Heavy: 100
|
||||
Concrete: 500
|
||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||
Warhead@3Eff: CreateEffect
|
||||
@@ -400,16 +257,17 @@ TorpTube:
|
||||
ImpactSounds: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
|
||||
SubMissile:
|
||||
^SubMissileDefault:
|
||||
Inherits: ^AntiGroundMissile
|
||||
ReloadDelay: 300
|
||||
Range: 16c0
|
||||
Range: 8c0
|
||||
Burst: 2
|
||||
Report: missile6.aud
|
||||
Projectile: Bullet
|
||||
Speed: 162
|
||||
Blockable: false
|
||||
Projectile: Missile
|
||||
Speed: 234
|
||||
Inaccuracy: 0c614
|
||||
HorizontalRateOfTurn: 15
|
||||
RangeLimit: 9c0
|
||||
LaunchAngle: 120
|
||||
Inaccuracy: 2c938
|
||||
Image: MISSILE
|
||||
TrailImage: smokey
|
||||
ContrailLength: 30
|
||||
@@ -419,12 +277,11 @@ SubMissile:
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
Versus:
|
||||
None: 40
|
||||
Wood: 100
|
||||
Light: 30
|
||||
Heavy: 30
|
||||
Concrete: 100
|
||||
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: artillery_explosion
|
||||
ImpactSounds: kaboom15.aud
|
||||
@@ -434,24 +291,32 @@ SubMissile:
|
||||
ImpactSounds: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
|
||||
SubMissile:
|
||||
Inherits: ^SubMissileDefault
|
||||
Range: 16c0
|
||||
-Projectile:
|
||||
Projectile: Bullet
|
||||
Speed: 162
|
||||
Blockable: false
|
||||
LaunchAngle: 120
|
||||
Inaccuracy: 2c938
|
||||
Image: MISSILE
|
||||
TrailImage: smokey
|
||||
ContrailLength: 30
|
||||
|
||||
SubMissileAA:
|
||||
Inherits: SubMissile
|
||||
Range: 8c0
|
||||
Inherits: ^SubMissileDefault
|
||||
ValidTargets: Air
|
||||
Projectile: Missile
|
||||
Speed: 234
|
||||
Inaccuracy: 0c614
|
||||
HorizontalRateOfTurn: 15
|
||||
RangeLimit: 9c0
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 15
|
||||
ValidTargets: Air, Ground, Water
|
||||
|
||||
SCUD:
|
||||
Inherits: ^AntiGroundMissile
|
||||
ReloadDelay: 240
|
||||
Range: 10c0
|
||||
MinRange: 3c0
|
||||
Report: missile1.aud
|
||||
-Projectile:
|
||||
Projectile: Bullet
|
||||
Speed: 170
|
||||
Blockable: false
|
||||
@@ -465,21 +330,15 @@ SCUD:
|
||||
Spread: 341
|
||||
Damage: 45
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
ValidTargets: Ground, Trees
|
||||
ValidTargets: Ground, Water, Trees
|
||||
Versus:
|
||||
None: 90
|
||||
Wood: 75
|
||||
Light: 70
|
||||
Heavy: 40
|
||||
Concrete: 100
|
||||
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath, Incendiary
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Crater
|
||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: napalm
|
||||
ImpactSounds: firebl3.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@4EffWater: CreateEffect
|
||||
Explosions: large_splash
|
||||
ImpactSounds: splash9.aud
|
||||
ValidImpactTypes: Water
|
||||
|
||||
@@ -1,13 +1,7 @@
|
||||
FireballLauncher:
|
||||
^FireWeapon:
|
||||
ValidTargets: Ground, Water, Trees
|
||||
ReloadDelay: 65
|
||||
Range: 5c0
|
||||
Burst: 2
|
||||
BurstDelay: 20
|
||||
Projectile: Bullet
|
||||
Speed: 204
|
||||
TrailImage: fb2
|
||||
Image: FB1
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 213
|
||||
Damage: 150
|
||||
@@ -26,10 +20,18 @@ FireballLauncher:
|
||||
Explosions: napalm
|
||||
ImpactSounds: firebl3.aud
|
||||
|
||||
FireballLauncher:
|
||||
Inherits: ^FireWeapon
|
||||
Burst: 2
|
||||
BurstDelay: 20
|
||||
Projectile: Bullet
|
||||
Speed: 204
|
||||
TrailImage: fb2
|
||||
Image: FB1
|
||||
|
||||
Flamer:
|
||||
ValidTargets: Ground, Water, Trees
|
||||
Inherits: ^FireWeapon
|
||||
ReloadDelay: 50
|
||||
Range: 5c0
|
||||
Burst: 15
|
||||
BurstDelay: 1
|
||||
Projectile: Bullet
|
||||
@@ -41,23 +43,13 @@ Flamer:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 341
|
||||
Damage: 8
|
||||
ValidTargets: Ground, Water, Trees
|
||||
Versus:
|
||||
None: 90
|
||||
Wood: 100
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 20
|
||||
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Scorch
|
||||
InvalidTargets: Structure, Wall
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: small_napalm
|
||||
ImpactSounds: firebl3.aud
|
||||
|
||||
Napalm:
|
||||
ValidTargets: Ground, Water, Trees
|
||||
Inherits: ^FireWeapon
|
||||
ReloadDelay: 20
|
||||
Range: 4c512
|
||||
Projectile: Bullet
|
||||
@@ -67,21 +59,11 @@ Napalm:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 170
|
||||
Damage: 100
|
||||
ValidTargets: Ground, Water, Trees
|
||||
Versus:
|
||||
None: 90
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Wood: 100
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Scorch
|
||||
InvalidTargets: Structure, Wall
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: napalm
|
||||
ImpactSounds: firebl3.aud
|
||||
|
||||
TeslaZap:
|
||||
^TeslaWeapon:
|
||||
ReloadDelay: 3
|
||||
Range: 8c512
|
||||
Report: tesla1.aud
|
||||
@@ -91,32 +73,25 @@ TeslaZap:
|
||||
Damage: 100
|
||||
Versus:
|
||||
None: 1000
|
||||
Wood: 60
|
||||
DamageTypes: Prone50Percent, TriggerProne, ElectricityDeath
|
||||
|
||||
TeslaZap:
|
||||
Inherits: ^TeslaWeapon
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Versus:
|
||||
Wood: 60
|
||||
|
||||
PortaTesla:
|
||||
Inherits: ^TeslaWeapon
|
||||
ReloadDelay: 70
|
||||
Range: 6c0
|
||||
Report: tesla1.aud
|
||||
Projectile: TeslaZap
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 42
|
||||
Damage: 45
|
||||
Versus:
|
||||
None: 1000
|
||||
DamageTypes: Prone50Percent, TriggerProne, ElectricityDeath
|
||||
|
||||
TTankZap:
|
||||
Inherits: ^TeslaWeapon
|
||||
ReloadDelay: 120
|
||||
Range: 7c0
|
||||
Report: tesla1.aud
|
||||
Projectile: TeslaZap
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 42
|
||||
Damage: 100
|
||||
Versus:
|
||||
None: 1000
|
||||
DamageTypes: Prone50Percent, TriggerProne, ElectricityDeath
|
||||
|
||||
DogJaw:
|
||||
ValidTargets: Infantry
|
||||
@@ -145,18 +120,12 @@ Heal:
|
||||
DebugOverlayColor: 00FF00
|
||||
|
||||
Repair:
|
||||
ReloadDelay: 80
|
||||
Range: 4c0
|
||||
Inherits: Heal
|
||||
Report: fixit1.aud
|
||||
ValidTargets: Repair
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
ValidStances: Ally
|
||||
Spread: 213
|
||||
Damage: -20
|
||||
ValidTargets: Repair
|
||||
DebugOverlayColor: 00FF00
|
||||
|
||||
Crush:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
@@ -189,20 +158,10 @@ Claw:
|
||||
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
|
||||
|
||||
Mandible:
|
||||
Inherits: Claw
|
||||
ReloadDelay: 10
|
||||
Range: 1c512
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 213
|
||||
Damage: 60
|
||||
Versus:
|
||||
None: 90
|
||||
Wood: 10
|
||||
Light: 30
|
||||
Heavy: 10
|
||||
Concrete: 10
|
||||
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
|
||||
|
||||
MADTankThump:
|
||||
InvalidTargets: MADTank, Infantry
|
||||
|
||||
@@ -1,27 +1,4 @@
|
||||
ZSU-23:
|
||||
Burst: 2
|
||||
BurstDelay: 5
|
||||
ReloadDelay: 0
|
||||
Range: 10c0
|
||||
Report: aacanon3.aud
|
||||
ValidTargets: Air
|
||||
Projectile: Bullet
|
||||
Speed: 3c340
|
||||
Blockable: false
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 213
|
||||
Damage: 12
|
||||
ValidTargets: Air
|
||||
Versus:
|
||||
None: 30
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Concrete: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: small_explosion_air
|
||||
|
||||
FLAK-23-AA:
|
||||
^AACannon:
|
||||
ReloadDelay: 10
|
||||
Range: 8c0
|
||||
Report: aacanon3.aud
|
||||
@@ -32,30 +9,7 @@ FLAK-23-AA:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 213
|
||||
Damage: 20
|
||||
ValidTargets: Air, Ground, Water
|
||||
Versus:
|
||||
None: 40
|
||||
Wood: 10
|
||||
Light: 60
|
||||
Heavy: 10
|
||||
Concrete: 20
|
||||
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
|
||||
Warhead@2EffAir: CreateEffect
|
||||
Explosions: small_explosion_air
|
||||
ValidImpactTypes: Air, AirHit
|
||||
|
||||
FLAK-23-AG:
|
||||
ReloadDelay: 10
|
||||
Range: 6c0
|
||||
Report: aacanon3.aud
|
||||
ValidTargets: Ground, Water
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Blockable: false
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 213
|
||||
Damage: 20
|
||||
ValidTargets: Air, Ground, Water
|
||||
ValidTargets: Air
|
||||
Versus:
|
||||
None: 40
|
||||
Wood: 10
|
||||
@@ -65,34 +19,81 @@ FLAK-23-AG:
|
||||
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: small_explosion_air
|
||||
InvalidImpactTypes: Air, AirHit
|
||||
|
||||
ZSU-23:
|
||||
Inherits: ^AACannon
|
||||
Burst: 2
|
||||
BurstDelay: 5
|
||||
ReloadDelay: 0
|
||||
Range: 10c0
|
||||
Projectile: Bullet
|
||||
Speed: 3c340
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 12
|
||||
Versus:
|
||||
None: 30
|
||||
Wood: 75
|
||||
Light: 75
|
||||
Heavy: 100
|
||||
Concrete: 50
|
||||
|
||||
FLAK-23-AA:
|
||||
Inherits: ^AACannon
|
||||
Warhead@1Dam: SpreadDamage
|
||||
ValidTargets: Air, Ground, Water
|
||||
|
||||
FLAK-23-AG:
|
||||
Inherits: ^AACannon
|
||||
Range: 6c0
|
||||
ValidTargets: Ground, Water
|
||||
Warhead@1Dam: SpreadDamage
|
||||
ValidTargets: Air, Ground, Water
|
||||
Warhead@2Eff: CreateEffect
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosions: small_splash
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Vulcan:
|
||||
^HeavyMG:
|
||||
ReloadDelay: 30
|
||||
Range: 6c0
|
||||
Report: gun13.aud
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam_1: SpreadDamage
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 10
|
||||
Damage: 30
|
||||
Versus:
|
||||
None: 200
|
||||
None: 100
|
||||
Wood: 50
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
||||
Warhead@2Eff_1: CreateEffect
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@2Eff_1Water: CreateEffect
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosions: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
Warhead@3Dam_2: SpreadDamage
|
||||
|
||||
^LightMG:
|
||||
Inherits: ^HeavyMG
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 15
|
||||
Versus:
|
||||
Wood: 10
|
||||
Light: 30
|
||||
Heavy: 10
|
||||
Concrete: 10
|
||||
|
||||
Vulcan:
|
||||
Inherits: ^HeavyMG
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 10
|
||||
Versus:
|
||||
None: 200
|
||||
Warhead@4Dam_2: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 10
|
||||
Delay: 2
|
||||
@@ -189,134 +190,73 @@ Vulcan:
|
||||
Delay: 10
|
||||
|
||||
ChainGun:
|
||||
Inherits: ^HeavyMG
|
||||
ReloadDelay: 10
|
||||
Range: 5c0
|
||||
MinRange: 0c768
|
||||
Report: gun13.aud
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Blockable: false
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 30
|
||||
Versus:
|
||||
None: 120
|
||||
Wood: 50
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosions: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
|
||||
ChainGun.Yak:
|
||||
Inherits: ^HeavyMG
|
||||
ReloadDelay: 3
|
||||
Range: 5c0
|
||||
MinRange: 3c0
|
||||
Report: gun13.aud
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Blockable: false
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 40
|
||||
Versus:
|
||||
Wood: 50
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosions: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Pistol:
|
||||
Inherits: ^LightMG
|
||||
ReloadDelay: 7
|
||||
Range: 3c0
|
||||
Report: gun27.aud
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 1
|
||||
Versus:
|
||||
Wood: 50
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 25
|
||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: piff
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosions: water_piff
|
||||
ValidImpactTypes: Water
|
||||
|
||||
M1Carbine:
|
||||
Inherits: ^LightMG
|
||||
ReloadDelay: 20
|
||||
Range: 5c0
|
||||
Report: gun11.aud
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 15
|
||||
Versus:
|
||||
Wood: 25
|
||||
Light: 30
|
||||
Heavy: 10
|
||||
Concrete: 10
|
||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosions: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
|
||||
M60mg:
|
||||
Inherits: ^LightMG
|
||||
ReloadDelay: 30
|
||||
Range: 4c0
|
||||
Report: pillbox1.aud
|
||||
Burst: 5
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 15
|
||||
Versus:
|
||||
Wood: 10
|
||||
Light: 30
|
||||
Heavy: 10
|
||||
Concrete: 10
|
||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosions: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
|
||||
SilencedPPK:
|
||||
^SnipeWeapon:
|
||||
ReloadDelay: 80
|
||||
Range: 2c512
|
||||
Report: silppk.aud
|
||||
Report: gun5.aud
|
||||
ValidTargets: Ground, Infantry
|
||||
InvalidTargets: Vehicle, Tank, Water, Structure, Wall, Husk
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Spread: 42
|
||||
Damage: 150
|
||||
ValidTargets: Infantry
|
||||
ValidTargets: Barrel, Infantry
|
||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
||||
|
||||
SilencedPPK:
|
||||
Inherits: ^SnipeWeapon
|
||||
Report: silppk.aud
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: piffs
|
||||
InvalidImpactTypes: Water
|
||||
@@ -325,18 +265,11 @@ SilencedPPK:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Colt45:
|
||||
Inherits: ^SnipeWeapon
|
||||
ReloadDelay: 5
|
||||
Range: 7c0
|
||||
Report: gun5.aud
|
||||
ValidTargets: Ground, Infantry
|
||||
InvalidTargets: Vehicle, Tank, Water, Structure, Wall, Husk
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 42
|
||||
Damage: 50
|
||||
ValidTargets: Barrel, Infantry
|
||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: piff
|
||||
InvalidImpactTypes: Water
|
||||
@@ -345,15 +278,8 @@ Colt45:
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Sniper:
|
||||
Report: gun5.aud
|
||||
Inherits: ^SnipeWeapon
|
||||
ReloadDelay: 70
|
||||
Range: 10c0
|
||||
ValidTargets: Ground, Infantry
|
||||
InvalidTargets: Vehicle, Tank, Water, Structure, Wall, Husk
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 42
|
||||
Damage: 140
|
||||
ValidTargets: Infantry
|
||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
||||
|
||||
Reference in New Issue
Block a user