Merge pull request #12633 from reaperrr/slim-ra-weapons
Slim down RA weapon yamls via inheritance
This commit is contained in:
@@ -127,7 +127,7 @@ ChromeLayout:
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Weapons:
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Weapons:
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ra|weapons/explosions.yaml
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ra|weapons/explosions.yaml
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ra|weapons/largecaliber.yaml
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ra|weapons/ballistics.yaml
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ra|weapons/missiles.yaml
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ra|weapons/missiles.yaml
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ra|weapons/other.yaml
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ra|weapons/other.yaml
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ra|weapons/smallcaliber.yaml
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ra|weapons/smallcaliber.yaml
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196
mods/ra/weapons/ballistics.yaml
Normal file
196
mods/ra/weapons/ballistics.yaml
Normal file
@@ -0,0 +1,196 @@
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^Cannon:
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ReloadDelay: 50
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Range: 4c768
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Report: cannon1.aud
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Projectile: Bullet
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Speed: 682
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Image: 120MM
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 40
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Versus:
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None: 20
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Wood: 75
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Light: 75
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Concrete: 50
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
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Warhead@3Eff: CreateEffect
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Explosions: small_explosion
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ImpactSounds: kaboom12.aud
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InvalidImpactTypes: Water
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Warhead@4EffWater: CreateEffect
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Explosions: small_splash
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ImpactSounds: splash9.aud
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ValidImpactTypes: Water
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25mm:
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Inherits: ^Cannon
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ReloadDelay: 13
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Range: 4c0
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Report: cannon2.aud
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Projectile: Bullet
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Speed: 853
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Image: 50CAL
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Warhead@1Dam: SpreadDamage
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Damage: 16
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Versus:
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None: 30
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Wood: 40
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Light: 100
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Heavy: 40
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Concrete: 30
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-Warhead@2Smu: LeaveSmudge
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Warhead@3Eff: CreateEffect
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ImpactSounds:
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Warhead@4EffWater: CreateEffect
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ImpactSounds:
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90mm:
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Inherits: ^Cannon
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105mm:
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Inherits: ^Cannon
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ReloadDelay: 70
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Burst: 2
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BurstDelay: 4
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120mm:
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Inherits: ^Cannon
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ReloadDelay: 90
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Burst: 2
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InvalidTargets: Air, Infantry
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Warhead@1Dam: SpreadDamage
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Damage: 60
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InvalidTargets: Air
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TurretGun:
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Inherits: ^Cannon
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ReloadDelay: 30
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Range: 7c0
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Report: turret1.aud
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Warhead@1Dam: SpreadDamage
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Damage: 60
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Versus:
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Wood: 50
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^Artillery:
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Inherits: ^Cannon
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ReloadDelay: 85
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Range: 12c0
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Projectile: Bullet
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Speed: 204
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Blockable: false
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LaunchAngle: 62
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Inaccuracy: 1c682
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 220
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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Concrete: 50
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@3Eff: CreateEffect
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Explosions: artillery_explosion
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ImpactSounds: kaboom15.aud
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Warhead@4EffWater: CreateEffect
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Explosions: med_splash
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155mm:
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Inherits: ^Artillery
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MinRange: 3c0
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Report: tank5.aud
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Projectile: Bullet
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ContrailLength: 30
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8Inch:
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Inherits: ^Artillery
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MinRange: 3c0
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ReloadDelay: 250
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Range: 16c0
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Burst: 2
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Report: turret1.aud
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Projectile: Bullet
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Inaccuracy: 2c938
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ContrailLength: 30
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Warhead@1Dam: SpreadDamage
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Spread: 213
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Damage: 25
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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Versus:
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None: 60
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Wood: 75
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Light: 60
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Heavy: 25
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Concrete: 100
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Warhead@4EffWater: CreateEffect
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Explosions: large_splash
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2Inch:
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Inherits: ^Cannon
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ReloadDelay: 60
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Range: 5c512
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Report: cannon2.aud
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Projectile: Bullet
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Speed: 426
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Warhead@1Dam: SpreadDamage
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Damage: 25
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Versus:
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None: 30
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Grenade:
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Inherits: ^Artillery
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ReloadDelay: 60
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Range: 4c0
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Report: grenade1.aud
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Projectile: Bullet
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Speed: 136
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Inaccuracy: 554
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Image: BOMB
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Warhead@1Dam: SpreadDamage
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Spread: 256
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Damage: 60
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Versus:
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None: 50
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Wood: 100
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Light: 25
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Heavy: 25
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Concrete: 100
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Warhead@3Eff: CreateEffect
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Explosions: med_explosion
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ImpactSounds: kaboom25.aud
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Warhead@4EffWater: CreateEffect
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Explosions: small_splash
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DepthCharge:
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Inherits: ^Artillery
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ReloadDelay: 60
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Range: 5c0
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ValidTargets: Underwater
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Projectile: Bullet
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Speed: 85
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Image: BOMB
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Inaccuracy: 128
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 80
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ValidTargets: Underwater
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Versus:
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None: 30
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Wood: 75
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Light: 75
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Heavy: 100
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Concrete: 50
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DamageTypes: ExplosionDeath
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Warhead@4EffWater: CreateEffect
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Explosions: large_splash
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ImpactSounds: h2obomb2.aud
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Warhead@3Eff: CreateEffect
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Explosions: small_explosion
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ImpactSounds: kaboom15.aud
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ValidImpactTypes: WaterHit
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@@ -1,137 +1,92 @@
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^Explosion:
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 50
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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Concrete: 100
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@Smu: LeaveSmudge
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SmudgeType: Crater
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InvalidTargets: Structure, Wall, Trees
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Warhead@2Eff: CreateEffect
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Explosions: self_destruct
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ImpactSounds: kaboom22.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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Explosions: large_splash
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ImpactSounds: splash9.aud
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ValidImpactTypes: Water
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CrateNapalm:
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CrateNapalm:
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Inherits: ^Explosion
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ValidTargets: Ground, Trees
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ValidTargets: Ground, Trees
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 170
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Spread: 170
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Damage: 60
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Damage: 60
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ValidTargets: Ground, Trees
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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ValidTargets: Ground, Trees
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Versus:
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Versus:
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None: 90
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Wood: 100
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Light: 60
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Heavy: 25
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Concrete: 50
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Concrete: 50
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AffectsParent: true
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AffectsParent: true
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DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
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DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
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Warhead@2Eff: CreateEffect
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Warhead@2Eff: CreateEffect
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Explosions: napalm
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Explosions: napalm
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ImpactSounds: firebl3.aud
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ImpactSounds: firebl3.aud
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InvalidImpactTypes: None
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-Warhead@3EffWater: CreateEffect
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Warhead@Smu: LeaveSmudge
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Warhead@Smu: LeaveSmudge
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SmudgeType: Scorch
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SmudgeType: Scorch
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InvalidTargets: Structure, Wall, Trees
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CrateExplosion:
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CrateExplosion:
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Inherits: ^Explosion
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 50
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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AffectsParent: true
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AffectsParent: true
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Eff: CreateEffect
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Warhead@2Eff: CreateEffect
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Explosions: self_destruct
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InvalidImpactTypes: None
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ImpactSounds: kaboom15.aud
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-Warhead@3EffWater: CreateEffect
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Warhead@Smu: LeaveSmudge
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SmudgeType: Crater
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InvalidTargets: Structure, Wall, Trees
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UnitExplode:
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UnitExplode:
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Inherits: ^Explosion
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 50
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: self_destruct
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ImpactSounds: kaboom22.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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Explosions: large_splash
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ImpactSounds: splash9.aud
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ValidImpactTypes: Water
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Warhead@Smu: LeaveSmudge
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SmudgeType: Crater
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InvalidTargets: Structure, Wall, Trees
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UnitExplodeShip:
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UnitExplodeShip:
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Warhead@1Dam: SpreadDamage
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Inherits: ^Explosion
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Spread: 426
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-Warhead@Smu: LeaveSmudge
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Damage: 50
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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|
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Warhead@2Eff: CreateEffect
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Warhead@2Eff: CreateEffect
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Explosions: building
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Explosions: building
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ImpactSounds: kaboom25.aud
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ImpactSounds: kaboom25.aud
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||||||
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InvalidImpactTypes: None
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||||||
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|
||||||
UnitExplodeSubmarine:
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UnitExplodeSubmarine:
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||||||
Warhead@1Dam: SpreadDamage
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Inherits: ^Explosion
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Spread: 426
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-Warhead@Smu: LeaveSmudge
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||||||
Damage: 50
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|
||||||
Versus:
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||||||
None: 90
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||||||
Wood: 75
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|
||||||
Light: 60
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|
||||||
Heavy: 25
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|
||||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosions: large_splash
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Explosions: large_splash
|
||||||
ImpactSounds: splash9.aud
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ImpactSounds: splash9.aud
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||||||
|
InvalidImpactTypes: None
|
||||||
|
|
||||||
UnitExplodeSmall:
|
UnitExplodeSmall:
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||||||
|
Inherits: ^Explosion
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 426
|
|
||||||
Damage: 40
|
Damage: 40
|
||||||
Versus:
|
|
||||||
None: 90
|
|
||||||
Wood: 75
|
|
||||||
Light: 60
|
|
||||||
Heavy: 25
|
|
||||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosions: large_explosion
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Explosions: large_explosion
|
||||||
ImpactSounds: kaboom15.aud
|
ImpactSounds: kaboom15.aud
|
||||||
InvalidImpactTypes: Water
|
|
||||||
Warhead@3EffWater: CreateEffect
|
|
||||||
Explosions: large_splash
|
|
||||||
ImpactSounds: splash9.aud
|
|
||||||
ValidImpactTypes: Water
|
|
||||||
Warhead@Smu: LeaveSmudge
|
|
||||||
SmudgeType: Crater
|
|
||||||
InvalidTargets: Structure, Wall, Trees
|
|
||||||
|
|
||||||
ArtilleryExplode:
|
ArtilleryExplode:
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||||||
|
Inherits: ^Explosion
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 426
|
|
||||||
Damage: 150
|
Damage: 150
|
||||||
Versus:
|
|
||||||
None: 90
|
|
||||||
Wood: 75
|
|
||||||
Light: 60
|
|
||||||
Heavy: 25
|
|
||||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosions: self_destruct
|
Explosions: self_destruct
|
||||||
ImpactSounds: kaboom22.aud
|
ImpactSounds: kaboom22.aud
|
||||||
InvalidImpactTypes: Water
|
|
||||||
Warhead@3EffWater: CreateEffect
|
|
||||||
Explosions: large_splash
|
|
||||||
ImpactSounds: splash9.aud
|
|
||||||
ValidImpactTypes: Water
|
|
||||||
Warhead@Smu: LeaveSmudge
|
|
||||||
SmudgeType: Crater
|
|
||||||
InvalidTargets: Structure, Wall, Trees
|
|
||||||
|
|
||||||
V2Explode:
|
V2Explode:
|
||||||
Inherits: SCUD
|
Inherits: SCUD
|
||||||
@@ -157,9 +112,8 @@ CivBuildingExplosion:
|
|||||||
Delay: 1
|
Delay: 1
|
||||||
|
|
||||||
BarrelExplode:
|
BarrelExplode:
|
||||||
|
Inherits: ^Explosion
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 426
|
|
||||||
Damage: 50
|
|
||||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||||
Delay: 5
|
Delay: 5
|
||||||
ValidTargets: Ground, Trees
|
ValidTargets: Ground, Trees
|
||||||
@@ -167,13 +121,14 @@ BarrelExplode:
|
|||||||
None: 120
|
None: 120
|
||||||
Wood: 200
|
Wood: 200
|
||||||
Light: 50
|
Light: 50
|
||||||
Heavy: 25
|
|
||||||
Concrete: 10
|
Concrete: 10
|
||||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath, Incendiary
|
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath, Incendiary
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosions: napalm
|
Explosions: napalm
|
||||||
ImpactSounds: firebl3.aud
|
ImpactSounds: firebl3.aud
|
||||||
Delay: 5
|
Delay: 5
|
||||||
|
InvalidImpactTypes: None
|
||||||
|
-Warhead@3EffWater: CreateEffect
|
||||||
Warhead@Smu: LeaveSmudge
|
Warhead@Smu: LeaveSmudge
|
||||||
SmudgeType: Scorch
|
SmudgeType: Scorch
|
||||||
Size: 2
|
Size: 2
|
||||||
@@ -193,17 +148,14 @@ ATMine:
|
|||||||
InvalidTargets: Structure, Wall, Trees
|
InvalidTargets: Structure, Wall, Trees
|
||||||
|
|
||||||
APMine:
|
APMine:
|
||||||
|
Inherits: ATMine
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 256
|
|
||||||
Damage: 400
|
|
||||||
AffectsParent: true
|
|
||||||
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
|
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosions: napalm
|
Explosions: napalm
|
||||||
ImpactSounds: mine1.aud
|
ImpactSounds: mine1.aud
|
||||||
Warhead@Smu: LeaveSmudge
|
Warhead@Smu: LeaveSmudge
|
||||||
SmudgeType: Scorch
|
SmudgeType: Scorch
|
||||||
InvalidTargets: Structure, Wall, Trees
|
|
||||||
|
|
||||||
OreExplosion:
|
OreExplosion:
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
|
|||||||
@@ -1,295 +0,0 @@
|
|||||||
25mm:
|
|
||||||
ReloadDelay: 13
|
|
||||||
Range: 4c0
|
|
||||||
Report: cannon2.aud
|
|
||||||
Projectile: Bullet
|
|
||||||
Speed: 853
|
|
||||||
Image: 50CAL
|
|
||||||
Warhead@1Dam: SpreadDamage
|
|
||||||
Spread: 128
|
|
||||||
Damage: 16
|
|
||||||
Versus:
|
|
||||||
None: 30
|
|
||||||
Wood: 40
|
|
||||||
Heavy: 40
|
|
||||||
Concrete: 30
|
|
||||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
|
||||||
Warhead@3EffGround: CreateEffect
|
|
||||||
Explosions: small_explosion
|
|
||||||
InvalidImpactTypes: Water
|
|
||||||
Warhead@4EffWater: CreateEffect
|
|
||||||
Explosions: small_splash
|
|
||||||
ValidImpactTypes: Water
|
|
||||||
|
|
||||||
90mm:
|
|
||||||
ReloadDelay: 50
|
|
||||||
Range: 4c768
|
|
||||||
Report: cannon1.aud
|
|
||||||
Projectile: Bullet
|
|
||||||
Speed: 682
|
|
||||||
Image: 120MM
|
|
||||||
Warhead@1Dam: SpreadDamage
|
|
||||||
Spread: 128
|
|
||||||
Damage: 40
|
|
||||||
Versus:
|
|
||||||
None: 20
|
|
||||||
Wood: 75
|
|
||||||
Light: 75
|
|
||||||
Concrete: 50
|
|
||||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
|
||||||
Warhead@2Smu: LeaveSmudge
|
|
||||||
SmudgeType: Crater
|
|
||||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
|
||||||
Warhead@3EffGround: CreateEffect
|
|
||||||
Explosions: small_explosion
|
|
||||||
ImpactSounds: kaboom12.aud
|
|
||||||
InvalidImpactTypes: Water
|
|
||||||
Warhead@4EffWater: CreateEffect
|
|
||||||
Explosions: small_splash
|
|
||||||
ImpactSounds: splash9.aud
|
|
||||||
ValidImpactTypes: Water
|
|
||||||
|
|
||||||
105mm:
|
|
||||||
ReloadDelay: 70
|
|
||||||
Range: 4c768
|
|
||||||
Report: cannon1.aud
|
|
||||||
Burst: 2
|
|
||||||
BurstDelay: 4
|
|
||||||
Projectile: Bullet
|
|
||||||
Speed: 682
|
|
||||||
Image: 120MM
|
|
||||||
Warhead@1Dam: SpreadDamage
|
|
||||||
Spread: 128
|
|
||||||
Damage: 40
|
|
||||||
Versus:
|
|
||||||
None: 20
|
|
||||||
Wood: 75
|
|
||||||
Light: 75
|
|
||||||
Concrete: 50
|
|
||||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
|
||||||
Warhead@2Smu: LeaveSmudge
|
|
||||||
SmudgeType: Crater
|
|
||||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
|
||||||
Warhead@3EffGround: CreateEffect
|
|
||||||
Explosions: small_explosion
|
|
||||||
ImpactSounds: kaboom12.aud
|
|
||||||
InvalidImpactTypes: Water
|
|
||||||
Warhead@4EffWater: CreateEffect
|
|
||||||
Explosions: small_splash
|
|
||||||
ImpactSounds: splash9.aud
|
|
||||||
ValidImpactTypes: Water
|
|
||||||
|
|
||||||
120mm:
|
|
||||||
ReloadDelay: 90
|
|
||||||
Range: 4c768
|
|
||||||
Report: cannon1.aud
|
|
||||||
Burst: 2
|
|
||||||
InvalidTargets: Air, Infantry
|
|
||||||
Projectile: Bullet
|
|
||||||
Speed: 682
|
|
||||||
Image: 120MM
|
|
||||||
Warhead@1Dam: SpreadDamage
|
|
||||||
Spread: 128
|
|
||||||
Damage: 60
|
|
||||||
InvalidTargets: Air
|
|
||||||
Versus:
|
|
||||||
None: 20
|
|
||||||
Wood: 75
|
|
||||||
Light: 75
|
|
||||||
Concrete: 50
|
|
||||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
|
||||||
Warhead@2Smu: LeaveSmudge
|
|
||||||
SmudgeType: Crater
|
|
||||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
|
||||||
Warhead@3EffGround: CreateEffect
|
|
||||||
Explosions: small_explosion
|
|
||||||
ImpactSounds: kaboom12.aud
|
|
||||||
InvalidImpactTypes: Water
|
|
||||||
Warhead@4EffWater: CreateEffect
|
|
||||||
Explosions: small_splash
|
|
||||||
ImpactSounds: splash9.aud
|
|
||||||
ValidImpactTypes: Water
|
|
||||||
|
|
||||||
TurretGun:
|
|
||||||
ReloadDelay: 30
|
|
||||||
Range: 7c0
|
|
||||||
Report: turret1.aud
|
|
||||||
Projectile: Bullet
|
|
||||||
Speed: 682
|
|
||||||
Image: 120MM
|
|
||||||
Warhead@1Dam: SpreadDamage
|
|
||||||
Spread: 128
|
|
||||||
Damage: 60
|
|
||||||
Versus:
|
|
||||||
None: 20
|
|
||||||
Wood: 50
|
|
||||||
Light: 75
|
|
||||||
Concrete: 50
|
|
||||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
|
||||||
Warhead@2Smu: LeaveSmudge
|
|
||||||
SmudgeType: Crater
|
|
||||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
|
||||||
Warhead@3EffGround: CreateEffect
|
|
||||||
Explosions: small_explosion
|
|
||||||
ImpactSounds: kaboom12.aud
|
|
||||||
InvalidImpactTypes: Water
|
|
||||||
Warhead@4EffWater: CreateEffect
|
|
||||||
Explosions: small_splash
|
|
||||||
ImpactSounds: splash9.aud
|
|
||||||
ValidImpactTypes: Water
|
|
||||||
|
|
||||||
155mm:
|
|
||||||
ReloadDelay: 85
|
|
||||||
Range: 12c0
|
|
||||||
MinRange: 3c0
|
|
||||||
Report: tank5.aud
|
|
||||||
Projectile: Bullet
|
|
||||||
Speed: 204
|
|
||||||
Blockable: false
|
|
||||||
LaunchAngle: 62
|
|
||||||
Inaccuracy: 1c682
|
|
||||||
Image: 120MM
|
|
||||||
ContrailLength: 30
|
|
||||||
Warhead@1Dam: SpreadDamage
|
|
||||||
Spread: 426
|
|
||||||
Damage: 220
|
|
||||||
Versus:
|
|
||||||
None: 90
|
|
||||||
Wood: 75
|
|
||||||
Light: 60
|
|
||||||
Heavy: 25
|
|
||||||
Concrete: 50
|
|
||||||
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
|
|
||||||
Warhead@2Smu: LeaveSmudge
|
|
||||||
SmudgeType: Crater
|
|
||||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
|
||||||
Warhead@3Eff: CreateEffect
|
|
||||||
Explosions: artillery_explosion
|
|
||||||
ImpactSounds: kaboom15.aud
|
|
||||||
InvalidImpactTypes: Water
|
|
||||||
Warhead@4EffWater: CreateEffect
|
|
||||||
Explosions: med_splash
|
|
||||||
ImpactSounds: splash9.aud
|
|
||||||
ValidImpactTypes: Water
|
|
||||||
|
|
||||||
8Inch:
|
|
||||||
ReloadDelay: 250
|
|
||||||
Range: 16c0
|
|
||||||
Burst: 2
|
|
||||||
Report: turret1.aud
|
|
||||||
Projectile: Bullet
|
|
||||||
Speed: 204
|
|
||||||
Blockable: false
|
|
||||||
LaunchAngle: 62
|
|
||||||
Inaccuracy: 2c938
|
|
||||||
Image: 120MM
|
|
||||||
ContrailLength: 30
|
|
||||||
Warhead@1Dam: SpreadDamage
|
|
||||||
Spread: 213
|
|
||||||
Damage: 25
|
|
||||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
|
||||||
Versus:
|
|
||||||
None: 60
|
|
||||||
Wood: 75
|
|
||||||
Light: 60
|
|
||||||
Heavy: 25
|
|
||||||
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
|
|
||||||
Warhead@2Smu: LeaveSmudge
|
|
||||||
SmudgeType: Crater
|
|
||||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
|
||||||
Warhead@3Eff: CreateEffect
|
|
||||||
Explosions: artillery_explosion
|
|
||||||
ImpactSounds: kaboom15.aud
|
|
||||||
InvalidImpactTypes: Water
|
|
||||||
Warhead@4EffWater: CreateEffect
|
|
||||||
Explosions: large_splash
|
|
||||||
ImpactSounds: splash9.aud
|
|
||||||
ValidImpactTypes: Water
|
|
||||||
|
|
||||||
2Inch:
|
|
||||||
ReloadDelay: 60
|
|
||||||
Range: 5c512
|
|
||||||
Report: cannon2.aud
|
|
||||||
Projectile: Bullet
|
|
||||||
Speed: 426
|
|
||||||
Image: 120MM
|
|
||||||
Warhead@1Dam: SpreadDamage
|
|
||||||
Spread: 128
|
|
||||||
Damage: 25
|
|
||||||
Versus:
|
|
||||||
None: 30
|
|
||||||
Wood: 75
|
|
||||||
Light: 75
|
|
||||||
Concrete: 50
|
|
||||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
|
||||||
Warhead@2Smu: LeaveSmudge
|
|
||||||
SmudgeType: Crater
|
|
||||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
|
||||||
Warhead@3Eff: CreateEffect
|
|
||||||
Explosions: small_explosion
|
|
||||||
ImpactSounds: kaboom12.aud
|
|
||||||
InvalidImpactTypes: Water
|
|
||||||
Warhead@4EffWater: CreateEffect
|
|
||||||
Explosions: small_splash
|
|
||||||
ImpactSounds: splash9.aud
|
|
||||||
ValidImpactTypes: Water
|
|
||||||
|
|
||||||
Grenade:
|
|
||||||
ReloadDelay: 60
|
|
||||||
Range: 4c0
|
|
||||||
Report: grenade1.aud
|
|
||||||
Projectile: Bullet
|
|
||||||
Speed: 136
|
|
||||||
Blockable: false
|
|
||||||
LaunchAngle: 62
|
|
||||||
Inaccuracy: 554
|
|
||||||
Image: BOMB
|
|
||||||
Warhead@1Dam: SpreadDamage
|
|
||||||
Spread: 256
|
|
||||||
Damage: 60
|
|
||||||
Versus:
|
|
||||||
None: 50
|
|
||||||
Wood: 100
|
|
||||||
Light: 25
|
|
||||||
Heavy: 25
|
|
||||||
Concrete: 100
|
|
||||||
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
|
|
||||||
Warhead@2Smu: LeaveSmudge
|
|
||||||
SmudgeType: Crater
|
|
||||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
|
||||||
Warhead@3Eff: CreateEffect
|
|
||||||
Explosions: med_explosion
|
|
||||||
ImpactSounds: kaboom25.aud
|
|
||||||
InvalidImpactTypes: Water
|
|
||||||
Warhead@4EffWater: CreateEffect
|
|
||||||
Explosions: small_splash
|
|
||||||
ImpactSounds: splash9.aud
|
|
||||||
ValidImpactTypes: Water
|
|
||||||
|
|
||||||
DepthCharge:
|
|
||||||
ReloadDelay: 60
|
|
||||||
Range: 5c0
|
|
||||||
ValidTargets: Underwater
|
|
||||||
Projectile: Bullet
|
|
||||||
Speed: 85
|
|
||||||
Image: BOMB
|
|
||||||
LaunchAngle: 62
|
|
||||||
Blockable: false
|
|
||||||
Inaccuracy: 128
|
|
||||||
Warhead@1Dam: SpreadDamage
|
|
||||||
Spread: 128
|
|
||||||
Damage: 80
|
|
||||||
ValidTargets: Underwater
|
|
||||||
Versus:
|
|
||||||
None: 30
|
|
||||||
Wood: 75
|
|
||||||
Light: 75
|
|
||||||
Concrete: 50
|
|
||||||
DamageTypes: ExplosionDeath
|
|
||||||
Warhead@3Eff: CreateEffect
|
|
||||||
Explosions: large_splash
|
|
||||||
ImpactSounds: h2obomb2.aud
|
|
||||||
Warhead@4EffHit: CreateEffect
|
|
||||||
Explosions: small_explosion
|
|
||||||
ImpactSounds: kaboom15.aud
|
|
||||||
ValidImpactTypes: WaterHit
|
|
||||||
@@ -1,53 +1,12 @@
|
|||||||
Maverick:
|
^AntiGroundMissile:
|
||||||
ReloadDelay: 30
|
|
||||||
Range: 9c0
|
|
||||||
MinRange: 3c0
|
|
||||||
Report: missile7.aud
|
|
||||||
Burst: 2
|
|
||||||
BurstDelay: 7
|
|
||||||
ValidTargets: Ground, Water
|
|
||||||
Projectile: Missile
|
|
||||||
Speed: 256
|
|
||||||
Arm: 2
|
|
||||||
Blockable: false
|
|
||||||
ContrailLength: 10
|
|
||||||
Inaccuracy: 512
|
|
||||||
Image: DRAGON
|
|
||||||
HorizontalRateOfTurn: 5
|
|
||||||
CruiseAltitude: 2c0
|
|
||||||
RangeLimit: 14c410
|
|
||||||
Warhead@1Dam: SpreadDamage
|
|
||||||
Spread: 128
|
|
||||||
Damage: 70
|
|
||||||
ValidTargets: Ground, Water
|
|
||||||
Versus:
|
|
||||||
None: 30
|
|
||||||
Wood: 90
|
|
||||||
Light: 90
|
|
||||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
|
||||||
Warhead@2Smu: LeaveSmudge
|
|
||||||
SmudgeType: Crater
|
|
||||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
|
||||||
Warhead@3Eff: CreateEffect
|
|
||||||
Explosions: med_explosion
|
|
||||||
ImpactSounds: kaboom25.aud
|
|
||||||
InvalidImpactTypes: Water
|
|
||||||
Warhead@4EffWater: CreateEffect
|
|
||||||
Explosions: med_splash
|
|
||||||
ImpactSounds: splash9.aud
|
|
||||||
ValidImpactTypes: Water
|
|
||||||
|
|
||||||
Dragon:
|
|
||||||
ReloadDelay: 50
|
ReloadDelay: 50
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
MinRange: 0c512
|
MinRange: 0c512
|
||||||
Report: missile6.aud
|
Report: missile6.aud
|
||||||
ValidTargets: Ground, Water
|
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
Speed: 213
|
Speed: 213
|
||||||
Arm: 2
|
Arm: 2
|
||||||
Blockable: false
|
Blockable: false
|
||||||
TrailImage: smokey
|
|
||||||
ContrailLength: 10
|
ContrailLength: 10
|
||||||
Inaccuracy: 128
|
Inaccuracy: 128
|
||||||
Image: DRAGON
|
Image: DRAGON
|
||||||
@@ -56,11 +15,12 @@ Dragon:
|
|||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Damage: 50
|
Damage: 50
|
||||||
ValidTargets: Ground, Water
|
ValidTargets: Ground, Water, Air
|
||||||
Versus:
|
Versus:
|
||||||
None: 10
|
None: 10
|
||||||
Wood: 75
|
Wood: 75
|
||||||
Light: 35
|
Light: 35
|
||||||
|
Heavy: 100
|
||||||
Concrete: 50
|
Concrete: 50
|
||||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
@@ -75,93 +35,81 @@ Dragon:
|
|||||||
ImpactSounds: splash9.aud
|
ImpactSounds: splash9.aud
|
||||||
ValidImpactTypes: Water
|
ValidImpactTypes: Water
|
||||||
|
|
||||||
HellfireAG:
|
^AntiAirMissile:
|
||||||
ReloadDelay: 60
|
Inherits: ^AntiGroundMissile
|
||||||
Range: 5c0
|
ValidTargets: Air
|
||||||
MinRange: 1c256
|
|
||||||
Report: missile6.aud
|
Maverick:
|
||||||
Burst: 4
|
Inherits: ^AntiGroundMissile
|
||||||
BurstDelay: 14
|
ReloadDelay: 30
|
||||||
ValidTargets: Ground, Water
|
Range: 9c0
|
||||||
|
MinRange: 3c0
|
||||||
|
Report: missile7.aud
|
||||||
|
Burst: 2
|
||||||
|
BurstDelay: 7
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
Speed: 256
|
Speed: 256
|
||||||
Arm: 2
|
Inaccuracy: 512
|
||||||
Blockable: false
|
CruiseAltitude: 2c0
|
||||||
ContrailLength: 10
|
RangeLimit: 14c410
|
||||||
Inaccuracy: 128
|
|
||||||
Image: DRAGON
|
|
||||||
HorizontalRateOfTurn: 10
|
|
||||||
RangeLimit: 8c512
|
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 128
|
Damage: 70
|
||||||
Damage: 60
|
|
||||||
ValidTargets: Ground, Water
|
|
||||||
Versus:
|
Versus:
|
||||||
None: 30
|
None: 30
|
||||||
Wood: 90
|
Wood: 90
|
||||||
Light: 90
|
Light: 90
|
||||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
Concrete: 100
|
||||||
Warhead@2Smu: LeaveSmudge
|
|
||||||
SmudgeType: Crater
|
Dragon:
|
||||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
Inherits: ^AntiGroundMissile
|
||||||
Warhead@3Eff: CreateEffect
|
Projectile: Missile
|
||||||
Explosions: med_explosion
|
TrailImage: smokey
|
||||||
ImpactSounds: kaboom25.aud
|
|
||||||
InvalidImpactTypes: Water
|
HellfireAG:
|
||||||
Warhead@4EffWater: CreateEffect
|
Inherits: ^AntiGroundMissile
|
||||||
Explosions: med_splash
|
ReloadDelay: 60
|
||||||
ImpactSounds: splash9.aud
|
MinRange: 1c256
|
||||||
ValidImpactTypes: Water
|
Burst: 4
|
||||||
|
BurstDelay: 14
|
||||||
|
Projectile: Missile
|
||||||
|
Speed: 256
|
||||||
|
HorizontalRateOfTurn: 10
|
||||||
|
RangeLimit: 8c512
|
||||||
|
Warhead@1Dam: SpreadDamage
|
||||||
|
Damage: 60
|
||||||
|
Versus:
|
||||||
|
None: 30
|
||||||
|
Wood: 90
|
||||||
|
Light: 90
|
||||||
|
Concrete: 100
|
||||||
|
|
||||||
HellfireAA:
|
HellfireAA:
|
||||||
|
Inherits: ^AntiAirMissile
|
||||||
ReloadDelay: 60
|
ReloadDelay: 60
|
||||||
Range: 5c0
|
|
||||||
MinRange: 1c256
|
MinRange: 1c256
|
||||||
Report: missile6.aud
|
|
||||||
Burst: 2
|
Burst: 2
|
||||||
BurstDelay: 10
|
BurstDelay: 10
|
||||||
ValidTargets: Air
|
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
Speed: 384
|
Speed: 384
|
||||||
Arm: 2
|
|
||||||
Blockable: false
|
|
||||||
ContrailLength: 10
|
|
||||||
Inaccuracy: 128
|
Inaccuracy: 128
|
||||||
Image: DRAGON
|
|
||||||
HorizontalRateOfTurn: 10
|
HorizontalRateOfTurn: 10
|
||||||
RangeLimit: 7c0
|
RangeLimit: 7c0
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 128
|
|
||||||
Damage: 40
|
Damage: 40
|
||||||
ValidTargets: Air
|
ValidTargets: Air
|
||||||
Versus:
|
Versus:
|
||||||
None: 30
|
|
||||||
Wood: 75
|
|
||||||
Light: 75
|
Light: 75
|
||||||
Concrete: 50
|
|
||||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
Explosions: med_explosion_air
|
Explosions: med_explosion_air
|
||||||
ImpactSounds: kaboom25.aud
|
|
||||||
InvalidImpactTypes: Water
|
|
||||||
Warhead@4EffWater: CreateEffect
|
|
||||||
Explosions: med_splash
|
|
||||||
ImpactSounds: splash9.aud
|
|
||||||
ValidImpactTypes: Water
|
|
||||||
|
|
||||||
MammothTusk:
|
MammothTusk:
|
||||||
|
Inherits: ^AntiGroundMissile
|
||||||
ReloadDelay: 60
|
ReloadDelay: 60
|
||||||
Range: 8c0
|
Range: 8c0
|
||||||
Report: missile6.aud
|
|
||||||
Burst: 2
|
Burst: 2
|
||||||
ValidTargets: Air, Infantry
|
ValidTargets: Air, Infantry
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
Speed: 341
|
Speed: 341
|
||||||
Arm: 2
|
|
||||||
Blockable: false
|
|
||||||
ContrailLength: 10
|
|
||||||
Inaccuracy: 128
|
|
||||||
Image: DRAGON
|
|
||||||
HorizontalRateOfTurn: 15
|
HorizontalRateOfTurn: 15
|
||||||
RangeLimit: 9c614
|
RangeLimit: 9c614
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
@@ -170,196 +118,104 @@ MammothTusk:
|
|||||||
ValidTargets: Air, Infantry
|
ValidTargets: Air, Infantry
|
||||||
Versus:
|
Versus:
|
||||||
None: 100
|
None: 100
|
||||||
Wood: 75
|
|
||||||
Light: 60
|
Light: 60
|
||||||
Heavy: 25
|
Heavy: 25
|
||||||
|
Concrete: 50
|
||||||
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
|
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
|
||||||
Warhead@2Smu: LeaveSmudge
|
|
||||||
SmudgeType: Crater
|
|
||||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
Explosions: med_explosion
|
|
||||||
ImpactSounds: kaboom12.aud
|
ImpactSounds: kaboom12.aud
|
||||||
InvalidImpactTypes: Water, Air, AirHit
|
InvalidImpactTypes: Water, Air, AirHit
|
||||||
Warhead@4EffWater: CreateEffect
|
|
||||||
Explosions: small_splash
|
|
||||||
ImpactSounds: splash9.aud
|
|
||||||
ValidImpactTypes: Water
|
|
||||||
Warhead@5EffAir: CreateEffect
|
Warhead@5EffAir: CreateEffect
|
||||||
Explosions: med_explosion_air
|
Explosions: med_explosion_air
|
||||||
ImpactSounds: kaboom25.aud
|
ImpactSounds: kaboom25.aud
|
||||||
ValidImpactTypes: Air, AirHit
|
ValidImpactTypes: Air, AirHit
|
||||||
|
|
||||||
Nike:
|
Nike:
|
||||||
|
Inherits: ^AntiAirMissile
|
||||||
ReloadDelay: 15
|
ReloadDelay: 15
|
||||||
Range: 7c512
|
Range: 7c512
|
||||||
Report: missile1.aud
|
Report: missile1.aud
|
||||||
ValidTargets: Air
|
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
Arm: 3
|
Arm: 3
|
||||||
Blockable: false
|
Inaccuracy: 0
|
||||||
ContrailLength: 10
|
|
||||||
Image: MISSILE
|
Image: MISSILE
|
||||||
HorizontalRateOfTurn: 25
|
HorizontalRateOfTurn: 25
|
||||||
RangeLimit: 9c0
|
RangeLimit: 9c0
|
||||||
Speed: 341
|
Speed: 341
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 128
|
|
||||||
Damage: 50
|
Damage: 50
|
||||||
ValidTargets: Air
|
ValidTargets: Air
|
||||||
Versus:
|
Versus:
|
||||||
None: 90
|
None: 90
|
||||||
Light: 90
|
Light: 90
|
||||||
Heavy: 50
|
Heavy: 50
|
||||||
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
|
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
Explosions: med_explosion_air
|
Explosions: med_explosion_air
|
||||||
ImpactSounds: kaboom25.aud
|
ImpactSounds: kaboom25.aud
|
||||||
|
|
||||||
RedEye:
|
RedEye:
|
||||||
|
Inherits: Nike
|
||||||
ReloadDelay: 50
|
ReloadDelay: 50
|
||||||
Range: 7c512
|
|
||||||
MinRange: 0c512
|
|
||||||
Report: missile1.aud
|
|
||||||
ValidTargets: Air
|
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
Arm: 3
|
Inaccuracy: 0
|
||||||
Blockable: false
|
|
||||||
ContrailLength: 10
|
|
||||||
Image: MISSILE
|
|
||||||
HorizontalRateOfTurn: 20
|
HorizontalRateOfTurn: 20
|
||||||
RangeLimit: 9c0
|
|
||||||
Speed: 298
|
Speed: 298
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 128
|
|
||||||
Damage: 40
|
Damage: 40
|
||||||
ValidTargets: Air
|
ValidTargets: Air
|
||||||
Versus:
|
Versus:
|
||||||
None: 90
|
|
||||||
Wood: 75
|
Wood: 75
|
||||||
Light: 60
|
Light: 60
|
||||||
Heavy: 25
|
Heavy: 25
|
||||||
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
|
|
||||||
Warhead@3Eff: CreateEffect
|
|
||||||
Explosions: med_explosion_air
|
|
||||||
ImpactSounds: kaboom25.aud
|
|
||||||
|
|
||||||
Stinger:
|
Stinger:
|
||||||
|
Inherits: ^AntiGroundMissile
|
||||||
ReloadDelay: 60
|
ReloadDelay: 60
|
||||||
Range: 9c0
|
Range: 9c0
|
||||||
Report: missile6.aud
|
|
||||||
Burst: 2
|
Burst: 2
|
||||||
BurstDelay: 0
|
BurstDelay: 0
|
||||||
ValidTargets: Ground, Water
|
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
Arm: 3
|
Arm: 3
|
||||||
Blockable: false
|
Inaccuracy: 0
|
||||||
ContrailLength: 10
|
|
||||||
Image: DRAGON
|
|
||||||
HorizontalRateOfTurn: 20
|
HorizontalRateOfTurn: 20
|
||||||
RangeLimit: 10c819
|
RangeLimit: 10c819
|
||||||
Speed: 170
|
Speed: 170
|
||||||
CloseEnough: 149
|
CloseEnough: 149
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 128
|
|
||||||
Damage: 30
|
Damage: 30
|
||||||
ValidTargets: Air, Ground, Water
|
|
||||||
Versus:
|
Versus:
|
||||||
None: 30
|
None: 30
|
||||||
Wood: 75
|
|
||||||
Light: 75
|
Light: 75
|
||||||
Concrete: 50
|
Concrete: 50
|
||||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
|
||||||
Warhead@2Smu: LeaveSmudge
|
|
||||||
SmudgeType: Crater
|
|
||||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
Explosions: med_explosion
|
|
||||||
ImpactSounds: kaboom25.aud
|
|
||||||
InvalidImpactTypes: Water, Air, AirHit
|
InvalidImpactTypes: Water, Air, AirHit
|
||||||
Warhead@5EffAir: CreateEffect
|
Warhead@5EffAir: CreateEffect
|
||||||
Explosions: med_explosion_air
|
Explosions: med_explosion_air
|
||||||
ImpactSounds: kaboom25.aud
|
ImpactSounds: kaboom25.aud
|
||||||
ValidImpactTypes: Air, AirHit
|
ValidImpactTypes: Air, AirHit
|
||||||
Warhead@4EffWater: CreateEffect
|
|
||||||
Explosions: med_splash
|
|
||||||
ImpactSounds: splash9.aud
|
|
||||||
ValidImpactTypes: Water
|
|
||||||
|
|
||||||
StingerAA:
|
StingerAA:
|
||||||
ReloadDelay: 60
|
Inherits: Stinger
|
||||||
Range: 9c0
|
|
||||||
Report: missile6.aud
|
|
||||||
Burst: 2
|
|
||||||
BurstDelay: 0
|
|
||||||
ValidTargets: Air
|
ValidTargets: Air
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
Arm: 3
|
|
||||||
Blockable: false
|
|
||||||
ContrailLength: 10
|
|
||||||
Image: DRAGON
|
|
||||||
HorizontalRateOfTurn: 20
|
|
||||||
RangeLimit: 10c819
|
|
||||||
Speed: 255
|
Speed: 255
|
||||||
Warhead@1Dam: SpreadDamage
|
CloseEnough: 298
|
||||||
Spread: 128
|
|
||||||
Damage: 30
|
|
||||||
ValidTargets: Air, Ground, Water
|
|
||||||
Versus:
|
|
||||||
None: 30
|
|
||||||
Wood: 75
|
|
||||||
Light: 75
|
|
||||||
Concrete: 50
|
|
||||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
|
||||||
Warhead@3Eff: CreateEffect
|
|
||||||
Explosions: med_explosion
|
|
||||||
ImpactSounds: kaboom25.aud
|
|
||||||
InvalidImpactTypes: Water, Air, AirHit
|
|
||||||
Warhead@5EffAir: CreateEffect
|
|
||||||
Explosions: med_explosion_air
|
|
||||||
ImpactSounds: kaboom25.aud
|
|
||||||
ValidImpactTypes: Air, AirHit
|
|
||||||
Warhead@4EffWater: CreateEffect
|
|
||||||
Explosions: med_splash
|
|
||||||
ImpactSounds: splash9.aud
|
|
||||||
ValidImpactTypes: Water
|
|
||||||
|
|
||||||
APTusk:
|
APTusk:
|
||||||
|
Inherits: ^AntiGroundMissile
|
||||||
ReloadDelay: 60
|
ReloadDelay: 60
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
Report: missile6.aud
|
|
||||||
ValidTargets: Ground, Water
|
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
Speed: 298
|
Speed: 298
|
||||||
Arm: 2
|
|
||||||
Blockable: false
|
|
||||||
TrailImage: smokey
|
TrailImage: smokey
|
||||||
ContrailLength: 10
|
|
||||||
Inaccuracy: 128
|
|
||||||
Image: DRAGON
|
|
||||||
HorizontalRateOfTurn: 10
|
HorizontalRateOfTurn: 10
|
||||||
RangeLimit: 7c204
|
RangeLimit: 7c204
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 128
|
|
||||||
Damage: 30
|
Damage: 30
|
||||||
ValidTargets: Ground, Water
|
|
||||||
Versus:
|
Versus:
|
||||||
None: 25
|
None: 25
|
||||||
Wood: 75
|
|
||||||
Light: 75
|
Light: 75
|
||||||
Concrete: 50
|
Concrete: 50
|
||||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
|
||||||
Warhead@2Smu: LeaveSmudge
|
|
||||||
SmudgeType: Crater
|
|
||||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
|
||||||
Warhead@3Eff: CreateEffect
|
|
||||||
Explosions: med_explosion
|
|
||||||
ImpactSounds: kaboom25.aud
|
|
||||||
InvalidImpactTypes: Water
|
|
||||||
Warhead@4EffWater: CreateEffect
|
|
||||||
Explosions: med_splash
|
|
||||||
ImpactSounds: splash9.aud
|
|
||||||
ValidImpactTypes: Water
|
|
||||||
|
|
||||||
TorpTube:
|
TorpTube:
|
||||||
ReloadDelay: 100
|
ReloadDelay: 100
|
||||||
@@ -385,6 +241,7 @@ TorpTube:
|
|||||||
None: 30
|
None: 30
|
||||||
Wood: 75
|
Wood: 75
|
||||||
Light: 75
|
Light: 75
|
||||||
|
Heavy: 100
|
||||||
Concrete: 500
|
Concrete: 500
|
||||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -400,16 +257,17 @@ TorpTube:
|
|||||||
ImpactSounds: splash9.aud
|
ImpactSounds: splash9.aud
|
||||||
ValidImpactTypes: Water
|
ValidImpactTypes: Water
|
||||||
|
|
||||||
SubMissile:
|
^SubMissileDefault:
|
||||||
|
Inherits: ^AntiGroundMissile
|
||||||
ReloadDelay: 300
|
ReloadDelay: 300
|
||||||
Range: 16c0
|
Range: 8c0
|
||||||
Burst: 2
|
Burst: 2
|
||||||
Report: missile6.aud
|
Projectile: Missile
|
||||||
Projectile: Bullet
|
Speed: 234
|
||||||
Speed: 162
|
Inaccuracy: 0c614
|
||||||
Blockable: false
|
HorizontalRateOfTurn: 15
|
||||||
|
RangeLimit: 9c0
|
||||||
LaunchAngle: 120
|
LaunchAngle: 120
|
||||||
Inaccuracy: 2c938
|
|
||||||
Image: MISSILE
|
Image: MISSILE
|
||||||
TrailImage: smokey
|
TrailImage: smokey
|
||||||
ContrailLength: 30
|
ContrailLength: 30
|
||||||
@@ -419,12 +277,11 @@ SubMissile:
|
|||||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||||
Versus:
|
Versus:
|
||||||
None: 40
|
None: 40
|
||||||
|
Wood: 100
|
||||||
Light: 30
|
Light: 30
|
||||||
Heavy: 30
|
Heavy: 30
|
||||||
|
Concrete: 100
|
||||||
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
|
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
|
||||||
Warhead@2Smu: LeaveSmudge
|
|
||||||
SmudgeType: Crater
|
|
||||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
Explosions: artillery_explosion
|
Explosions: artillery_explosion
|
||||||
ImpactSounds: kaboom15.aud
|
ImpactSounds: kaboom15.aud
|
||||||
@@ -434,24 +291,32 @@ SubMissile:
|
|||||||
ImpactSounds: splash9.aud
|
ImpactSounds: splash9.aud
|
||||||
ValidImpactTypes: Water
|
ValidImpactTypes: Water
|
||||||
|
|
||||||
|
SubMissile:
|
||||||
|
Inherits: ^SubMissileDefault
|
||||||
|
Range: 16c0
|
||||||
|
-Projectile:
|
||||||
|
Projectile: Bullet
|
||||||
|
Speed: 162
|
||||||
|
Blockable: false
|
||||||
|
LaunchAngle: 120
|
||||||
|
Inaccuracy: 2c938
|
||||||
|
Image: MISSILE
|
||||||
|
TrailImage: smokey
|
||||||
|
ContrailLength: 30
|
||||||
|
|
||||||
SubMissileAA:
|
SubMissileAA:
|
||||||
Inherits: SubMissile
|
Inherits: ^SubMissileDefault
|
||||||
Range: 8c0
|
|
||||||
ValidTargets: Air
|
ValidTargets: Air
|
||||||
Projectile: Missile
|
|
||||||
Speed: 234
|
|
||||||
Inaccuracy: 0c614
|
|
||||||
HorizontalRateOfTurn: 15
|
|
||||||
RangeLimit: 9c0
|
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Damage: 15
|
Damage: 15
|
||||||
ValidTargets: Air, Ground, Water
|
|
||||||
|
|
||||||
SCUD:
|
SCUD:
|
||||||
|
Inherits: ^AntiGroundMissile
|
||||||
ReloadDelay: 240
|
ReloadDelay: 240
|
||||||
Range: 10c0
|
Range: 10c0
|
||||||
MinRange: 3c0
|
MinRange: 3c0
|
||||||
Report: missile1.aud
|
Report: missile1.aud
|
||||||
|
-Projectile:
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 170
|
Speed: 170
|
||||||
Blockable: false
|
Blockable: false
|
||||||
@@ -465,21 +330,15 @@ SCUD:
|
|||||||
Spread: 341
|
Spread: 341
|
||||||
Damage: 45
|
Damage: 45
|
||||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||||
ValidTargets: Ground, Trees
|
ValidTargets: Ground, Water, Trees
|
||||||
Versus:
|
Versus:
|
||||||
None: 90
|
None: 90
|
||||||
Wood: 75
|
|
||||||
Light: 70
|
Light: 70
|
||||||
Heavy: 40
|
Heavy: 40
|
||||||
|
Concrete: 100
|
||||||
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath, Incendiary
|
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath, Incendiary
|
||||||
Warhead@2Smu: LeaveSmudge
|
|
||||||
SmudgeType: Crater
|
|
||||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
Explosions: napalm
|
Explosions: napalm
|
||||||
ImpactSounds: firebl3.aud
|
ImpactSounds: firebl3.aud
|
||||||
InvalidImpactTypes: Water
|
|
||||||
Warhead@4EffWater: CreateEffect
|
Warhead@4EffWater: CreateEffect
|
||||||
Explosions: large_splash
|
Explosions: large_splash
|
||||||
ImpactSounds: splash9.aud
|
|
||||||
ValidImpactTypes: Water
|
|
||||||
|
|||||||
@@ -1,13 +1,7 @@
|
|||||||
FireballLauncher:
|
^FireWeapon:
|
||||||
ValidTargets: Ground, Water, Trees
|
ValidTargets: Ground, Water, Trees
|
||||||
ReloadDelay: 65
|
ReloadDelay: 65
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
Burst: 2
|
|
||||||
BurstDelay: 20
|
|
||||||
Projectile: Bullet
|
|
||||||
Speed: 204
|
|
||||||
TrailImage: fb2
|
|
||||||
Image: FB1
|
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 213
|
Spread: 213
|
||||||
Damage: 150
|
Damage: 150
|
||||||
@@ -26,10 +20,18 @@ FireballLauncher:
|
|||||||
Explosions: napalm
|
Explosions: napalm
|
||||||
ImpactSounds: firebl3.aud
|
ImpactSounds: firebl3.aud
|
||||||
|
|
||||||
|
FireballLauncher:
|
||||||
|
Inherits: ^FireWeapon
|
||||||
|
Burst: 2
|
||||||
|
BurstDelay: 20
|
||||||
|
Projectile: Bullet
|
||||||
|
Speed: 204
|
||||||
|
TrailImage: fb2
|
||||||
|
Image: FB1
|
||||||
|
|
||||||
Flamer:
|
Flamer:
|
||||||
ValidTargets: Ground, Water, Trees
|
Inherits: ^FireWeapon
|
||||||
ReloadDelay: 50
|
ReloadDelay: 50
|
||||||
Range: 5c0
|
|
||||||
Burst: 15
|
Burst: 15
|
||||||
BurstDelay: 1
|
BurstDelay: 1
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
@@ -41,23 +43,13 @@ Flamer:
|
|||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 341
|
Spread: 341
|
||||||
Damage: 8
|
Damage: 8
|
||||||
ValidTargets: Ground, Water, Trees
|
|
||||||
Versus:
|
Versus:
|
||||||
None: 90
|
|
||||||
Wood: 100
|
Wood: 100
|
||||||
Light: 60
|
|
||||||
Heavy: 25
|
|
||||||
Concrete: 20
|
|
||||||
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
|
|
||||||
Warhead@2Smu: LeaveSmudge
|
|
||||||
SmudgeType: Scorch
|
|
||||||
InvalidTargets: Structure, Wall
|
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
Explosions: small_napalm
|
Explosions: small_napalm
|
||||||
ImpactSounds: firebl3.aud
|
|
||||||
|
|
||||||
Napalm:
|
Napalm:
|
||||||
ValidTargets: Ground, Water, Trees
|
Inherits: ^FireWeapon
|
||||||
ReloadDelay: 20
|
ReloadDelay: 20
|
||||||
Range: 4c512
|
Range: 4c512
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
@@ -67,21 +59,11 @@ Napalm:
|
|||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 170
|
Spread: 170
|
||||||
Damage: 100
|
Damage: 100
|
||||||
ValidTargets: Ground, Water, Trees
|
|
||||||
Versus:
|
Versus:
|
||||||
None: 90
|
Wood: 100
|
||||||
Light: 60
|
|
||||||
Heavy: 25
|
|
||||||
Concrete: 50
|
Concrete: 50
|
||||||
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
|
|
||||||
Warhead@2Smu: LeaveSmudge
|
|
||||||
SmudgeType: Scorch
|
|
||||||
InvalidTargets: Structure, Wall
|
|
||||||
Warhead@3Eff: CreateEffect
|
|
||||||
Explosions: napalm
|
|
||||||
ImpactSounds: firebl3.aud
|
|
||||||
|
|
||||||
TeslaZap:
|
^TeslaWeapon:
|
||||||
ReloadDelay: 3
|
ReloadDelay: 3
|
||||||
Range: 8c512
|
Range: 8c512
|
||||||
Report: tesla1.aud
|
Report: tesla1.aud
|
||||||
@@ -91,32 +73,25 @@ TeslaZap:
|
|||||||
Damage: 100
|
Damage: 100
|
||||||
Versus:
|
Versus:
|
||||||
None: 1000
|
None: 1000
|
||||||
Wood: 60
|
|
||||||
DamageTypes: Prone50Percent, TriggerProne, ElectricityDeath
|
DamageTypes: Prone50Percent, TriggerProne, ElectricityDeath
|
||||||
|
|
||||||
|
TeslaZap:
|
||||||
|
Inherits: ^TeslaWeapon
|
||||||
|
Warhead@1Dam: SpreadDamage
|
||||||
|
Versus:
|
||||||
|
Wood: 60
|
||||||
|
|
||||||
PortaTesla:
|
PortaTesla:
|
||||||
|
Inherits: ^TeslaWeapon
|
||||||
ReloadDelay: 70
|
ReloadDelay: 70
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
Report: tesla1.aud
|
|
||||||
Projectile: TeslaZap
|
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 42
|
|
||||||
Damage: 45
|
Damage: 45
|
||||||
Versus:
|
|
||||||
None: 1000
|
|
||||||
DamageTypes: Prone50Percent, TriggerProne, ElectricityDeath
|
|
||||||
|
|
||||||
TTankZap:
|
TTankZap:
|
||||||
|
Inherits: ^TeslaWeapon
|
||||||
ReloadDelay: 120
|
ReloadDelay: 120
|
||||||
Range: 7c0
|
Range: 7c0
|
||||||
Report: tesla1.aud
|
|
||||||
Projectile: TeslaZap
|
|
||||||
Warhead@1Dam: SpreadDamage
|
|
||||||
Spread: 42
|
|
||||||
Damage: 100
|
|
||||||
Versus:
|
|
||||||
None: 1000
|
|
||||||
DamageTypes: Prone50Percent, TriggerProne, ElectricityDeath
|
|
||||||
|
|
||||||
DogJaw:
|
DogJaw:
|
||||||
ValidTargets: Infantry
|
ValidTargets: Infantry
|
||||||
@@ -145,18 +120,12 @@ Heal:
|
|||||||
DebugOverlayColor: 00FF00
|
DebugOverlayColor: 00FF00
|
||||||
|
|
||||||
Repair:
|
Repair:
|
||||||
ReloadDelay: 80
|
Inherits: Heal
|
||||||
Range: 4c0
|
|
||||||
Report: fixit1.aud
|
Report: fixit1.aud
|
||||||
ValidTargets: Repair
|
ValidTargets: Repair
|
||||||
Projectile: Bullet
|
|
||||||
Speed: 1c682
|
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
ValidStances: Ally
|
|
||||||
Spread: 213
|
|
||||||
Damage: -20
|
Damage: -20
|
||||||
ValidTargets: Repair
|
ValidTargets: Repair
|
||||||
DebugOverlayColor: 00FF00
|
|
||||||
|
|
||||||
Crush:
|
Crush:
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
@@ -189,20 +158,10 @@ Claw:
|
|||||||
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
|
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
|
||||||
|
|
||||||
Mandible:
|
Mandible:
|
||||||
|
Inherits: Claw
|
||||||
ReloadDelay: 10
|
ReloadDelay: 10
|
||||||
Range: 1c512
|
|
||||||
Projectile: Bullet
|
|
||||||
Speed: 1c682
|
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 213
|
|
||||||
Damage: 60
|
Damage: 60
|
||||||
Versus:
|
|
||||||
None: 90
|
|
||||||
Wood: 10
|
|
||||||
Light: 30
|
|
||||||
Heavy: 10
|
|
||||||
Concrete: 10
|
|
||||||
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
|
|
||||||
|
|
||||||
MADTankThump:
|
MADTankThump:
|
||||||
InvalidTargets: MADTank, Infantry
|
InvalidTargets: MADTank, Infantry
|
||||||
|
|||||||
@@ -1,27 +1,4 @@
|
|||||||
ZSU-23:
|
^AACannon:
|
||||||
Burst: 2
|
|
||||||
BurstDelay: 5
|
|
||||||
ReloadDelay: 0
|
|
||||||
Range: 10c0
|
|
||||||
Report: aacanon3.aud
|
|
||||||
ValidTargets: Air
|
|
||||||
Projectile: Bullet
|
|
||||||
Speed: 3c340
|
|
||||||
Blockable: false
|
|
||||||
Warhead@1Dam: SpreadDamage
|
|
||||||
Spread: 213
|
|
||||||
Damage: 12
|
|
||||||
ValidTargets: Air
|
|
||||||
Versus:
|
|
||||||
None: 30
|
|
||||||
Wood: 75
|
|
||||||
Light: 75
|
|
||||||
Concrete: 50
|
|
||||||
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
|
|
||||||
Warhead@2Eff: CreateEffect
|
|
||||||
Explosions: small_explosion_air
|
|
||||||
|
|
||||||
FLAK-23-AA:
|
|
||||||
ReloadDelay: 10
|
ReloadDelay: 10
|
||||||
Range: 8c0
|
Range: 8c0
|
||||||
Report: aacanon3.aud
|
Report: aacanon3.aud
|
||||||
@@ -32,30 +9,7 @@ FLAK-23-AA:
|
|||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 213
|
Spread: 213
|
||||||
Damage: 20
|
Damage: 20
|
||||||
ValidTargets: Air, Ground, Water
|
ValidTargets: Air
|
||||||
Versus:
|
|
||||||
None: 40
|
|
||||||
Wood: 10
|
|
||||||
Light: 60
|
|
||||||
Heavy: 10
|
|
||||||
Concrete: 20
|
|
||||||
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
|
|
||||||
Warhead@2EffAir: CreateEffect
|
|
||||||
Explosions: small_explosion_air
|
|
||||||
ValidImpactTypes: Air, AirHit
|
|
||||||
|
|
||||||
FLAK-23-AG:
|
|
||||||
ReloadDelay: 10
|
|
||||||
Range: 6c0
|
|
||||||
Report: aacanon3.aud
|
|
||||||
ValidTargets: Ground, Water
|
|
||||||
Projectile: Bullet
|
|
||||||
Speed: 1c682
|
|
||||||
Blockable: false
|
|
||||||
Warhead@1Dam: SpreadDamage
|
|
||||||
Spread: 213
|
|
||||||
Damage: 20
|
|
||||||
ValidTargets: Air, Ground, Water
|
|
||||||
Versus:
|
Versus:
|
||||||
None: 40
|
None: 40
|
||||||
Wood: 10
|
Wood: 10
|
||||||
@@ -65,34 +19,81 @@ FLAK-23-AG:
|
|||||||
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
|
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosions: small_explosion_air
|
Explosions: small_explosion_air
|
||||||
InvalidImpactTypes: Air, AirHit
|
|
||||||
|
ZSU-23:
|
||||||
|
Inherits: ^AACannon
|
||||||
|
Burst: 2
|
||||||
|
BurstDelay: 5
|
||||||
|
ReloadDelay: 0
|
||||||
|
Range: 10c0
|
||||||
|
Projectile: Bullet
|
||||||
|
Speed: 3c340
|
||||||
|
Warhead@1Dam: SpreadDamage
|
||||||
|
Damage: 12
|
||||||
|
Versus:
|
||||||
|
None: 30
|
||||||
|
Wood: 75
|
||||||
|
Light: 75
|
||||||
|
Heavy: 100
|
||||||
|
Concrete: 50
|
||||||
|
|
||||||
|
FLAK-23-AA:
|
||||||
|
Inherits: ^AACannon
|
||||||
|
Warhead@1Dam: SpreadDamage
|
||||||
|
ValidTargets: Air, Ground, Water
|
||||||
|
|
||||||
|
FLAK-23-AG:
|
||||||
|
Inherits: ^AACannon
|
||||||
|
Range: 6c0
|
||||||
|
ValidTargets: Ground, Water
|
||||||
|
Warhead@1Dam: SpreadDamage
|
||||||
|
ValidTargets: Air, Ground, Water
|
||||||
|
Warhead@2Eff: CreateEffect
|
||||||
|
InvalidImpactTypes: Water
|
||||||
Warhead@3EffWater: CreateEffect
|
Warhead@3EffWater: CreateEffect
|
||||||
Explosions: small_splash
|
Explosions: small_splash
|
||||||
ValidImpactTypes: Water
|
ValidImpactTypes: Water
|
||||||
|
|
||||||
Vulcan:
|
^HeavyMG:
|
||||||
ReloadDelay: 30
|
ReloadDelay: 30
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
Report: gun13.aud
|
Report: gun13.aud
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
Speed: 1c682
|
||||||
Warhead@1Dam_1: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Damage: 10
|
Damage: 30
|
||||||
Versus:
|
Versus:
|
||||||
None: 200
|
None: 100
|
||||||
Wood: 50
|
Wood: 50
|
||||||
Light: 60
|
Light: 60
|
||||||
Heavy: 25
|
Heavy: 25
|
||||||
Concrete: 25
|
Concrete: 25
|
||||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
||||||
Warhead@2Eff_1: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosions: piffs
|
Explosions: piffs
|
||||||
InvalidImpactTypes: Water
|
InvalidImpactTypes: Water
|
||||||
Warhead@2Eff_1Water: CreateEffect
|
Warhead@3EffWater: CreateEffect
|
||||||
Explosions: water_piffs
|
Explosions: water_piffs
|
||||||
ValidImpactTypes: Water
|
ValidImpactTypes: Water
|
||||||
Warhead@3Dam_2: SpreadDamage
|
|
||||||
|
^LightMG:
|
||||||
|
Inherits: ^HeavyMG
|
||||||
|
Warhead@1Dam: SpreadDamage
|
||||||
|
Damage: 15
|
||||||
|
Versus:
|
||||||
|
Wood: 10
|
||||||
|
Light: 30
|
||||||
|
Heavy: 10
|
||||||
|
Concrete: 10
|
||||||
|
|
||||||
|
Vulcan:
|
||||||
|
Inherits: ^HeavyMG
|
||||||
|
Warhead@1Dam: SpreadDamage
|
||||||
|
Damage: 10
|
||||||
|
Versus:
|
||||||
|
None: 200
|
||||||
|
Warhead@4Dam_2: SpreadDamage
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Damage: 10
|
Damage: 10
|
||||||
Delay: 2
|
Delay: 2
|
||||||
@@ -189,134 +190,73 @@ Vulcan:
|
|||||||
Delay: 10
|
Delay: 10
|
||||||
|
|
||||||
ChainGun:
|
ChainGun:
|
||||||
|
Inherits: ^HeavyMG
|
||||||
ReloadDelay: 10
|
ReloadDelay: 10
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
MinRange: 0c768
|
MinRange: 0c768
|
||||||
Report: gun13.aud
|
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
|
||||||
Blockable: false
|
Blockable: false
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 128
|
|
||||||
Damage: 30
|
|
||||||
Versus:
|
Versus:
|
||||||
None: 120
|
None: 120
|
||||||
Wood: 50
|
|
||||||
Light: 60
|
|
||||||
Heavy: 25
|
|
||||||
Concrete: 25
|
|
||||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
|
||||||
Warhead@2Eff: CreateEffect
|
|
||||||
Explosions: piffs
|
|
||||||
InvalidImpactTypes: Water
|
|
||||||
Warhead@3EffWater: CreateEffect
|
|
||||||
Explosions: water_piffs
|
|
||||||
ValidImpactTypes: Water
|
|
||||||
|
|
||||||
ChainGun.Yak:
|
ChainGun.Yak:
|
||||||
|
Inherits: ^HeavyMG
|
||||||
ReloadDelay: 3
|
ReloadDelay: 3
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
MinRange: 3c0
|
MinRange: 3c0
|
||||||
Report: gun13.aud
|
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
|
||||||
Blockable: false
|
Blockable: false
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 128
|
|
||||||
Damage: 40
|
Damage: 40
|
||||||
Versus:
|
|
||||||
Wood: 50
|
|
||||||
Light: 60
|
|
||||||
Heavy: 25
|
|
||||||
Concrete: 25
|
|
||||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
|
||||||
Warhead@2Eff: CreateEffect
|
|
||||||
Explosions: piffs
|
|
||||||
InvalidImpactTypes: Water
|
|
||||||
Warhead@3EffWater: CreateEffect
|
|
||||||
Explosions: water_piffs
|
|
||||||
ValidImpactTypes: Water
|
|
||||||
|
|
||||||
Pistol:
|
Pistol:
|
||||||
|
Inherits: ^LightMG
|
||||||
ReloadDelay: 7
|
ReloadDelay: 7
|
||||||
Range: 3c0
|
Range: 3c0
|
||||||
Report: gun27.aud
|
Report: gun27.aud
|
||||||
Projectile: Bullet
|
|
||||||
Speed: 1c682
|
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 128
|
|
||||||
Damage: 1
|
Damage: 1
|
||||||
Versus:
|
|
||||||
Wood: 50
|
|
||||||
Light: 60
|
|
||||||
Heavy: 25
|
|
||||||
Concrete: 25
|
|
||||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosions: piff
|
Explosions: piff
|
||||||
InvalidImpactTypes: Water
|
|
||||||
Warhead@3EffWater: CreateEffect
|
Warhead@3EffWater: CreateEffect
|
||||||
Explosions: water_piff
|
Explosions: water_piff
|
||||||
ValidImpactTypes: Water
|
|
||||||
|
|
||||||
M1Carbine:
|
M1Carbine:
|
||||||
|
Inherits: ^LightMG
|
||||||
ReloadDelay: 20
|
ReloadDelay: 20
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
Report: gun11.aud
|
Report: gun11.aud
|
||||||
Projectile: Bullet
|
|
||||||
Speed: 1c682
|
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 128
|
|
||||||
Damage: 15
|
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 25
|
Wood: 25
|
||||||
Light: 30
|
|
||||||
Heavy: 10
|
|
||||||
Concrete: 10
|
|
||||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
|
||||||
Warhead@2Eff: CreateEffect
|
|
||||||
Explosions: piffs
|
|
||||||
InvalidImpactTypes: Water
|
|
||||||
Warhead@3EffWater: CreateEffect
|
|
||||||
Explosions: water_piffs
|
|
||||||
ValidImpactTypes: Water
|
|
||||||
|
|
||||||
M60mg:
|
M60mg:
|
||||||
|
Inherits: ^LightMG
|
||||||
ReloadDelay: 30
|
ReloadDelay: 30
|
||||||
Range: 4c0
|
Range: 4c0
|
||||||
Report: pillbox1.aud
|
Report: pillbox1.aud
|
||||||
Burst: 5
|
Burst: 5
|
||||||
Projectile: Bullet
|
|
||||||
Speed: 1c682
|
|
||||||
Warhead@1Dam: SpreadDamage
|
|
||||||
Spread: 128
|
|
||||||
Damage: 15
|
|
||||||
Versus:
|
|
||||||
Wood: 10
|
|
||||||
Light: 30
|
|
||||||
Heavy: 10
|
|
||||||
Concrete: 10
|
|
||||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
|
||||||
Warhead@2Eff: CreateEffect
|
|
||||||
Explosions: piffs
|
|
||||||
InvalidImpactTypes: Water
|
|
||||||
Warhead@3EffWater: CreateEffect
|
|
||||||
Explosions: water_piffs
|
|
||||||
ValidImpactTypes: Water
|
|
||||||
|
|
||||||
SilencedPPK:
|
^SnipeWeapon:
|
||||||
ReloadDelay: 80
|
ReloadDelay: 80
|
||||||
Range: 2c512
|
Range: 2c512
|
||||||
Report: silppk.aud
|
Report: gun5.aud
|
||||||
ValidTargets: Ground, Infantry
|
ValidTargets: Ground, Infantry
|
||||||
InvalidTargets: Vehicle, Tank, Water, Structure, Wall, Husk
|
InvalidTargets: Vehicle, Tank, Water, Structure, Wall, Husk
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
Speed: 1c682
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 128
|
Spread: 42
|
||||||
Damage: 150
|
Damage: 150
|
||||||
ValidTargets: Infantry
|
ValidTargets: Barrel, Infantry
|
||||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
||||||
|
|
||||||
|
SilencedPPK:
|
||||||
|
Inherits: ^SnipeWeapon
|
||||||
|
Report: silppk.aud
|
||||||
|
Warhead@1Dam: SpreadDamage
|
||||||
|
Spread: 128
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosions: piffs
|
Explosions: piffs
|
||||||
InvalidImpactTypes: Water
|
InvalidImpactTypes: Water
|
||||||
@@ -325,18 +265,11 @@ SilencedPPK:
|
|||||||
ValidImpactTypes: Water
|
ValidImpactTypes: Water
|
||||||
|
|
||||||
Colt45:
|
Colt45:
|
||||||
|
Inherits: ^SnipeWeapon
|
||||||
ReloadDelay: 5
|
ReloadDelay: 5
|
||||||
Range: 7c0
|
Range: 7c0
|
||||||
Report: gun5.aud
|
|
||||||
ValidTargets: Ground, Infantry
|
|
||||||
InvalidTargets: Vehicle, Tank, Water, Structure, Wall, Husk
|
|
||||||
Projectile: Bullet
|
|
||||||
Speed: 1c682
|
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 42
|
|
||||||
Damage: 50
|
Damage: 50
|
||||||
ValidTargets: Barrel, Infantry
|
|
||||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosions: piff
|
Explosions: piff
|
||||||
InvalidImpactTypes: Water
|
InvalidImpactTypes: Water
|
||||||
@@ -345,15 +278,8 @@ Colt45:
|
|||||||
ValidImpactTypes: Water
|
ValidImpactTypes: Water
|
||||||
|
|
||||||
Sniper:
|
Sniper:
|
||||||
Report: gun5.aud
|
Inherits: ^SnipeWeapon
|
||||||
ReloadDelay: 70
|
ReloadDelay: 70
|
||||||
Range: 10c0
|
Range: 10c0
|
||||||
ValidTargets: Ground, Infantry
|
|
||||||
InvalidTargets: Vehicle, Tank, Water, Structure, Wall, Husk
|
|
||||||
Projectile: Bullet
|
|
||||||
Speed: 1c682
|
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 42
|
|
||||||
Damage: 140
|
Damage: 140
|
||||||
ValidTargets: Infantry
|
|
||||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
|
||||||
|
|||||||
Reference in New Issue
Block a user