fix artillery explode

For some reason artillery wasn't exploding. I had set it at 75% odds last time I edited it. Just making it explode again.
It really needs to explode. It only costs $600 and is pretty powerful. This is its drawback, to make it vulnerable if player bunches them up.
This commit is contained in:
psydev
2013-04-15 00:31:59 -07:00
parent ff282eafa2
commit ad9aef635b

View File

@@ -153,7 +153,7 @@ ARTY:
RenderUnit:
Explodes:
Weapon: UnitExplode
Chance: 75
EmptyWeapon: UnitExplode
AutoTarget:
InitialStance: Defend
DebugRetiliateAgainstAggressor: