fix artillery explode
For some reason artillery wasn't exploding. I had set it at 75% odds last time I edited it. Just making it explode again. It really needs to explode. It only costs $600 and is pretty powerful. This is its drawback, to make it vulnerable if player bunches them up.
This commit is contained in:
@@ -153,7 +153,7 @@ ARTY:
|
|||||||
RenderUnit:
|
RenderUnit:
|
||||||
Explodes:
|
Explodes:
|
||||||
Weapon: UnitExplode
|
Weapon: UnitExplode
|
||||||
Chance: 75
|
EmptyWeapon: UnitExplode
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
InitialStance: Defend
|
InitialStance: Defend
|
||||||
DebugRetiliateAgainstAggressor:
|
DebugRetiliateAgainstAggressor:
|
||||||
|
|||||||
Reference in New Issue
Block a user