Chat-text displayed when the game is paused and unpaused.
: The game is (un-)paused by <PLAYERNAME>
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@@ -96,8 +96,21 @@ namespace OpenRA.Network
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}
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case "PauseGame":
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{
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orderManager.GamePaused = !orderManager.GamePaused;
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{
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if(clientId != null)
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{
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var client = orderManager.LobbyInfo.ClientWithIndex(clientId);
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orderManager.GamePaused = !orderManager.GamePaused;
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if(orderManager.GamePaused)
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{
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Game.AddChatLine(Color.White, "", "The game is paused by "+client.Name);
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}
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else
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{
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Game.AddChatLine(Color.White, "", "The game is un-paused by "+client.Name);
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}
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}
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break;
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}
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