rename IIssueOrder2 -> IIssueOrder

This commit is contained in:
Bob
2010-10-03 07:08:02 +13:00
committed by Paul Chote
parent d3244184c1
commit aebef4f1c8
21 changed files with 23 additions and 23 deletions

View File

@@ -103,7 +103,7 @@ namespace OpenRA.Orders
if( mi.Button == MouseButton.Right )
{
var uim = self.World.WorldActor.Trait<UnitInfluence>();
foreach( var o in self.TraitsImplementing<IIssueOrder2>()
foreach( var o in self.TraitsImplementing<IIssueOrder>()
.SelectMany( trait => trait.Orders
.Select( x => new { Trait = trait, Order = x } ) )
.OrderByDescending( x => x.Order.OrderPriority ) )
@@ -135,11 +135,11 @@ namespace OpenRA.Orders
{
public readonly Actor self;
public readonly IOrderTargeter iot;
public readonly IIssueOrder2 trait;
public readonly IIssueOrder trait;
public readonly string cursor;
public readonly Target target;
public UnitOrderResult( Actor self, IOrderTargeter iot, IIssueOrder2 trait, string cursor, Target target )
public UnitOrderResult( Actor self, IOrderTargeter iot, IIssueOrder trait, string cursor, Target target )
{
this.self = self;
this.iot = iot;

View File

@@ -54,7 +54,7 @@ namespace OpenRA.Traits
}
}
public class Mobile : IIssueOrder2, IResolveOrder, IOrderVoice, IOccupySpace, IMove, IFacing, INudge
public class Mobile : IIssueOrder, IResolveOrder, IOrderVoice, IOccupySpace, IMove, IFacing, INudge
{
public readonly Actor self;
public readonly MobileInfo Info;

View File

@@ -33,7 +33,7 @@ namespace OpenRA.Traits
public interface ITick { void Tick(Actor self); }
public interface IRender { IEnumerable<Renderable> Render(Actor self); }
public interface IIssueOrder2
public interface IIssueOrder
{
IEnumerable<IOrderTargeter> Orders { get; }
Order IssueOrder( Actor self, IOrderTargeter order, Target target );

View File

@@ -39,7 +39,7 @@ namespace OpenRA.Mods.RA
public virtual object Create(ActorInitializer init) { return new AttackBase(init.self); }
}
public class AttackBase : IIssueOrder2, IResolveOrder, ITick, IExplodeModifier, IOrderVoice
public class AttackBase : IIssueOrder, IResolveOrder, ITick, IExplodeModifier, IOrderVoice
{
public bool IsAttacking { get; internal set; }
public Target target;

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@@ -24,7 +24,7 @@ namespace OpenRA.Mods.RA
public readonly float C4Delay = 0;
}
class C4Demolition : IIssueOrder2, IResolveOrder, IOrderVoice
class C4Demolition : IIssueOrder, IResolveOrder, IOrderVoice
{
public IEnumerable<IOrderTargeter> Orders
{

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@@ -25,7 +25,7 @@ namespace OpenRA.Mods.RA
public object Create( ActorInitializer init ) { return new Cargo( init.self ); }
}
public class Cargo : IPips, IIssueOrder2, IResolveOrder, IOrderVoice, INotifyDamage
public class Cargo : IPips, IIssueOrder, IResolveOrder, IOrderVoice, INotifyDamage
{
readonly Actor self;
List<Actor> cargo = new List<Actor>();

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@@ -21,7 +21,7 @@ namespace OpenRA.Mods.RA
public readonly int ChargeTime = 120; // Seconds
}
class ChronoshiftDeploy : IIssueOrder2, IResolveOrder, ITick, IPips, IOrderVoice
class ChronoshiftDeploy : IIssueOrder, IResolveOrder, ITick, IPips, IOrderVoice
{
// Recharge logic
[Sync]

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@@ -19,7 +19,7 @@ using System.Collections.Generic;
namespace OpenRA.Mods.RA
{
class EngineerCaptureInfo : TraitInfo<EngineerCapture> {}
class EngineerCapture : IIssueOrder2, IResolveOrder, IOrderVoice
class EngineerCapture : IIssueOrder, IResolveOrder, IOrderVoice
{
public IEnumerable<IOrderTargeter> Orders
{

View File

@@ -20,7 +20,7 @@ namespace OpenRA.Mods.RA
{
class EngineerRepairInfo : TraitInfo<EngineerRepair> {}
class EngineerRepair : IIssueOrder2, IResolveOrder, IOrderVoice
class EngineerRepair : IIssueOrder, IResolveOrder, IOrderVoice
{
public IEnumerable<IOrderTargeter> Orders
{

View File

@@ -30,7 +30,7 @@ namespace OpenRA.Mods.RA
public object Create(ActorInitializer init) { return new Harvester(init.self, this); }
}
public class Harvester : IIssueOrder2, IResolveOrder, INotifyDamage, IPips,
public class Harvester : IIssueOrder, IResolveOrder, INotifyDamage, IPips,
IRenderModifier, IExplodeModifier, IOrderVoice,
ISpeedModifier
{

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@@ -30,7 +30,7 @@ namespace OpenRA.Mods.RA
public override object Create( ActorInitializer init ) { return new Helicopter( init, this); }
}
class Helicopter : Aircraft, ITick, IIssueOrder2, IResolveOrder, IOrderVoice
class Helicopter : Aircraft, ITick, IIssueOrder, IResolveOrder, IOrderVoice
{
public IDisposable reservation;
HelicopterInfo Info;

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@@ -26,7 +26,7 @@ namespace OpenRA.Mods.RA
public readonly string[] RearmBuildings = { "fix" };
}
class Minelayer : IIssueOrder2, IResolveOrder, IPostRenderSelection
class Minelayer : IIssueOrder, IResolveOrder, IPostRenderSelection
{
/* [Sync] when sync can cope with arrays! */
public int2[] minefield = null;

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@@ -27,7 +27,7 @@ namespace OpenRA.Mods.RA
public object Create( ActorInitializer init ) { return new Passenger( init.self ); }
}
class Passenger : IIssueOrder2, IResolveOrder, IOrderVoice
class Passenger : IIssueOrder, IResolveOrder, IOrderVoice
{
readonly Actor self;
public Passenger( Actor self ) { this.self = self; }

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@@ -24,7 +24,7 @@ namespace OpenRA.Mods.RA
public override object Create( ActorInitializer init ) { return new Plane( init, this ); }
}
public class Plane : Aircraft, IIssueOrder2, IResolveOrder, IOrderVoice, ITick
public class Plane : Aircraft, IIssueOrder, IResolveOrder, IOrderVoice, ITick
{
public IDisposable reservation;

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@@ -17,7 +17,7 @@ namespace OpenRA.Mods.RA
{
class PrimaryBuildingInfo : TraitInfo<PrimaryBuilding> { }
class PrimaryBuilding : IIssueOrder2, IResolveOrder, ITags
class PrimaryBuilding : IIssueOrder, IResolveOrder, ITags
{
bool isPrimary = false;
public bool IsPrimary { get { return isPrimary; } }

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@@ -22,7 +22,7 @@ namespace OpenRA.Mods.RA
public object Create(ActorInitializer init) { return new RallyPoint(init.self); }
}
public class RallyPoint : IRender, IIssueOrder2, IResolveOrder, ITick
public class RallyPoint : IRender, IIssueOrder, IResolveOrder, ITick
{
[Sync]
public int2 rallyPoint;

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@@ -20,7 +20,7 @@ namespace OpenRA.Mods.RA.Render
public override object Create(ActorInitializer init) { return new RenderSpy(init.self); }
}
class RenderSpy : RenderInfantry, IRenderModifier, IIssueOrder2, IResolveOrder, IOrderVoice
class RenderSpy : RenderInfantry, IRenderModifier, IIssueOrder, IResolveOrder, IOrderVoice
{
Player disguisedAsPlayer;
string disguisedAsSprite;

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@@ -25,7 +25,7 @@ namespace OpenRA.Mods.RA
public virtual object Create(ActorInitializer init) { return new Repairable(init.self); }
}
class Repairable : IIssueOrder2, IResolveOrder, IOrderVoice
class Repairable : IIssueOrder, IResolveOrder, IOrderVoice
{
readonly Actor self;
readonly Health Health;

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@@ -26,7 +26,7 @@ namespace OpenRA.Mods.RA
public object Create( ActorInitializer init ) { return new RepairableNear( init.self ); }
}
class RepairableNear : IIssueOrder2, IResolveOrder
class RepairableNear : IIssueOrder, IResolveOrder
{
readonly Actor self;

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@@ -19,7 +19,7 @@ namespace OpenRA.Mods.RA
{
class SpyInfo : TraitInfo<Spy> { }
class Spy : IIssueOrder2, IResolveOrder
class Spy : IIssueOrder, IResolveOrder
{
public IEnumerable<IOrderTargeter> Orders
{

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@@ -29,7 +29,7 @@ namespace OpenRA.Mods.RA
public virtual object Create(ActorInitializer init) { return new Transforms(init.self, this); }
}
class Transforms : IIssueOrder2, IResolveOrder, IOrderVoice
class Transforms : IIssueOrder, IResolveOrder, IOrderVoice
{
Actor self;
TransformsInfo Info;