Fix some broken logic in AI air targeting code
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@@ -69,7 +69,7 @@ namespace OpenRA.Mods.RA.AI
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var arms = a.TraitsImplementing<Armament>();
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foreach (var arm in arms)
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if (arm.Weapon.ValidTargets.Intersect(targetable.TargetTypes) != null)
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if (arm.Weapon.ValidTargets.Intersect(targetable.TargetTypes).Any())
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return true;
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return false;
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