Merge pull request #12350 from reaperrr/rem-spicebloom-DelAct

Merge SpiceBloom RespawnDelay & GrowthDelay into Lifetime
This commit is contained in:
Paul Chote
2017-02-04 16:22:39 +00:00
committed by GitHub
6 changed files with 102 additions and 52 deletions

View File

@@ -18,13 +18,21 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Remove the actor from the world (and destroy it) instead of killing it.")] [Desc("Remove the actor from the world (and destroy it) instead of killing it.")]
public readonly bool RemoveInstead = false; public readonly bool RemoveInstead = false;
public override object Create(ActorInitializer init) { return new KillsSelf(this); } [Desc("The amount of time (in ticks) before the actor dies. Two values indicate a range between which a random value is chosen.")]
public readonly int[] Delay = { 250 };
public override object Create(ActorInitializer init) { return new KillsSelf(init.Self, this); }
} }
class KillsSelf : ConditionalTrait<KillsSelfInfo>, INotifyAddedToWorld class KillsSelf : ConditionalTrait<KillsSelfInfo>, INotifyAddedToWorld, ITick
{ {
public KillsSelf(KillsSelfInfo info) int lifetime;
: base(info) { }
public KillsSelf(Actor self, KillsSelfInfo info)
: base(info)
{
lifetime = Util.RandomDelay(self.World, info.Delay);
}
public void AddedToWorld(Actor self) public void AddedToWorld(Actor self)
{ {
@@ -37,10 +45,30 @@ namespace OpenRA.Mods.Common.Traits
if (self.IsDead) if (self.IsDead)
return; return;
if (lifetime > 0)
return;
if (Info.RemoveInstead || !self.Info.HasTraitInfo<HealthInfo>()) if (Info.RemoveInstead || !self.Info.HasTraitInfo<HealthInfo>())
self.Dispose(); self.Dispose();
else else
self.Kill(self); self.Kill(self);
} }
void ITick.Tick(Actor self)
{
if (self.IsDead || IsTraitDisabled)
return;
if (!self.World.Map.Contains(self.Location))
return;
if (lifetime-- == 0)
{
if (Info.RemoveInstead || !self.Info.HasTraitInfo<HealthInfo>())
self.Dispose();
else
self.Kill(self);
}
}
} }
} }

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@@ -40,7 +40,7 @@ namespace OpenRA.Mods.Common.Traits.Sound
public AmbientSound(Actor self, AmbientSoundInfo info) public AmbientSound(Actor self, AmbientSoundInfo info)
: base(info) : base(info)
{ {
delay = RandomDelay(self.World, info.Delay); delay = Util.RandomDelay(self.World, info.Delay);
loop = Info.Interval.Length == 0 || (Info.Interval.Length == 1 && Info.Interval[0] == 0); loop = Info.Interval.Length == 0 || (Info.Interval.Length == 1 && Info.Interval[0] == 0);
} }
@@ -63,7 +63,7 @@ namespace OpenRA.Mods.Common.Traits.Sound
{ {
StartSound(self); StartSound(self);
if (!loop) if (!loop)
delay = RandomDelay(self.World, Info.Interval); delay = Util.RandomDelay(self.World, Info.Interval);
} }
} }
@@ -89,18 +89,7 @@ namespace OpenRA.Mods.Common.Traits.Sound
currentSound = null; currentSound = null;
} }
static int RandomDelay(World world, int[] range) protected override void TraitEnabled(Actor self) { delay = Util.RandomDelay(self.World, Info.Delay); }
{
if (range.Length == 0)
return 0;
if (range.Length == 1)
return range[0];
return world.SharedRandom.Next(range[0], range[1]);
}
protected override void TraitEnabled(Actor self) { delay = RandomDelay(self.World, Info.Delay); }
protected override void TraitDisabled(Actor self) { StopSound(); } protected override void TraitDisabled(Actor self) { StopSound(); }
void INotifyRemovedFromWorld.RemovedFromWorld(Actor self) { StopSound(); } void INotifyRemovedFromWorld.RemovedFromWorld(Actor self) { StopSound(); }

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@@ -164,5 +164,16 @@ namespace OpenRA.Mods.Common
yield return p; yield return p;
} }
} }
public static int RandomDelay(World world, int[] range)
{
if (range.Length == 0)
return 0;
if (range.Length == 1)
return range[0];
return world.SharedRandom.Next(range[0], range[1]);
}
} }
} }

View File

@@ -781,6 +781,26 @@ namespace OpenRA.Mods.Common.UtilityCommands
if (node.Key.StartsWith("UpgradeOverlay", StringComparison.Ordinal)) if (node.Key.StartsWith("UpgradeOverlay", StringComparison.Ordinal))
RenameNodeKey(node, "WithColoredOverlay" + node.Key.Substring(14)); RenameNodeKey(node, "WithColoredOverlay" + node.Key.Substring(14));
// Remove SpiceBloom.RespawnDelay to get rid of DelayedAction, and rename GrowthDelay to Lifetime
if (engineVersion < 20170203)
{
var spiceBloom = node.Value.Nodes.FirstOrDefault(n => n.Key == "SpiceBloom");
if (spiceBloom != null)
{
var respawnDelay = spiceBloom.Value.Nodes.FirstOrDefault(n => n.Key == "RespawnDelay");
if (respawnDelay != null)
{
spiceBloom.Value.Nodes.Remove(respawnDelay);
Console.WriteLine("RespawnDelay has been removed from SpiceBloom for technical reasons.");
Console.WriteLine("Increase self-kill delay of the spice bloom spawnpoint actor instead.");
}
var growthDelay = spiceBloom.Value.Nodes.FirstOrDefault(n => n.Key == "GrowthDelay");
if (growthDelay != null)
growthDelay.Key = "Lifetime";
}
}
UpgradeActorRules(modData, engineVersion, ref node.Value.Nodes, node, depth + 1); UpgradeActorRules(modData, engineVersion, ref node.Value.Nodes, node, depth + 1);
} }

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@@ -32,11 +32,8 @@ namespace OpenRA.Mods.D2k.Traits
[SequenceReference] [SequenceReference]
public readonly string[] GrowthSequences = { "grow1", "grow2", "grow3" }; public readonly string[] GrowthSequences = { "grow1", "grow2", "grow3" };
[Desc("The range of time (in ticks) that the spicebloom will take to respawn.")] [Desc("The range of time (in ticks) that the spicebloom will take to grow until it blows up.")]
public readonly int[] RespawnDelay = { 1500, 2500 }; public readonly int[] Lifetime = { 1000, 3000 };
[Desc("The range of time (in ticks) that the spicebloom will take to grow.")]
public readonly int[] GrowthDelay = { 1000, 3000 };
public readonly string ResourceType = "Spice"; public readonly string ResourceType = "Spice";
@@ -72,7 +69,6 @@ namespace OpenRA.Mods.D2k.Traits
readonly ResourceLayer resLayer; readonly ResourceLayer resLayer;
readonly AnimationWithOffset anim; readonly AnimationWithOffset anim;
readonly int respawnTicks;
readonly int growTicks; readonly int growTicks;
int ticks; int ticks;
@@ -88,12 +84,11 @@ namespace OpenRA.Mods.D2k.Traits
anim = new AnimationWithOffset(new Animation(init.Self.World, render.GetImage(self)), null, () => self.IsDead); anim = new AnimationWithOffset(new Animation(init.Self.World, render.GetImage(self)), null, () => self.IsDead);
render.Add(anim); render.Add(anim);
respawnTicks = self.World.SharedRandom.Next(info.RespawnDelay[0], info.RespawnDelay[1]); growTicks = self.World.SharedRandom.Next(info.Lifetime[0], info.Lifetime[1]);
growTicks = self.World.SharedRandom.Next(info.GrowthDelay[0], info.GrowthDelay[1]);
anim.Animation.Play(info.GrowthSequences[0]); anim.Animation.Play(info.GrowthSequences[0]);
} }
public void Tick(Actor self) void ITick.Tick(Actor self)
{ {
if (!self.World.Map.Contains(self.Location)) if (!self.World.Map.Contains(self.Location))
return; return;
@@ -158,24 +153,22 @@ namespace OpenRA.Mods.D2k.Traits
} }
} }
public void Killed(Actor self, AttackInfo e) void INotifyKilled.Killed(Actor self, AttackInfo e)
{ {
if (!string.IsNullOrEmpty(info.Weapon)) if (!string.IsNullOrEmpty(info.Weapon))
SeedResources(self); SeedResources(self);
self.World.AddFrameEndTask(t => t.Add(new DelayedAction(respawnTicks, () => var td = new TypeDictionary
{ {
var td = new TypeDictionary new ParentActorInit(self),
{ new LocationInit(self.Location),
new ParentActorInit(self), new CenterPositionInit(self.CenterPosition),
new LocationInit(self.Location), new OwnerInit(self.Owner),
new CenterPositionInit(self.CenterPosition), new FactionInit(self.Owner.Faction.InternalName),
new OwnerInit(self.Owner), new SkipMakeAnimsInit()
new FactionInit(self.Owner.Faction.InternalName), };
new SkipMakeAnimsInit()
}; self.World.AddFrameEndTask(w => w.CreateActor(info.SpawnActor, td));
self.World.CreateActor(info.SpawnActor, td);
})));
} }
} }
} }

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@@ -1,22 +1,30 @@
spicebloom.spawnpoint: spicebloom.spawnpoint:
HiddenUnderShroud: EditorOnlyTooltip:
Type: CenterPosition Name: Spice Bloom spawnpoint
AlwaysVisible:
RenderSpritesEditorOnly:
Image: spicebloom
Palette: effect50alpha
WithSpriteBody:
Sequence: grow3
BodyOrientation: BodyOrientation:
QuantizedFacings: 1 QuantizedFacings: 1
RenderSprites: ConditionManager:
Image: spicebloom GrantConditionOnTerrain:
SpiceBloom: Condition: clearsand
GrowthTerrainTypes: SpiceSand TerrainTypes: SpiceSand
SpawnActor: spicebloom KillsSelf:
GrowthSequences: grow0 RequiresCondition: clearsand
GrowthDelay: 250, 750 Delay: 1750, 3250
RespawnDelay: 1, 2 SpawnActorOnDeath:
Actor: spicebloom
Explodes: Explodes:
Weapon: BloomSpawn Weapon: BloomSpawn
EmptyWeapon: BloomSpawn EmptyWeapon: BloomSpawn
Health: Health:
HP: 9999 HP: 9999
Radius: 1 Shape: Circle
Radius: 1
Immobile: Immobile:
OccupiesSpace: false OccupiesSpace: false
@@ -43,7 +51,8 @@ spicebloom:
Immobile: Immobile:
Health: Health:
HP: 1 HP: 1
Radius: 512 Shape: Circle
Radius: 512
Targetable: Targetable:
TargetTypes: Ground TargetTypes: Ground
RequiresForceFire: true RequiresForceFire: true