Added RenameOnDeath update rule
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@@ -190,7 +190,7 @@ MINVV:
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Step: -100
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Delay: 1
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StartIfBelow: 101
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Explodes:
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FireWarheadsOnDeath:
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Weapon: CrateNuke
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EmptyWeapon: CrateNuke
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HitShape:
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