Let's not fail right at the beginning, count units too ;)
This commit is contained in:
@@ -195,7 +195,7 @@ namespace OpenRA.Mods.RA.Missions
|
||||
}
|
||||
}
|
||||
if (!world.Actors.Any(a => a.Owner == greece && a.IsInWorld && !a.IsDead()
|
||||
&& ((a.HasTrait<Building>() && !a.HasTrait<Wall>()) || a.HasTrait<BaseBuilding>())))
|
||||
&& ((a.HasTrait<Building>() && !a.HasTrait<Wall>()) || a.HasTrait<BaseBuilding>() || a.HasTrait<Mobile>())))
|
||||
{
|
||||
objectives[BriefingID].Status = ObjectiveStatus.Failed;
|
||||
OnObjectivesUpdated(true);
|
||||
|
||||
Reference in New Issue
Block a user