Slim down D2k cannon weapons via inheritance

This commit is contained in:
reaperrr
2016-12-28 13:50:59 +01:00
parent 6d56d3485b
commit b1aa1bc2c1

View File

@@ -1,35 +1,4 @@
110mm_Gun: ^Cannon:
ReloadDelay: 35
Range: 5c0
Report: TURRET1.WAV
Projectile: Bullet
Speed: 875
Blockable: false
Shadow: no
Inaccuracy: 380
Image: 120mm
Warhead@1Dam: SpreadDamage
Spread: 256
Falloff: 100, 50, 25, 0
Damage: 290
Versus:
none: 20
wall: 50
building: 50
wood: 60
heavy: 75
invulnerable: 0
cy: 20
harvester: 50
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater
InvalidTargets: Vehicle, Structure
Warhead@3Eff: CreateEffect
Explosions: small_napalm
ImpactSounds: EXPLSML4.WAV
80mm_A:
ReloadDelay: 50 ReloadDelay: 50
Range: 4c0 Range: 4c0
Report: MEDTANK1.WAV Report: MEDTANK1.WAV
@@ -57,41 +26,57 @@
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosions: small_napalm Explosions: small_napalm
110mm_Gun:
Inherits: ^Cannon
ReloadDelay: 35
Range: 5c0
Report: TURRET1.WAV
Projectile: Bullet
Speed: 875
Blockable: false
Warhead@1Dam: SpreadDamage
Damage: 290
Warhead@3Eff: CreateEffect
ImpactSounds: EXPLSML4.WAV
80mm_A:
Inherits: ^Cannon
80mm_H: 80mm_H:
Inherits: 80mm_A Inherits: ^Cannon
ReloadDelay: 55 ReloadDelay: 55
80mm_O: 80mm_O:
Inherits: 80mm_A Inherits: ^Cannon
ReloadDelay: 45 ReloadDelay: 45
DevBullet: DevBullet:
Inherits: ^Cannon
ReloadDelay: 75 ReloadDelay: 75
Range: 4c0
Report: TANKHVY1.WAV Report: TANKHVY1.WAV
Projectile: Bullet Projectile: Bullet
Speed: 281 Speed: 281
Blockable: true Blockable: true
Inaccuracy: 0
Image: doubleblastbullet Image: doubleblastbullet
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 384 Spread: 384
Falloff: 100, 50, 25, 0
Damage: 650 Damage: 650
Versus: Versus:
none: 50 none: 50
wall: 100
building: 75 building: 75
wood: 60 wood: 60
heavy: 100
invulnerable: 0 invulnerable: 0
cy: 40 cy: 40
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath harvester: 100
Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater
InvalidTargets: Vehicle, Structure
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosions: shockwave Explosions: shockwave
ImpactSounds: EXPLMD1.WAV ImpactSounds: EXPLMD1.WAV
155mm: 155mm:
Inherits: ^Cannon
ReloadDelay: 80 ReloadDelay: 80
Range: 5c512 Range: 5c512
Report: MORTAR1.WAV Report: MORTAR1.WAV
@@ -109,6 +94,8 @@ DevBullet:
Damage: 450 Damage: 450
Versus: Versus:
none: 125 none: 125
wall: 100
building: 100
wood: 70 wood: 70
light: 30 light: 30
heavy: 20 heavy: 20
@@ -116,9 +103,6 @@ DevBullet:
cy: 20 cy: 20
harvester: 25 harvester: 25
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater
InvalidTargets: Vehicle, Structure
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosions: med_explosion Explosions: med_explosion
ImpactSounds: EXPLMD2.WAV ImpactSounds: EXPLMD2.WAV