Gun & Guard tower detection range increased +1
The detection range for cloaked units for guard towers and guns is low (3). This is needed so that stealth tanks aren't too good at sneaking by everything.
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@@ -535,7 +535,7 @@ GUN:
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RenderRangeCircle:
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RenderDetectionCircle:
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DetectCloaked:
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Range: 3
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Range: 4
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SAM:
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Inherits: ^Building
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@@ -654,7 +654,7 @@ GTWR:
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DebugNextAutoTargetScanTime:
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-AutoTargetIgnore:
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DetectCloaked:
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Range: 3
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Range: 4
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RenderDetectionCircle:
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RenderRangeCircle:
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WithMuzzleFlash:
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