updated weapons with better values.
This commit is contained in:
@@ -451,111 +451,6 @@ Heal:
|
||||
InfDeath: 1
|
||||
Damage: -50
|
||||
|
||||
Demolish:
|
||||
Warhead:
|
||||
ImpactSound: EXPLLG2
|
||||
Explosion: building
|
||||
|
||||
Crush:
|
||||
Warhead:
|
||||
ImpactSound: CRUSH1
|
||||
Damage: 100
|
||||
|
||||
Atomic:
|
||||
Warhead:
|
||||
Damage: 1000
|
||||
Spread: 60
|
||||
Versus:
|
||||
None: 20%
|
||||
Wood: 100%
|
||||
Light: 25%
|
||||
Heavy: 25%
|
||||
Concrete: 75%
|
||||
Explosion: nuke
|
||||
InfDeath: 5
|
||||
ImpactSound: EXPLLG2
|
||||
|
||||
CrateNuke:
|
||||
Warhead:
|
||||
Damage: 800
|
||||
Spread: 50
|
||||
Versus:
|
||||
None: 20%
|
||||
Wood: 75%
|
||||
Light: 25%
|
||||
Heavy: 25%
|
||||
Concrete: 50%
|
||||
Explosion: nuke
|
||||
InfDeath: 5
|
||||
ImpactSound: EXPLLG2
|
||||
|
||||
CrateExplosion:
|
||||
Warhead:
|
||||
Damage: 400
|
||||
Spread: 10
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 75%
|
||||
Light: 60%
|
||||
Heavy: 25%
|
||||
Explosion: building
|
||||
WaterExplosion: building
|
||||
InfDeath: 4
|
||||
ImpactSound: EXPLSML4
|
||||
|
||||
UnitExplode:
|
||||
Warhead:
|
||||
Damage: 500
|
||||
Spread: 10
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 75%
|
||||
Light: 60%
|
||||
Heavy: 25%
|
||||
Explosion: building
|
||||
WaterExplosion: large_splash
|
||||
InfDeath: 4
|
||||
ImpactSound: EXPLMD1
|
||||
|
||||
UnitExplodeSmall:
|
||||
Warhead:
|
||||
Damage: 60
|
||||
Spread: 10
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 75%
|
||||
Light: 60%
|
||||
Heavy: 25%
|
||||
Explosion: self_destruct
|
||||
InfDeath: 4
|
||||
ImpactSound: EXPLHG1, EXPLLG1, EXPLMD1, EXPLSML4
|
||||
|
||||
UnitExplodeTiny:
|
||||
Warhead:
|
||||
Damage: 30
|
||||
Spread: 7
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 75%
|
||||
Light: 60%
|
||||
Heavy: 25%
|
||||
Explosion: large_explosion
|
||||
InfDeath: 4
|
||||
ImpactSound: EXPLMD2, EXPLSML1, EXPLSML2, EXPLSML3
|
||||
|
||||
UnitExplodeScale:
|
||||
Warhead:
|
||||
Damage: 90
|
||||
Spread: 13
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 75%
|
||||
Light: 60%
|
||||
Heavy: 25%
|
||||
Explosion: building
|
||||
InfDeath: 4
|
||||
ImpactSound: EXPLLG2, EXPLLG3, EXPLLG5
|
||||
|
||||
WormJaw:
|
||||
ROF: 10
|
||||
Range: 3
|
||||
|
||||
Reference in New Issue
Block a user