Added widget showing the army for players in spec

This commit is contained in:
teinarss
2019-06-18 18:44:28 +02:00
committed by abcdefg30
parent 6ab0ace9e1
commit b81ede2d64
14 changed files with 754 additions and 10 deletions

View File

@@ -10,7 +10,11 @@
#endregion #endregion
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using OpenRA;
using OpenRA.Graphics; using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits.Render;
using OpenRA.Primitives;
using OpenRA.Traits; using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits namespace OpenRA.Mods.Common.Traits
@@ -64,8 +68,12 @@ namespace OpenRA.Mods.Common.Traits
bool armyGraphDisabled; bool armyGraphDisabled;
bool incomeGraphDisabled; bool incomeGraphDisabled;
public readonly Cache<string, ArmyUnit> Units;
public PlayerStatistics(Actor self) { } public PlayerStatistics(Actor self)
{
Units = new Cache<string, ArmyUnit>(name => new ArmyUnit(self.World.Map.Rules.Actors[name], self.Owner));
}
void INotifyCreated.Created(Actor self) void INotifyCreated.Created(Actor self)
{ {
@@ -151,28 +159,74 @@ namespace OpenRA.Mods.Common.Traits
} }
} }
public class ArmyUnit
{
public readonly ActorInfo ActorInfo;
public readonly Animation Icon;
public readonly string IconPalette;
public readonly int ProductionQueueOrder;
public readonly int BuildPaletteOrder;
public readonly TooltipInfo TooltipInfo;
public readonly BuildableInfo BuildableInfo;
public int Count { get; set; }
public ArmyUnit(ActorInfo actorInfo, Player owner)
{
ActorInfo = actorInfo;
var queues = owner.World.Map.Rules.Actors.Values
.SelectMany(a => a.TraitInfos<ProductionQueueInfo>());
BuildableInfo = actorInfo.TraitInfoOrDefault<BuildableInfo>();
TooltipInfo = actorInfo.TraitInfos<TooltipInfo>().FirstOrDefault(info => info.EnabledByDefault);
ProductionQueueOrder = queues.Where(q => BuildableInfo.Queue.Contains(q.Type))
.Select(q => q.DisplayOrder)
.MinByOrDefault(o => o);
var rsi = actorInfo.TraitInfoOrDefault<RenderSpritesInfo>();
if (BuildableInfo != null && rsi != null)
{
var image = rsi.GetImage(actorInfo, owner.World.Map.Rules.Sequences, owner.Faction.Name);
Icon = new Animation(owner.World, image);
Icon.Play(BuildableInfo.Icon);
IconPalette = BuildableInfo.IconPalette;
BuildPaletteOrder = BuildableInfo.BuildPaletteOrder;
}
}
}
[Desc("Attach this to a unit to update observer stats.")] [Desc("Attach this to a unit to update observer stats.")]
public class UpdatesPlayerStatisticsInfo : ITraitInfo public class UpdatesPlayerStatisticsInfo : ITraitInfo
{ {
[Desc("Add to army value in statistics")] [Desc("Add to army value in statistics")]
public bool AddToArmyValue = false; public bool AddToArmyValue = false;
[ActorReference]
[Desc("Count this actor as a different type in the spectator army display.")]
public string OverrideActor = null;
public object Create(ActorInitializer init) { return new UpdatesPlayerStatistics(this, init.Self); } public object Create(ActorInitializer init) { return new UpdatesPlayerStatistics(this, init.Self); }
} }
public class UpdatesPlayerStatistics : INotifyKilled, INotifyCreated, INotifyOwnerChanged, INotifyActorDisposing public class UpdatesPlayerStatistics : INotifyKilled, INotifyCreated, INotifyOwnerChanged, INotifyActorDisposing
{ {
UpdatesPlayerStatisticsInfo info; readonly UpdatesPlayerStatisticsInfo info;
readonly string actorName;
readonly int cost = 0;
PlayerStatistics playerStats; PlayerStatistics playerStats;
int cost = 0;
bool includedInArmyValue = false; bool includedInArmyValue = false;
public UpdatesPlayerStatistics(UpdatesPlayerStatisticsInfo info, Actor self) public UpdatesPlayerStatistics(UpdatesPlayerStatisticsInfo info, Actor self)
{ {
this.info = info; this.info = info;
if (self.Info.HasTraitInfo<ValuedInfo>()) var valuedInfo = self.Info.TraitInfoOrDefault<ValuedInfo>();
cost = self.Info.TraitInfo<ValuedInfo>().Cost; cost = valuedInfo != null ? valuedInfo.Cost : 0;
playerStats = self.Owner.PlayerActor.Trait<PlayerStatistics>(); playerStats = self.Owner.PlayerActor.Trait<PlayerStatistics>();
actorName = info.OverrideActor ?? self.Info.Name;
} }
void INotifyKilled.Killed(Actor self, AttackInfo e) void INotifyKilled.Killed(Actor self, AttackInfo e)
@@ -199,14 +253,19 @@ namespace OpenRA.Mods.Common.Traits
{ {
defenderStats.ArmyValue -= cost; defenderStats.ArmyValue -= cost;
includedInArmyValue = false; includedInArmyValue = false;
playerStats.Units[actorName].Count--;
} }
} }
void INotifyCreated.Created(Actor self) void INotifyCreated.Created(Actor self)
{ {
includedInArmyValue = info.AddToArmyValue; includedInArmyValue = info.AddToArmyValue;
if (includedInArmyValue) if (includedInArmyValue)
{
playerStats.ArmyValue += cost; playerStats.ArmyValue += cost;
playerStats.Units[actorName].Count++;
}
} }
void INotifyOwnerChanged.OnOwnerChanged(Actor self, Player oldOwner, Player newOwner) void INotifyOwnerChanged.OnOwnerChanged(Actor self, Player oldOwner, Player newOwner)
@@ -216,6 +275,8 @@ namespace OpenRA.Mods.Common.Traits
{ {
playerStats.ArmyValue -= cost; playerStats.ArmyValue -= cost;
newOwnerStats.ArmyValue += cost; newOwnerStats.ArmyValue += cost;
playerStats.Units[actorName].Count--;
newOwnerStats.Units[actorName].Count++;
} }
playerStats = newOwnerStats; playerStats = newOwnerStats;
@@ -227,6 +288,7 @@ namespace OpenRA.Mods.Common.Traits
{ {
playerStats.ArmyValue -= cost; playerStats.ArmyValue -= cost;
includedInArmyValue = false; includedInArmyValue = false;
playerStats.Units[actorName].Count--;
} }
} }
} }

View File

@@ -0,0 +1,67 @@
#region Copyright & License Information
/*
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Linq;
using OpenRA.Mods.Common.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets.Logic
{
public class ArmyTooltipLogic : ChromeLogic
{
[ObjectCreator.UseCtor]
public ArmyTooltipLogic(Widget widget, TooltipContainerWidget tooltipContainer, Func<ArmyUnit> getTooltipUnit)
{
widget.IsVisible = () => getTooltipUnit() != null;
var nameLabel = widget.Get<LabelWidget>("NAME");
var descLabel = widget.Get<LabelWidget>("DESC");
var font = Game.Renderer.Fonts[nameLabel.Font];
var descFont = Game.Renderer.Fonts[descLabel.Font];
ArmyUnit lastArmyUnit = null;
var descLabelPadding = descLabel.Bounds.Height;
tooltipContainer.BeforeRender = () =>
{
var armyUnit = getTooltipUnit();
if (armyUnit == null || armyUnit == lastArmyUnit)
return;
var tooltip = armyUnit.TooltipInfo;
var name = tooltip != null ? tooltip.Name : armyUnit.ActorInfo.Name;
var buildable = armyUnit.BuildableInfo;
nameLabel.Text = name;
var nameSize = font.Measure(name);
descLabel.Text = buildable.Description.Replace("\\n", "\n");
var descSize = descFont.Measure(descLabel.Text);
descLabel.Bounds.Width = descSize.X;
descLabel.Bounds.Height = descSize.Y + descLabelPadding;
var leftWidth = Math.Max(nameSize.X, descSize.X);
widget.Bounds.Width = leftWidth + 2 * nameLabel.Bounds.X;
// Set the bottom margin to match the left margin
var leftHeight = descLabel.Bounds.Bottom + descLabel.Bounds.X;
widget.Bounds.Height = leftHeight;
lastArmyUnit = armyUnit;
};
}
}
}

View File

@@ -21,9 +21,9 @@ using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets.Logic namespace OpenRA.Mods.Common.Widgets.Logic
{ {
public enum ObserverStatsPanel { None, Basic, Economy, Production, SupportPowers, Combat, Graph, ArmyGraph } public enum ObserverStatsPanel { None, Basic, Economy, Production, SupportPowers, Combat, Army, Graph, ArmyGraph }
[ChromeLogicArgsHotkeys("StatisticsBasicKey", "StatisticsEconomyKey", "StatisticsProductionKey", "StatisticsSupportPowersKey", "StatisticsCombatKey", "StatisticsGraphKey", [ChromeLogicArgsHotkeys("StatisticsBasicKey", "StatisticsEconomyKey", "StatisticsProductionKey", "StatisticsSupportPowersKey", "StatisticsCombatKey", "StatisticsArmyKey", "StatisticsGraphKey",
"StatisticsArmyGraphKey")] "StatisticsArmyGraphKey")]
public class ObserverStatsLogic : ChromeLogic public class ObserverStatsLogic : ChromeLogic
{ {
@@ -32,11 +32,13 @@ namespace OpenRA.Mods.Common.Widgets.Logic
readonly ContainerWidget productionStatsHeaders; readonly ContainerWidget productionStatsHeaders;
readonly ContainerWidget supportPowerStatsHeaders; readonly ContainerWidget supportPowerStatsHeaders;
readonly ContainerWidget combatStatsHeaders; readonly ContainerWidget combatStatsHeaders;
readonly ContainerWidget armyHeaders;
readonly ScrollPanelWidget playerStatsPanel; readonly ScrollPanelWidget playerStatsPanel;
readonly ScrollItemWidget basicPlayerTemplate; readonly ScrollItemWidget basicPlayerTemplate;
readonly ScrollItemWidget economyPlayerTemplate; readonly ScrollItemWidget economyPlayerTemplate;
readonly ScrollItemWidget productionPlayerTemplate; readonly ScrollItemWidget productionPlayerTemplate;
readonly ScrollItemWidget supportPowersPlayerTemplate; readonly ScrollItemWidget supportPowersPlayerTemplate;
readonly ScrollItemWidget armyPlayerTemplate;
readonly ScrollItemWidget combatPlayerTemplate; readonly ScrollItemWidget combatPlayerTemplate;
readonly ContainerWidget incomeGraphContainer; readonly ContainerWidget incomeGraphContainer;
readonly ContainerWidget armyValueGraphContainer; readonly ContainerWidget armyValueGraphContainer;
@@ -72,6 +74,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
economyStatsHeaders = widget.Get<ContainerWidget>("ECONOMY_STATS_HEADERS"); economyStatsHeaders = widget.Get<ContainerWidget>("ECONOMY_STATS_HEADERS");
productionStatsHeaders = widget.Get<ContainerWidget>("PRODUCTION_STATS_HEADERS"); productionStatsHeaders = widget.Get<ContainerWidget>("PRODUCTION_STATS_HEADERS");
supportPowerStatsHeaders = widget.Get<ContainerWidget>("SUPPORT_POWERS_HEADERS"); supportPowerStatsHeaders = widget.Get<ContainerWidget>("SUPPORT_POWERS_HEADERS");
armyHeaders = widget.Get<ContainerWidget>("ARMY_HEADERS");
combatStatsHeaders = widget.Get<ContainerWidget>("COMBAT_STATS_HEADERS"); combatStatsHeaders = widget.Get<ContainerWidget>("COMBAT_STATS_HEADERS");
playerStatsPanel = widget.Get<ScrollPanelWidget>("PLAYER_STATS_PANEL"); playerStatsPanel = widget.Get<ScrollPanelWidget>("PLAYER_STATS_PANEL");
@@ -87,12 +90,14 @@ namespace OpenRA.Mods.Common.Widgets.Logic
AdjustHeader(productionStatsHeaders); AdjustHeader(productionStatsHeaders);
AdjustHeader(supportPowerStatsHeaders); AdjustHeader(supportPowerStatsHeaders);
AdjustHeader(combatStatsHeaders); AdjustHeader(combatStatsHeaders);
AdjustHeader(armyHeaders);
} }
basicPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("BASIC_PLAYER_TEMPLATE"); basicPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("BASIC_PLAYER_TEMPLATE");
economyPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("ECONOMY_PLAYER_TEMPLATE"); economyPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("ECONOMY_PLAYER_TEMPLATE");
productionPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("PRODUCTION_PLAYER_TEMPLATE"); productionPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("PRODUCTION_PLAYER_TEMPLATE");
supportPowersPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("SUPPORT_POWERS_PLAYER_TEMPLATE"); supportPowersPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("SUPPORT_POWERS_PLAYER_TEMPLATE");
armyPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("ARMY_PLAYER_TEMPLATE");
combatPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("COMBAT_PLAYER_TEMPLATE"); combatPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("COMBAT_PLAYER_TEMPLATE");
incomeGraphContainer = widget.Get<ContainerWidget>("INCOME_GRAPH_CONTAINER"); incomeGraphContainer = widget.Get<ContainerWidget>("INCOME_GRAPH_CONTAINER");
@@ -144,6 +149,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
createStatsOption("Production", ObserverStatsPanel.Production, productionPlayerTemplate, () => DisplayStats(ProductionStats)), createStatsOption("Production", ObserverStatsPanel.Production, productionPlayerTemplate, () => DisplayStats(ProductionStats)),
createStatsOption("Support Powers", ObserverStatsPanel.SupportPowers, supportPowersPlayerTemplate, () => DisplayStats(SupportPowerStats)), createStatsOption("Support Powers", ObserverStatsPanel.SupportPowers, supportPowersPlayerTemplate, () => DisplayStats(SupportPowerStats)),
createStatsOption("Combat", ObserverStatsPanel.Combat, combatPlayerTemplate, () => DisplayStats(CombatStats)), createStatsOption("Combat", ObserverStatsPanel.Combat, combatPlayerTemplate, () => DisplayStats(CombatStats)),
createStatsOption("Army", ObserverStatsPanel.Army, armyPlayerTemplate, () => DisplayStats(ArmyStats)),
createStatsOption("Earnings (graph)", ObserverStatsPanel.Graph, null, () => IncomeGraph()), createStatsOption("Earnings (graph)", ObserverStatsPanel.Graph, null, () => IncomeGraph()),
createStatsOption("Army (graph)", ObserverStatsPanel.ArmyGraph, null, () => ArmyValueGraph()), createStatsOption("Army (graph)", ObserverStatsPanel.ArmyGraph, null, () => ArmyValueGraph()),
}; };
@@ -157,7 +163,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var statsDropDownPanelTemplate = logicArgs.TryGetValue("StatsDropDownPanelTemplate", out yaml) ? yaml.Value : "LABEL_DROPDOWN_TEMPLATE"; var statsDropDownPanelTemplate = logicArgs.TryGetValue("StatsDropDownPanelTemplate", out yaml) ? yaml.Value : "LABEL_DROPDOWN_TEMPLATE";
statsDropDown.OnMouseDown = _ => statsDropDown.ShowDropDown(statsDropDownPanelTemplate, 205, statsDropDownOptions, setupItem); statsDropDown.OnMouseDown = _ => statsDropDown.ShowDropDown(statsDropDownPanelTemplate, 230, statsDropDownOptions, setupItem);
statsDropDownOptions[0].OnClick(); statsDropDownOptions[0].OnClick();
var keyListener = statsDropDown.Get<LogicKeyListenerWidget>("STATS_DROPDOWN_KEYHANDLER"); var keyListener = statsDropDown.Get<LogicKeyListenerWidget>("STATS_DROPDOWN_KEYHANDLER");
@@ -190,6 +196,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
economyStatsHeaders.Visible = false; economyStatsHeaders.Visible = false;
productionStatsHeaders.Visible = false; productionStatsHeaders.Visible = false;
supportPowerStatsHeaders.Visible = false; supportPowerStatsHeaders.Visible = false;
armyHeaders.Visible = false;
combatStatsHeaders.Visible = false; combatStatsHeaders.Visible = false;
incomeGraphContainer.Visible = false; incomeGraphContainer.Visible = false;
@@ -343,6 +350,27 @@ namespace OpenRA.Mods.Common.Widgets.Logic
return template; return template;
} }
ScrollItemWidget ArmyStats(Player player)
{
armyHeaders.Visible = true;
var template = SetupPlayerScrollItemWidget(armyPlayerTemplate, player);
AddPlayerFlagAndName(template, player);
var playerName = template.Get<LabelWidget>("PLAYER");
playerName.GetColor = () => Color.White;
var playerColor = template.Get<ColorBlockWidget>("PLAYER_COLOR");
var playerGradient = template.Get<GradientColorBlockWidget>("PLAYER_GRADIENT");
SetupPlayerColor(player, template, playerColor, playerGradient);
template.Get<ObserverArmyIconsWidget>("ARMY_ICONS").GetPlayer = () => player;
template.IgnoreChildMouseOver = false;
return template;
}
ScrollItemWidget EconomyStats(Player player) ScrollItemWidget EconomyStats(Player player)
{ {
economyStatsHeaders.Visible = true; economyStatsHeaders.Visible = true;

View File

@@ -0,0 +1,209 @@
#region Copyright & License Information
/*
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits;
using OpenRA.Primitives;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets
{
public class ObserverArmyIconsWidget : Widget
{
public Func<Player> GetPlayer;
readonly World world;
readonly WorldRenderer worldRenderer;
public int IconWidth = 32;
public int IconHeight = 24;
public int IconSpacing = 1;
float2 iconSize;
public int MinWidth = 240;
public ArmyUnit TooltipUnit { get; private set; }
public Func<ArmyUnit> GetTooltipUnit;
public readonly string TooltipTemplate = "ARMY_TOOLTIP";
public readonly string TooltipContainer;
readonly Lazy<TooltipContainerWidget> tooltipContainer;
readonly List<ArmyIcon> armyIcons = new List<ArmyIcon>();
readonly CachedTransform<Player, PlayerStatistics> stats = new CachedTransform<Player, PlayerStatistics>(player => player.PlayerActor.TraitOrDefault<PlayerStatistics>());
int lastIconIdx;
Rectangle currentIconBounds;
[ObjectCreator.UseCtor]
public ObserverArmyIconsWidget(World world, WorldRenderer worldRenderer)
{
this.world = world;
this.worldRenderer = worldRenderer;
GetTooltipUnit = () => TooltipUnit;
tooltipContainer = Exts.Lazy(() =>
Ui.Root.Get<TooltipContainerWidget>(TooltipContainer));
}
protected ObserverArmyIconsWidget(ObserverArmyIconsWidget other)
: base(other)
{
GetPlayer = other.GetPlayer;
world = other.world;
worldRenderer = other.worldRenderer;
IconWidth = other.IconWidth;
IconHeight = other.IconHeight;
IconSpacing = other.IconSpacing;
iconSize = new float2(IconWidth, IconHeight);
MinWidth = other.MinWidth;
TooltipUnit = other.TooltipUnit;
GetTooltipUnit = () => TooltipUnit;
TooltipTemplate = other.TooltipTemplate;
TooltipContainer = other.TooltipContainer;
tooltipContainer = Exts.Lazy(() =>
Ui.Root.Get<TooltipContainerWidget>(TooltipContainer));
}
public override void Draw()
{
armyIcons.Clear();
var player = GetPlayer();
if (player == null)
return;
var playerStatistics = stats.Update(player);
var items = playerStatistics.Units.Values
.Where(u => u.Count > 0 && u.Icon != null)
.OrderBy(u => u.ProductionQueueOrder)
.ThenBy(u => u.BuildPaletteOrder);
Game.Renderer.EnableAntialiasingFilter();
var queueCol = 0;
foreach (var unit in items)
{
var icon = unit.Icon;
var topLeftOffset = new int2(queueCol * (IconWidth + IconSpacing), 0);
var iconTopLeft = RenderOrigin + topLeftOffset;
var centerPosition = iconTopLeft;
WidgetUtils.DrawSHPCentered(icon.Image, centerPosition + 0.5f * iconSize, worldRenderer.Palette(unit.IconPalette), 0.5f);
armyIcons.Add(new ArmyIcon
{
Bounds = new Rectangle(iconTopLeft.X, iconTopLeft.Y, (int)iconSize.X, (int)iconSize.Y),
Unit = unit
});
queueCol++;
}
Bounds.Width = queueCol * (IconWidth + IconSpacing);
Game.Renderer.DisableAntialiasingFilter();
var bold = Game.Renderer.Fonts["TinyBold"];
foreach (var armyIcon in armyIcons)
{
var text = armyIcon.Unit.Count.ToString();
bold.DrawTextWithContrast(text, armyIcon.Bounds.Location + new float2(iconSize.X, 0) - new float2(bold.Measure(text).X, bold.TopOffset),
Color.White, Color.Black, 1);
}
var parentWidth = Bounds.X + Bounds.Width;
Parent.Bounds.Width = parentWidth;
var gradient = Parent.Get<GradientColorBlockWidget>("PLAYER_GRADIENT");
var offset = gradient.Bounds.X - Bounds.X;
var gradientWidth = Math.Max(MinWidth - offset, queueCol * (IconWidth + IconSpacing));
gradient.Bounds.Width = gradientWidth;
var widestChildWidth = Parent.Parent.Children.Max(x => x.Bounds.Width);
Parent.Parent.Bounds.Width = Math.Max(25 + widestChildWidth, Bounds.Left + MinWidth);
}
public override Widget Clone()
{
return new ObserverArmyIconsWidget(this);
}
public override void MouseEntered()
{
if (TooltipContainer == null)
return;
foreach (var armyIcon in armyIcons)
{
if (!armyIcon.Bounds.Contains(Viewport.LastMousePos))
continue;
TooltipUnit = armyIcon.Unit;
break;
}
tooltipContainer.Value.SetTooltip(TooltipTemplate, new WidgetArgs { { "getTooltipUnit", GetTooltipUnit } });
}
public override void MouseExited()
{
if (TooltipContainer == null)
return;
tooltipContainer.Value.RemoveTooltip();
}
public override void Tick()
{
if (lastIconIdx >= armyIcons.Count)
{
TooltipUnit = null;
return;
}
if (TooltipUnit != null && currentIconBounds.Contains(Viewport.LastMousePos))
return;
for (var i = 0; i < armyIcons.Count; i++)
{
var armyIcon = armyIcons[i];
if (!armyIcon.Bounds.Contains(Viewport.LastMousePos))
continue;
lastIconIdx = i;
currentIconBounds = armyIcon.Bounds;
TooltipUnit = armyIcon.Unit;
return;
}
TooltipUnit = null;
}
class ArmyIcon
{
public Rectangle Bounds { get; set; }
public ArmyUnit Unit { get; set; }
}
}
}

View File

@@ -267,6 +267,7 @@ Container@OBSERVER_WIDGETS:
StatisticsProductionKey: StatisticsProduction StatisticsProductionKey: StatisticsProduction
StatisticsSupportPowersKey: StatisticsSupportPowers StatisticsSupportPowersKey: StatisticsSupportPowers
StatisticsCombatKey: StatisticsCombat StatisticsCombatKey: StatisticsCombat
StatisticsArmyKey: StatisticsArmy
StatisticsGraphKey: StatisticsGraph StatisticsGraphKey: StatisticsGraph
StatisticsArmyGraphKey: StatisticsArmyGraph StatisticsArmyGraphKey: StatisticsArmyGraph
X: 5 X: 5
@@ -542,6 +543,42 @@ Container@OBSERVER_WIDGETS:
Font: Bold Font: Bold
Text: Support Powers Text: Support Powers
Shadow: True Shadow: True
Container@ARMY_HEADERS:
X: 0
Y: 0
Width: 400
Height: PARENT_BOTTOM
Children:
ColorBlock@HEADER_COLOR:
X: 0
Y: 0
Color: 00000090
Width: PARENT_RIGHT - 200
Height: PARENT_BOTTOM
GradientColorBlock@HEADER_GRADIENT:
X: PARENT_RIGHT - 200
Y: 0
TopLeftColor: 00000090
BottomLeftColor: 00000090
Width: 200
Height: PARENT_BOTTOM
Label@PLAYER_HEADER:
X: 40
Y: 0
Width: 120
Height: PARENT_BOTTOM
Font: Bold
Text: Player
Align: Left
Shadow: True
Label@ARMY_HEADER:
X: 160
Y: 0
Width: 100
Height: PARENT_BOTTOM
Font: Bold
Text: Army
Shadow: True
Container@COMBAT_STATS_HEADERS: Container@COMBAT_STATS_HEADERS:
X: 0 X: 0
Y: 0 Y: 0
@@ -911,6 +948,43 @@ Container@OBSERVER_WIDGETS:
Width: 0 Width: 0
Height: PARENT_BOTTOM Height: PARENT_BOTTOM
TooltipContainer: TOOLTIP_CONTAINER TooltipContainer: TOOLTIP_CONTAINER
ScrollItem@ARMY_PLAYER_TEMPLATE:
X: 0
Y: 0
Width: 400
Height: 24
BaseName: scrollitem-nohover
Children:
ColorBlock@PLAYER_COLOR:
X: 0
Y: 0
Width: PARENT_RIGHT - 200
Height: PARENT_BOTTOM
GradientColorBlock@PLAYER_GRADIENT:
X: PARENT_RIGHT - 200
Y: 0
Width: 200
Height: PARENT_BOTTOM
Image@FLAG:
X: 5
Y: 4
Width: 35
Height: PARENT_BOTTOM - 4
ImageName: random
ImageCollection: flags
Label@PLAYER:
X: 40
Y: 0
Width: 120
Height: PARENT_BOTTOM
Font: Bold
Shadow: True
ObserverArmyIcons@ARMY_ICONS:
X: 160
Y: 0
Width: 0
Height: PARENT_BOTTOM
TooltipContainer: TOOLTIP_CONTAINER
ScrollItem@COMBAT_PLAYER_TEMPLATE: ScrollItem@COMBAT_PLAYER_TEMPLATE:
X: 0 X: 0
Y: 0 Y: 0

View File

@@ -353,6 +353,24 @@ Background@SUPPORT_POWER_TOOLTIP_FACTIONSUFFIX:
Font: TinyBold Font: TinyBold
VAlign: Top VAlign: Top
Background@ARMY_TOOLTIP:
Logic: ArmyTooltipLogic
Background: panel-black
Width: 200
Height: 65
Children:
Label@NAME:
X: 5
Y: 1
Height: 23
Font: Bold
Label@DESC:
X: 5
Y: 20
Height: 5
Font: TinyBold
VAlign: Top
Background@SPAWN_TOOLTIP: Background@SPAWN_TOOLTIP:
Logic: SpawnSelectorTooltipLogic Logic: SpawnSelectorTooltipLogic
Background: panel-black Background: panel-black

View File

@@ -167,6 +167,7 @@ Container@OBSERVER_WIDGETS:
StatisticsProductionKey: StatisticsProduction StatisticsProductionKey: StatisticsProduction
StatisticsSupportPowersKey: StatisticsSupportPowers StatisticsSupportPowersKey: StatisticsSupportPowers
StatisticsCombatKey: StatisticsCombat StatisticsCombatKey: StatisticsCombat
StatisticsArmyKey: StatisticsArmy
StatisticsGraphKey: StatisticsGraph StatisticsGraphKey: StatisticsGraph
StatisticsArmyGraphKey: StatisticsArmyGraph StatisticsArmyGraphKey: StatisticsArmyGraph
X: 5 X: 5
@@ -434,6 +435,42 @@ Container@OBSERVER_WIDGETS:
Font: Bold Font: Bold
Text: Support Powers Text: Support Powers
Shadow: True Shadow: True
Container@ARMY_HEADERS:
X: 0
Y: 0
Width: 400
Height: PARENT_BOTTOM
Children:
ColorBlock@HEADER_COLOR:
X: 0
Y: 0
Color: 00000090
Width: PARENT_RIGHT - 200
Height: PARENT_BOTTOM
GradientColorBlock@HEADER_GRADIENT:
X: PARENT_RIGHT - 200
Y: 0
TopLeftColor: 00000090
BottomLeftColor: 00000090
Width: 200
Height: PARENT_BOTTOM
Label@PLAYER_HEADER:
X: 40
Y: 0
Width: 120
Height: PARENT_BOTTOM
Font: Bold
Text: Player
Align: Left
Shadow: True
Label@ARMY_HEADER:
X: 160
Y: 0
Width: 100
Height: PARENT_BOTTOM
Font: Bold
Text: Army
Shadow: True
Container@COMBAT_STATS_HEADERS: Container@COMBAT_STATS_HEADERS:
X: 0 X: 0
Y: 0 Y: 0
@@ -788,6 +825,43 @@ Container@OBSERVER_WIDGETS:
Width: 0 Width: 0
Height: PARENT_BOTTOM Height: PARENT_BOTTOM
TooltipContainer: TOOLTIP_CONTAINER TooltipContainer: TOOLTIP_CONTAINER
ScrollItem@ARMY_PLAYER_TEMPLATE:
X: 0
Y: 0
Width: 400
Height: 25
BaseName: scrollitem-nohover
Children:
ColorBlock@PLAYER_COLOR:
X: 0
Y: 0
Width: PARENT_RIGHT - 200
Height: PARENT_BOTTOM
GradientColorBlock@PLAYER_GRADIENT:
X: PARENT_RIGHT - 200
Y: 0
Width: 200
Height: PARENT_BOTTOM
Image@FLAG:
X: 5
Y: 4
Width: 35
Height: PARENT_BOTTOM - 4
ImageName: random
ImageCollection: flags
Label@PLAYER:
X: 35
Y: 0
Width: 120
Height: PARENT_BOTTOM
Font: Bold
Shadow: True
ObserverArmyIcons@ARMY_ICONS:
X: 155
Y: 0
Width: 0
Height: PARENT_BOTTOM
TooltipContainer: TOOLTIP_CONTAINER
ScrollItem@COMBAT_PLAYER_TEMPLATE: ScrollItem@COMBAT_PLAYER_TEMPLATE:
X: 0 X: 0
Y: 0 Y: 0

View File

@@ -319,3 +319,21 @@ Background@SUPPORT_POWER_TOOLTIP:
Y: 24 Y: 24
Font: TinyBold Font: TinyBold
VAlign: Top VAlign: Top
Background@ARMY_TOOLTIP:
Logic: ArmyTooltipLogic
Background: dialog4
Width: 200
Height: 65
Children:
Label@NAME:
X: 7
Y: 3
Height: 23
Font: Bold
Label@DESC:
X: 7
Y: 27
Height: 2
Font: TinyBold
VAlign: Top

View File

@@ -46,10 +46,14 @@ StatisticsCombat: F6
Description: Combat statistics Description: Combat statistics
Types: Observer, Replay, Spectator Types: Observer, Replay, Spectator
StatisticsGraph: F7 StatisticsArmy: F7
Description: Army statistics
Types: Observer, Replay, Spectator
StatisticsGraph:
Description: Statistics graph Description: Statistics graph
Types: Observer, Replay, Spectator Types: Observer, Replay, Spectator
StatisticsArmyGraph: F8 StatisticsArmyGraph:
Description: Army value graph Description: Army value graph
Types: Observer, Replay, Spectator Types: Observer, Replay, Spectator

View File

@@ -321,3 +321,21 @@ Background@SUPPORT_POWER_TOOLTIP:
Y: 30 Y: 30
Font: TinyBold Font: TinyBold
VAlign: Top VAlign: Top
Background@ARMY_TOOLTIP:
Logic: ArmyTooltipLogic
Background: dialog3
Width: 200
Height: 65
Children:
Label@NAME:
X: 7
Y: 3
Height: 23
Font: Bold
Label@DESC:
X: 7
Y: 23
Height: 3
Font: TinyBold
VAlign: Top

View File

@@ -8,6 +8,8 @@ mcv.starport:
-MapEditorData: -MapEditorData:
RenderSprites: RenderSprites:
Image: mcv Image: mcv
UpdatesPlayerStatistics:
OverrideActor: mcv
harvester.starport: harvester.starport:
Inherits: harvester Inherits: harvester
@@ -19,6 +21,8 @@ harvester.starport:
-MapEditorData: -MapEditorData:
RenderSprites: RenderSprites:
Image: harvester Image: harvester
UpdatesPlayerStatistics:
OverrideActor: harvester
trike.starport: trike.starport:
Inherits: trike Inherits: trike
@@ -30,6 +34,8 @@ trike.starport:
-MapEditorData: -MapEditorData:
RenderSprites: RenderSprites:
Image: trike Image: trike
UpdatesPlayerStatistics:
OverrideActor: trike
quad.starport: quad.starport:
Inherits: quad Inherits: quad
@@ -41,6 +47,8 @@ quad.starport:
-MapEditorData: -MapEditorData:
RenderSprites: RenderSprites:
Image: quad Image: quad
UpdatesPlayerStatistics:
OverrideActor: quad
siege_tank.starport: siege_tank.starport:
Inherits: siege_tank Inherits: siege_tank
@@ -52,6 +60,8 @@ siege_tank.starport:
-MapEditorData: -MapEditorData:
RenderSprites: RenderSprites:
Image: siege_tank Image: siege_tank
UpdatesPlayerStatistics:
OverrideActor: siege_tank
missile_tank.starport: missile_tank.starport:
Inherits: missile_tank Inherits: missile_tank
@@ -63,6 +73,8 @@ missile_tank.starport:
-MapEditorData: -MapEditorData:
RenderSprites: RenderSprites:
Image: missile_tank Image: missile_tank
UpdatesPlayerStatistics:
OverrideActor: missile_tank
combat_tank_a.starport: combat_tank_a.starport:
Inherits: combat_tank_a Inherits: combat_tank_a
@@ -74,6 +86,8 @@ combat_tank_a.starport:
-MapEditorData: -MapEditorData:
RenderSprites: RenderSprites:
Image: combat_tank_a Image: combat_tank_a
UpdatesPlayerStatistics:
OverrideActor: combat_tank_a
combat_tank_h.starport: combat_tank_h.starport:
Inherits: combat_tank_h Inherits: combat_tank_h
@@ -85,6 +99,8 @@ combat_tank_h.starport:
-MapEditorData: -MapEditorData:
RenderSprites: RenderSprites:
Image: combat_tank_h Image: combat_tank_h
UpdatesPlayerStatistics:
OverrideActor: combat_tank_h
combat_tank_o.starport: combat_tank_o.starport:
Inherits: combat_tank_o Inherits: combat_tank_o
@@ -96,6 +112,8 @@ combat_tank_o.starport:
-MapEditorData: -MapEditorData:
RenderSprites: RenderSprites:
Image: combat_tank_o Image: combat_tank_o
UpdatesPlayerStatistics:
OverrideActor: combat_tank_o
carryall.starport: carryall.starport:
Inherits: carryall Inherits: carryall
@@ -105,3 +123,5 @@ carryall.starport:
Valued: Valued:
Cost: 1500 Cost: 1500
-MapEditorData: -MapEditorData:
UpdatesPlayerStatistics:
OverrideActor: carryall

View File

@@ -203,6 +203,7 @@ Container@OBSERVER_WIDGETS:
StatisticsProductionKey: StatisticsProduction StatisticsProductionKey: StatisticsProduction
StatisticsSupportPowersKey: StatisticsSupportPowers StatisticsSupportPowersKey: StatisticsSupportPowers
StatisticsCombatKey: StatisticsCombat StatisticsCombatKey: StatisticsCombat
StatisticsArmyKey: StatisticsArmy
StatisticsGraphKey: StatisticsGraph StatisticsGraphKey: StatisticsGraph
StatisticsArmyGraphKey: StatisticsArmyGraph StatisticsArmyGraphKey: StatisticsArmyGraph
StatsDropDownPanelTemplate: SPECTATOR_LABEL_DROPDOWN_TEMPLATE StatsDropDownPanelTemplate: SPECTATOR_LABEL_DROPDOWN_TEMPLATE
@@ -481,6 +482,42 @@ Container@OBSERVER_WIDGETS:
Font: Bold Font: Bold
Text: Support Powers Text: Support Powers
Shadow: True Shadow: True
Container@ARMY_HEADERS:
X: 0
Y: 0
Width: 400
Height: PARENT_BOTTOM
Children:
ColorBlock@HEADER_COLOR:
X: 0
Y: 0
Color: 00000090
Width: PARENT_RIGHT - 200
Height: PARENT_BOTTOM
GradientColorBlock@HEADER_GRADIENT:
X: PARENT_RIGHT - 200
Y: 0
TopLeftColor: 00000090
BottomLeftColor: 00000090
Width: 200
Height: PARENT_BOTTOM
Label@PLAYER_HEADER:
X: 40
Y: 0
Width: 120
Height: PARENT_BOTTOM
Font: Bold
Text: Player
Align: Left
Shadow: True
Label@ARMY_HEADER:
X: 160
Y: 0
Width: 100
Height: PARENT_BOTTOM
Font: Bold
Text: Army
Shadow: True
Container@COMBAT_STATS_HEADERS: Container@COMBAT_STATS_HEADERS:
X: 0 X: 0
Y: 0 Y: 0
@@ -852,6 +889,43 @@ Container@OBSERVER_WIDGETS:
Width: 0 Width: 0
Height: PARENT_BOTTOM Height: PARENT_BOTTOM
TooltipContainer: TOOLTIP_CONTAINER TooltipContainer: TOOLTIP_CONTAINER
ScrollItem@ARMY_PLAYER_TEMPLATE:
X: 0
Y: 0
Width: 400
Height: 24
BaseName: scrollitem-nohover
Children:
ColorBlock@PLAYER_COLOR:
X: 0
Y: 0
Width: PARENT_RIGHT - 200
Height: PARENT_BOTTOM
GradientColorBlock@PLAYER_GRADIENT:
X: PARENT_RIGHT - 200
Y: 0
Width: 200
Height: PARENT_BOTTOM
Image@FLAG:
X: 5
Y: 4
Width: 35
Height: PARENT_BOTTOM - 4
ImageName: random
ImageCollection: flags
Label@PLAYER:
X: 40
Y: 0
Width: 120
Height: PARENT_BOTTOM
Font: Bold
Shadow: True
ObserverArmyIcons@ARMY_ICONS:
X: 160
Y: 0
Width: 0
Height: PARENT_BOTTOM
TooltipContainer: TOOLTIP_CONTAINER
ScrollItem@COMBAT_PLAYER_TEMPLATE: ScrollItem@COMBAT_PLAYER_TEMPLATE:
X: 0 X: 0
Y: 0 Y: 0

View File

@@ -106,6 +106,8 @@ E1R1:
ProducibleWithLevel: ProducibleWithLevel:
Prerequisites: techlevel.infonly Prerequisites: techlevel.infonly
InitialLevels: 1 InitialLevels: 1
UpdatesPlayerStatistics:
OverrideActor: e1
-Buildable: -Buildable:
E2: E2:
@@ -199,6 +201,8 @@ E3R1:
ProducibleWithLevel: ProducibleWithLevel:
Prerequisites: techlevel.infonly Prerequisites: techlevel.infonly
InitialLevels: 1 InitialLevels: 1
UpdatesPlayerStatistics:
OverrideActor: e3
-Buildable: -Buildable:
E4: E4:

View File

@@ -167,6 +167,7 @@ Container@OBSERVER_WIDGETS:
StatisticsProductionKey: StatisticsProduction StatisticsProductionKey: StatisticsProduction
StatisticsSupportPowersKey: StatisticsSupportPowers StatisticsSupportPowersKey: StatisticsSupportPowers
StatisticsCombatKey: StatisticsCombat StatisticsCombatKey: StatisticsCombat
StatisticsArmyKey: StatisticsArmy
StatisticsGraphKey: StatisticsGraph StatisticsGraphKey: StatisticsGraph
StatisticsArmyGraphKey: StatisticsArmyGraph StatisticsArmyGraphKey: StatisticsArmyGraph
X: 5 X: 5
@@ -434,6 +435,42 @@ Container@OBSERVER_WIDGETS:
Font: Bold Font: Bold
Text: Support Powers Text: Support Powers
Shadow: True Shadow: True
Container@ARMY_HEADERS:
X: 0
Y: 0
Width: 400
Height: PARENT_BOTTOM
Children:
ColorBlock@HEADER_COLOR:
X: 0
Y: 0
Color: 00000090
Width: PARENT_RIGHT - 200
Height: PARENT_BOTTOM
GradientColorBlock@HEADER_GRADIENT:
X: PARENT_RIGHT - 200
Y: 0
TopLeftColor: 00000090
BottomLeftColor: 00000090
Width: 200
Height: PARENT_BOTTOM
Label@PLAYER_HEADER:
X: 40
Y: 0
Width: 120
Height: PARENT_BOTTOM
Font: Bold
Text: Player
Align: Left
Shadow: True
Label@ARMY_HEADER:
X: 160
Y: 0
Width: 100
Height: PARENT_BOTTOM
Font: Bold
Text: Army
Shadow: True
Container@COMBAT_STATS_HEADERS: Container@COMBAT_STATS_HEADERS:
X: 0 X: 0
Y: 0 Y: 0
@@ -798,6 +835,43 @@ Container@OBSERVER_WIDGETS:
Height: PARENT_BOTTOM Height: PARENT_BOTTOM
ClockPalette: iconclock ClockPalette: iconclock
TooltipContainer: TOOLTIP_CONTAINER TooltipContainer: TOOLTIP_CONTAINER
ScrollItem@ARMY_PLAYER_TEMPLATE:
X: 0
Y: 0
Width: 400
Height: 24
BaseName: scrollitem-nohover
Children:
ColorBlock@PLAYER_COLOR:
X: 0
Y: 0
Width: PARENT_RIGHT - 200
Height: PARENT_BOTTOM
GradientColorBlock@PLAYER_GRADIENT:
X: PARENT_RIGHT - 200
Y: 0
Width: 200
Height: PARENT_BOTTOM
Image@FLAG:
X: 5
Y: 4
Width: 35
Height: PARENT_BOTTOM - 4
ImageName: random
ImageCollection: flags
Label@PLAYER:
X: 40
Y: 0
Width: 120
Height: PARENT_BOTTOM
Font: Bold
Shadow: True
ObserverArmyIcons@ARMY_ICONS:
X: 160
Y: 0
Width: 0
Height: PARENT_BOTTOM
TooltipContainer: TOOLTIP_CONTAINER
ScrollItem@COMBAT_PLAYER_TEMPLATE: ScrollItem@COMBAT_PLAYER_TEMPLATE:
X: 0 X: 0
Y: 0 Y: 0