Remove TS Headshot DeathType

Also fixed a couple of mistakes compared to the original (some weapons still applied the wrong death type).
This commit is contained in:
reaperrr
2016-06-05 20:51:28 +02:00
parent 0947e7bdd6
commit b84e27ef98
4 changed files with 19 additions and 40 deletions

View File

@@ -35,11 +35,7 @@
Start: 149
Length: 15
ShadowStart: 441
die3:
Start: 149
Length: 15
ShadowStart: 441
die4: s_bang34
die3: s_bang34
Length: *
die-crushed:
Start: 159
@@ -52,7 +48,7 @@
Length: 2
Facings: 8
ShadowStart: 552
die6: electro
die5: electro
Length: *
^BasicInfantryAttack:
@@ -308,11 +304,7 @@ medic:
Start: 149
Length: 15
ShadowStart: 455
die3:
Start: 149
Length: 15
ShadowStart: 455
die4: s_bang34
die3: s_bang34
Length: *
die-crushed:
Start: 159
@@ -329,7 +321,7 @@ medic:
Start: 292
Length: 14
ShadowStart: 599
die6: electro
die5: electro
Length: *
icon: mediicon
@@ -368,11 +360,7 @@ jumpjet:
Start: 445
Length: 6
ShadowStart: 896
die3: # TODO: animation for falling from sky starts at 436
Start: 445
Length: 6
ShadowStart: 896
die4: s_bang34
die3: s_bang34
Length: *
die-crushed:
Start: 450
@@ -394,7 +382,7 @@ jumpjet:
Length: 2
Facings: 8
ShadowStart: 711
die6: electro
die5: electro
Length: *
icon: jjeticon
@@ -453,14 +441,10 @@ weedguy:
Length: 11
ShadowStart: 368
die4:
Start: 197
Length: 5
ShadowStart: 399
die5:
Start: 177
Length: 20
ShadowStart: 379
die6: electro
die5: electro
Length: *
die-crushed:
Start: 174
@@ -503,11 +487,7 @@ doggie:
Start: 99
Length: 10
ShadowStart: 218
die3:
Start: 99
Length: 10
ShadowStart: 218
die4: s_bang34
die3: s_bang34
Length: *
die-crushed:
Start: 105
@@ -515,11 +495,11 @@ doggie:
ShadowStart: 224
Tick: 800
ZOffset: -511
die5:
die4:
Start: 109
Length: 10
ShadowStart: 228
die6:
die5:
Start: 109
Length: 10
ShadowStart: 228