Merge pull request #13110 from MartinCurwen/bleed

Multiple armament check fix in AttackGarrisoned
This commit is contained in:
atlimit8
2017-04-19 12:05:35 -05:00
committed by GitHub

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@@ -157,7 +157,7 @@ namespace OpenRA.Mods.Common.Traits
var barrel = a.CheckFire(a.Actor, facing.Value, target);
if (barrel == null)
return;
continue;
if (a.Info.MuzzleSequence != null)
{