Merge pull request #8809 from reaperrr/ra-ai
Improved RA mod AI (yaml tweaks)
This commit is contained in:
@@ -16,7 +16,6 @@ Player:
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proc: 4
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proc: 4
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barr: 1
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barr: 1
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tent: 1
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tent: 1
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kenn: 1
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dome: 1
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dome: 1
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weap: 1
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weap: 1
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hpad: 4
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hpad: 4
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@@ -30,7 +29,6 @@ Player:
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apwr: 20%
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apwr: 20%
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barr: 1%
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barr: 1%
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tent: 1%
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tent: 1%
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kenn: 0.5%
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weap: 1%
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weap: 1%
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pbox: 7%
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pbox: 7%
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gun: 7%
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gun: 7%
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@@ -47,7 +45,6 @@ Player:
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e2: 20%
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e2: 20%
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e3: 10%
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e3: 10%
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e4: 2%
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e4: 2%
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dog: 2%
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shok: 2%
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shok: 2%
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apc: 30%
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apc: 30%
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jeep: 40%
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jeep: 40%
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@@ -78,13 +75,13 @@ Player:
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Types: Structure
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Types: Structure
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Attractiveness: 1
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Attractiveness: 1
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TargetMetric: None
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TargetMetric: None
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CheckRadius: 10c0
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CheckRadius: 8c0
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Consideration@2:
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Consideration@2:
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Against: Enemy
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Against: Enemy
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Types: Vehicle, Tank, Infantry, Defense, Water
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Types: Water
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Attractiveness: -10
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Attractiveness: -5
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TargetMetric: None
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TargetMetric: None
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CheckRadius: 10c0
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CheckRadius: 8c0
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SupportPowerDecision@parabombs:
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SupportPowerDecision@parabombs:
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OrderName: UkraineParabombs
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OrderName: UkraineParabombs
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MinimumAttractiveness: 1
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MinimumAttractiveness: 1
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@@ -126,7 +123,6 @@ Player:
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proc: 4
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proc: 4
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barr: 1
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barr: 1
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tent: 1
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tent: 1
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kenn: 1
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dome: 1
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dome: 1
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weap: 1
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weap: 1
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spen: 1
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spen: 1
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@@ -142,7 +138,6 @@ Player:
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apwr: 30%
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apwr: 30%
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tent: 1%
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tent: 1%
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barr: 1%
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barr: 1%
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kenn: 0.5%
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dome: 1%
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dome: 1%
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weap: 6%
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weap: 6%
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hpad: 4%
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hpad: 4%
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@@ -164,7 +159,6 @@ Player:
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e2: 10%
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e2: 10%
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e3: 10%
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e3: 10%
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e4: 5%
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e4: 5%
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dog: 3%
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shok: 5%
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shok: 5%
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harv: 10%
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harv: 10%
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apc: 30%
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apc: 30%
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@@ -205,13 +199,13 @@ Player:
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Types: Structure
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Types: Structure
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Attractiveness: 1
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Attractiveness: 1
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TargetMetric: None
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TargetMetric: None
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CheckRadius: 10c0
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CheckRadius: 8c0
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Consideration@2:
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Consideration@2:
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Against: Enemy
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Against: Enemy
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Types: Vehicle, Tank, Infantry, Defense, Water
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Types: Water
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Attractiveness: -10
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Attractiveness: -5
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TargetMetric: None
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TargetMetric: None
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CheckRadius: 10c0
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CheckRadius: 8c0
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SupportPowerDecision@parabombs:
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SupportPowerDecision@parabombs:
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OrderName: UkraineParabombs
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OrderName: UkraineParabombs
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MinimumAttractiveness: 1
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MinimumAttractiveness: 1
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@@ -253,7 +247,6 @@ Player:
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proc: 4
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proc: 4
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barr: 1
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barr: 1
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tent: 1
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tent: 1
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kenn: 1
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dome: 1
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dome: 1
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weap: 1
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weap: 1
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spen: 1
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spen: 1
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@@ -266,22 +259,21 @@ Player:
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BuildingFractions:
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BuildingFractions:
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proc: 30%
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proc: 30%
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powr: 1%
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powr: 1%
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apwr: 30%
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apwr: 20%
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tent: 1%
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tent: 1%
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barr: 1%
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barr: 1%
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kenn: 0.5%
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weap: 3%
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weap: 3%
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hpad: 2%
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hpad: 2%
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spen: 1%
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spen: 1%
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syrd: 1%
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syrd: 1%
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pbox: 7%
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pbox: 10%
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gun: 7%
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gun: 10%
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ftur: 10%
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ftur: 10%
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tsla: 5%
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tsla: 7%
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fix: 0.1%
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fix: 0.1%
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dome: 10%
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dome: 10%
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agun: 5%
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agun: 5%
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sam: 1%
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sam: 5%
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atek: 1%
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atek: 1%
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stek: 1%
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stek: 1%
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mslo: 1%
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mslo: 1%
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@@ -290,9 +282,7 @@ Player:
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e2: 10%
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e2: 10%
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e3: 10%
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e3: 10%
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e4: 8%
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e4: 8%
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dog: 4%
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shok: 8%
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shok: 8%
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sniper: 5%
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harv: 10%
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harv: 10%
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apc: 30%
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apc: 30%
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jeep: 40%
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jeep: 40%
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@@ -332,13 +322,13 @@ Player:
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Types: Structure
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Types: Structure
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Attractiveness: 1
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Attractiveness: 1
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TargetMetric: None
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TargetMetric: None
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CheckRadius: 10c0
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CheckRadius: 8c0
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Consideration@2:
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Consideration@2:
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Against: Enemy
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Against: Enemy
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Types: Vehicle, Tank, Infantry, Defense, Water
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Types: Water
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Attractiveness: -10
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Attractiveness: -5
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TargetMetric: None
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TargetMetric: None
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CheckRadius: 10c0
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CheckRadius: 8c0
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SupportPowerDecision@parabombs:
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SupportPowerDecision@parabombs:
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OrderName: UkraineParabombs
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OrderName: UkraineParabombs
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MinimumAttractiveness: 1
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MinimumAttractiveness: 1
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@@ -433,13 +423,13 @@ Player:
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Types: Structure
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Types: Structure
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Attractiveness: 1
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Attractiveness: 1
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TargetMetric: None
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TargetMetric: None
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CheckRadius: 10c0
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CheckRadius: 8c0
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Consideration@2:
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Consideration@2:
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Against: Enemy
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Against: Enemy
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Types: Vehicle, Tank, Infantry, Defense, Water
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Types: Water
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Attractiveness: -10
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Attractiveness: -5
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TargetMetric: None
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TargetMetric: None
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CheckRadius: 10c0
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CheckRadius: 8c0
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SupportPowerDecision@parabombs:
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SupportPowerDecision@parabombs:
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OrderName: UkraineParabombs
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OrderName: UkraineParabombs
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MinimumAttractiveness: 1
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MinimumAttractiveness: 1
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