Explosion sound changes.

Significantly reduced use of expllg3 and explsml2, more variety, fixed one missing extension.
This commit is contained in:
reaperrr
2013-08-19 14:46:54 +02:00
parent 33ffb41384
commit ba2cb14c5c

View File

@@ -46,7 +46,7 @@ Bazooka:
InfDeath: 4
SmudgeType: SandCrater, RockCrater
Damage: 50
ImpactSound: EXPLSML2.WAV
ImpactSound: EXPLSML1.WAV
Sniper:
ROF: 100
@@ -189,8 +189,8 @@ QuadRockets:
Heavy: 100%
Concrete: 35%
InfDeath: 4
ImpactSound: EXPLSML2.WAV
Explosion: med_explosion
ImpactSound: EXPLSML1.WAV
SmudgeType: SandCrater, RockCrater
Damage: 25
@@ -211,8 +211,8 @@ TurretGun:
Wood: 75%
Light: 100%
Concrete: 65%
ImpactSound: EXPLLG3.WAV
Explosion: small_napalm
ImpactSound: EXPLSML4.WAV
InfDeath: 4
SmudgeType: SandCrater, RockCrater
Damage: 55
@@ -245,8 +245,8 @@ TowerMissile:
Heavy: 50%
Concrete: 35%
InfDeath: 3
ImpactSound: EXPLSML2
Explosion: small_explosion
ImpactSound: EXPLMD1.WAV
SmudgeType: SandCrater, RockCrater
Damage: 50
@@ -265,8 +265,8 @@ TowerMissile:
Wood: 50%
Light: 100%
Concrete: 50%
ImpactSound: EXPLLG3.WAV
Explosion: small_napalm
ImpactSound: EXPLSML4.WAV
InfDeath: 4
SmudgeType: SandCrater, RockCrater
Damage: 40
@@ -286,8 +286,8 @@ TowerMissile:
Wood: 50%
Light: 100%
Concrete: 50%
ImpactSound: EXPLLG3.WAV
Explosion: small_napalm
ImpactSound: EXPLSML4.WAV
InfDeath: 4
SmudgeType: SandCrater, RockCrater
Damage: 40
@@ -339,8 +339,8 @@ DevBullet:
Heavy: 50%
Concrete: 80%
InfDeath: 4
ImpactSound: EXPLSML2.WAV
Explosion: mini_explosion
ImpactSound: EXPLMD3.WAV
SmudgeType: SandCrater, RockCrater
Damage: 60
@@ -391,7 +391,7 @@ FakeMissile:
Heavy: 50%
Concrete: 100%
Explosion: large_explosion
ImpactSound: EXPLSML2.WAV
ImpactSound: EXPLLG3.WAV
InfDeath: 3
SmudgeType: SandCrater, RockCrater
Damage: 100