Flamethrower buff vs. vehicles

Flamethrower should be good vs. light  vehicles. Buffing them vs. light, and changing damage to kill most vehicles with 3 hits instead of 4. 
They are also getting an increase vs. infantry from 90% to 100%.
Their speed will be getting reduced to normal infantry, so I dont think we have to worry about them being OP. 
Slight nerf to damage vs. heavy to better define the unit as not a mid-game anti-armor unit.
This commit is contained in:
psydev
2014-04-18 03:42:10 -07:00
parent 00404c1a3a
commit bdeaf3a194

View File

@@ -371,7 +371,7 @@ OrcaAAMissiles:
Damage: 25
Flamethrower:
ROF: 50
ROF: 55
Range: 2c512
Report: FLAMER2.AUD
Projectile: Bullet
@@ -379,15 +379,15 @@ Flamethrower:
Warhead:
Spread: 341
Versus:
None: 90%
None: 100%
Wood: 100%
Light: 75%
Heavy: 25%
Light: 100%
Heavy: 20%
Explosion: small_napalm
InfDeath: 5
ImpactSound: flamer2
SmudgeType: Scorch
Damage: 35
Damage: 40
BigFlamer:
ROF: 50