Moves SupportPowers and related Widgets to Mods.Common
This commit is contained in:
@@ -289,6 +289,7 @@
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<Compile Include="Traits\Render\RenderSimple.cs" />
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<Compile Include="Traits\Render\RenderSprites.cs" />
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<Compile Include="Traits\Render\RenderUnit.cs" />
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<Compile Include="Traits\Render\SupportPowerChargeBar.cs" />
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<Compile Include="Traits\Render\TimedUpgradeBar.cs" />
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<Compile Include="Traits\Render\WithBarrel.cs" />
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<Compile Include="Traits\Render\WithBuildingExplosion.cs" />
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@@ -326,6 +327,12 @@
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<Compile Include="Traits\Sound\AnnounceOnKill.cs" />
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<Compile Include="Traits\Sound\DeathSounds.cs" />
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<Compile Include="Traits\Sound\SoundOnDamageTransition.cs" />
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<Compile Include="Traits\SupportPowers\AirstrikePower.cs" />
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<Compile Include="Traits\SupportPowers\GrantUpgradePower.cs" />
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<Compile Include="Traits\SupportPowers\NukePower.cs" />
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<Compile Include="Traits\SupportPowers\SupportPower.cs" />
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<Compile Include="Traits\SupportPowers\SupportPowerManager.cs" />
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<Compile Include="Traits\SupportPowers\SpawnActorPower.cs" />
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<Compile Include="Traits\TargetableUnit.cs" />
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<Compile Include="Traits\ThrowsParticle.cs" />
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<Compile Include="Traits\Tooltip.cs" />
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@@ -401,13 +408,18 @@
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<Compile Include="Widgets\Logic\Ingame\LoadIngamePlayerOrObserverUILogic.cs" />
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<Compile Include="Widgets\Logic\ModBrowserLogic.cs" />
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<Compile Include="Widgets\Logic\ProductionTooltipLogic.cs" />
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<Compile Include="Widgets\Logic\SupportPowerTooltipLogic.cs" />
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<Compile Include="Widgets\Logic\SupportPowerBinLogic.cs" />
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<Compile Include="Widgets\MenuButtonWidget.cs" />
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<Compile Include="Widgets\ObserverSupportPowerIconsWidget.cs" />
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<Compile Include="Widgets\ProductionPaletteWidget.cs" />
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<Compile Include="Widgets\ProductionTabsWidget.cs" />
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<Compile Include="Widgets\ProductionTypeButtonWidget.cs" />
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<Compile Include="Widgets\RadarWidget.cs" />
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<Compile Include="Widgets\ResourceBarWidget.cs" />
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<Compile Include="Widgets\StrategicProgressWidget.cs" />
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<Compile Include="Widgets\SupportPowersWidget.cs" />
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<Compile Include="Widgets\SupportPowerTimerWidget.cs" />
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<Compile Include="SpriteLoaders\ShpTDLoader.cs" />
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<Compile Include="SpriteLoaders\ShpTSLoader.cs" />
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<Compile Include="SpriteLoaders\TmpRALoader.cs" />
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51
OpenRA.Mods.Common/Traits/Render/SupportPowerChargeBar.cs
Normal file
51
OpenRA.Mods.Common/Traits/Render/SupportPowerChargeBar.cs
Normal file
@@ -0,0 +1,51 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Drawing;
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using System.Linq;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("Display the time remaining until the super weapon attached to the actor is ready to the player and his allies.")]
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class SupportPowerChargeBarInfo : ITraitInfo
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{
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public readonly Color Color = Color.Magenta;
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public object Create(ActorInitializer init) { return new SupportPowerChargeBar(init.Self, this); }
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}
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class SupportPowerChargeBar : ISelectionBar
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{
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readonly Actor self;
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readonly SupportPowerChargeBarInfo info;
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public SupportPowerChargeBar(Actor self, SupportPowerChargeBarInfo info)
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{
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this.self = self;
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this.info = info;
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}
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public float GetValue()
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{
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if (!self.Owner.IsAlliedWith(self.World.RenderPlayer))
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return 0;
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var spm = self.Owner.PlayerActor.Trait<SupportPowerManager>();
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var power = spm.GetPowersForActor(self).FirstOrDefault(sp => !sp.Disabled);
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if (power == null) return 0;
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return 1 - (float)power.RemainingTime / power.TotalTime;
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}
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public Color GetColor() { return info.Color; }
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}
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}
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182
OpenRA.Mods.Common/Traits/SupportPowers/AirstrikePower.cs
Normal file
182
OpenRA.Mods.Common/Traits/SupportPowers/AirstrikePower.cs
Normal file
@@ -0,0 +1,182 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Mods.Common.Activities;
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using OpenRA.Mods.Common.Effects;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Primitives;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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public class AirstrikePowerInfo : SupportPowerInfo
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{
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[ActorReference]
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public readonly string UnitType = "badr.bomber";
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public readonly int SquadSize = 1;
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public readonly WVec SquadOffset = new WVec(-1536, 1536, 0);
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public readonly int QuantizedFacings = 32;
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public readonly WRange Cordon = new WRange(5120);
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[ActorReference]
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[Desc("Actor to spawn when the aircraft start attacking")]
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public readonly string CameraActor = null;
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[Desc("Amount of time to keep the camera alive after the aircraft have finished attacking")]
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public readonly int CameraRemoveDelay = 25;
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[Desc("Weapon range offset to apply during the beacon clock calculation")]
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public readonly WRange BeaconDistanceOffset = WRange.FromCells(6);
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public override object Create(ActorInitializer init) { return new AirstrikePower(init.Self, this); }
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}
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public class AirstrikePower : SupportPower
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{
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public AirstrikePower(Actor self, AirstrikePowerInfo info)
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: base(self, info) { }
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public override void Activate(Actor self, Order order, SupportPowerManager manager)
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{
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base.Activate(self, order, manager);
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SendAirstrike(self, self.World.Map.CenterOfCell(order.TargetLocation));
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}
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public void SendAirstrike(Actor self, WPos target, bool randomize = true, int attackFacing = 0)
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{
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var info = Info as AirstrikePowerInfo;
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if (randomize)
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attackFacing = Util.QuantizeFacing(self.World.SharedRandom.Next(256), info.QuantizedFacings) * (256 / info.QuantizedFacings);
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var altitude = self.World.Map.Rules.Actors[info.UnitType].Traits.Get<PlaneInfo>().CruiseAltitude.Range;
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var attackRotation = WRot.FromFacing(attackFacing);
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var delta = new WVec(0, -1024, 0).Rotate(attackRotation);
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target = target + new WVec(0, 0, altitude);
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var startEdge = target - (self.World.Map.DistanceToEdge(target, -delta) + info.Cordon).Range * delta / 1024;
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var finishEdge = target + (self.World.Map.DistanceToEdge(target, delta) + info.Cordon).Range * delta / 1024;
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Actor camera = null;
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Beacon beacon = null;
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var aircraftInRange = new Dictionary<Actor, bool>();
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Action<Actor> onEnterRange = a =>
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{
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// Spawn a camera and remove the beacon when the first plane enters the target area
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if (info.CameraActor != null && !aircraftInRange.Any(kv => kv.Value))
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{
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self.World.AddFrameEndTask(w =>
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{
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camera = w.CreateActor(info.CameraActor, new TypeDictionary
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{
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new LocationInit(self.World.Map.CellContaining(target)),
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new OwnerInit(self.Owner),
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});
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});
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}
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if (beacon != null)
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{
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self.World.AddFrameEndTask(w =>
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{
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w.Remove(beacon);
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beacon = null;
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});
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}
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aircraftInRange[a] = true;
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};
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Action<Actor> onExitRange = a =>
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{
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aircraftInRange[a] = false;
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// Remove the camera when the final plane leaves the target area
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if (!aircraftInRange.Any(kv => kv.Value))
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{
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if (camera != null)
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{
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camera.QueueActivity(new Wait(info.CameraRemoveDelay));
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camera.QueueActivity(new RemoveSelf());
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}
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camera = null;
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if (beacon != null)
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{
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self.World.AddFrameEndTask(w =>
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{
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w.Remove(beacon);
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beacon = null;
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});
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}
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}
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};
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self.World.AddFrameEndTask(w =>
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{
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var notification = self.Owner.IsAlliedWith(self.World.RenderPlayer) ? Info.LaunchSound : Info.IncomingSound;
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Sound.Play(notification);
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Actor distanceTestActor = null;
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for (var i = -info.SquadSize / 2; i <= info.SquadSize / 2; i++)
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{
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// Even-sized squads skip the lead plane
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if (i == 0 && (info.SquadSize & 1) == 0)
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continue;
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// Includes the 90 degree rotation between body and world coordinates
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var so = info.SquadOffset;
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var spawnOffset = new WVec(i * so.Y, -Math.Abs(i) * so.X, 0).Rotate(attackRotation);
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var targetOffset = new WVec(i * so.Y, 0, 0).Rotate(attackRotation);
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var a = w.CreateActor(info.UnitType, new TypeDictionary
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{
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new CenterPositionInit(startEdge + spawnOffset),
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new OwnerInit(self.Owner),
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new FacingInit(attackFacing),
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});
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var attack = a.Trait<AttackBomber>();
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attack.SetTarget(w, target + targetOffset);
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attack.OnEnteredAttackRange += onEnterRange;
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attack.OnExitedAttackRange += onExitRange;
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attack.OnRemovedFromWorld += onExitRange;
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a.QueueActivity(new Fly(a, Target.FromPos(target + spawnOffset)));
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a.QueueActivity(new Fly(a, Target.FromPos(finishEdge + spawnOffset)));
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a.QueueActivity(new RemoveSelf());
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aircraftInRange.Add(a, false);
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distanceTestActor = a;
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}
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if (Info.DisplayBeacon)
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{
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var distance = (target - startEdge).HorizontalLength;
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beacon = new Beacon(
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self.Owner,
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target,
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Info.BeaconPalettePrefix,
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Info.BeaconPoster,
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Info.BeaconPosterPalette,
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() => 1 - ((distanceTestActor.CenterPosition - target).HorizontalLength - info.BeaconDistanceOffset.Range) * 1f / distance);
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w.Add(beacon);
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}
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});
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}
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}
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}
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148
OpenRA.Mods.Common/Traits/SupportPowers/GrantUpgradePower.cs
Normal file
148
OpenRA.Mods.Common/Traits/SupportPowers/GrantUpgradePower.cs
Normal file
@@ -0,0 +1,148 @@
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#region Copyright & License Information
|
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/*
|
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
|
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* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
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#endregion
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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class GrantUpgradePowerInfo : SupportPowerInfo
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{
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[Desc("The upgrades to apply.")]
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public readonly string[] Upgrades = { };
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[Desc("Duration of the upgrade (in ticks). Set to 0 for a permanent upgrade.")]
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public readonly int Duration = 0;
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[Desc("Cells")]
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public readonly int Range = 1;
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public readonly string GrantUpgradeSound = "ironcur9.aud";
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public override object Create(ActorInitializer init) { return new GrantUpgradePower(init.Self, this); }
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}
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class GrantUpgradePower : SupportPower
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{
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GrantUpgradePowerInfo info;
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public GrantUpgradePower(Actor self, GrantUpgradePowerInfo info)
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: base(self, info)
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{
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this.info = info;
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}
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public override IOrderGenerator OrderGenerator(string order, SupportPowerManager manager)
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{
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Sound.PlayToPlayer(manager.Self.Owner, Info.SelectTargetSound);
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return new SelectTarget(Self.World, order, manager, this);
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}
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public override void Activate(Actor self, Order order, SupportPowerManager manager)
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{
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base.Activate(self, order, manager);
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self.Trait<RenderBuilding>().PlayCustomAnim(self, "active");
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Sound.Play(info.GrantUpgradeSound, self.World.Map.CenterOfCell(order.TargetLocation));
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foreach (var a in UnitsInRange(order.TargetLocation))
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{
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var um = a.TraitOrDefault<UpgradeManager>();
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if (um == null)
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continue;
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foreach (var u in info.Upgrades)
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{
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if (!um.AcceptsUpgrade(a, u))
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continue;
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if (info.Duration > 0)
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um.GrantTimedUpgrade(a, u, info.Duration);
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else
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um.GrantUpgrade(a, u, this);
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}
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}
|
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}
|
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|
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public IEnumerable<Actor> UnitsInRange(CPos xy)
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{
|
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var range = info.Range;
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var tiles = Self.World.Map.FindTilesInCircle(xy, range);
|
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var units = new List<Actor>();
|
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foreach (var t in tiles)
|
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units.AddRange(Self.World.ActorMap.GetUnitsAt(t));
|
||||
|
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return units.Distinct().Where(a =>
|
||||
{
|
||||
if (!a.Owner.IsAlliedWith(Self.Owner))
|
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return false;
|
||||
|
||||
var um = a.TraitOrDefault<UpgradeManager>();
|
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return um != null && info.Upgrades.Any(u => um.AcceptsUpgrade(a, u));
|
||||
});
|
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}
|
||||
|
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class SelectTarget : IOrderGenerator
|
||||
{
|
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readonly GrantUpgradePower power;
|
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readonly int range;
|
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readonly Sprite tile;
|
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readonly SupportPowerManager manager;
|
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readonly string order;
|
||||
|
||||
public SelectTarget(World world, string order, SupportPowerManager manager, GrantUpgradePower power)
|
||||
{
|
||||
this.manager = manager;
|
||||
this.order = order;
|
||||
this.power = power;
|
||||
this.range = power.info.Range;
|
||||
tile = world.Map.SequenceProvider.GetSequence("overlay", "target-select").GetSprite(0);
|
||||
}
|
||||
|
||||
public IEnumerable<Order> Order(World world, CPos xy, MouseInput mi)
|
||||
{
|
||||
world.CancelInputMode();
|
||||
if (mi.Button == MouseButton.Left && power.UnitsInRange(xy).Any())
|
||||
yield return new Order(order, manager.Self, false) { TargetLocation = xy, SuppressVisualFeedback = true };
|
||||
}
|
||||
|
||||
public void Tick(World world)
|
||||
{
|
||||
// Cancel the OG if we can't use the power
|
||||
if (!manager.Powers.ContainsKey(order))
|
||||
world.CancelInputMode();
|
||||
}
|
||||
|
||||
public IEnumerable<IRenderable> RenderAfterWorld(WorldRenderer wr, World world)
|
||||
{
|
||||
var xy = wr.Viewport.ViewToWorld(Viewport.LastMousePos);
|
||||
foreach (var unit in power.UnitsInRange(xy))
|
||||
yield return new SelectionBoxRenderable(unit, Color.Red);
|
||||
}
|
||||
|
||||
public IEnumerable<IRenderable> Render(WorldRenderer wr, World world)
|
||||
{
|
||||
var xy = wr.Viewport.ViewToWorld(Viewport.LastMousePos);
|
||||
var pal = wr.Palette("terrain");
|
||||
|
||||
foreach (var t in world.Map.FindTilesInCircle(xy, range))
|
||||
yield return new SpriteRenderable(tile, wr.World.Map.CenterOfCell(t), WVec.Zero, -511, pal, 1f, true);
|
||||
}
|
||||
|
||||
public string GetCursor(World world, CPos xy, MouseInput mi)
|
||||
{
|
||||
return power.UnitsInRange(xy).Any() ? "ability" : "move-blocked";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
127
OpenRA.Mods.Common/Traits/SupportPowers/NukePower.cs
Normal file
127
OpenRA.Mods.Common/Traits/SupportPowers/NukePower.cs
Normal file
@@ -0,0 +1,127 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using OpenRA.Effects;
|
||||
using OpenRA.Mods.Common.Activities;
|
||||
using OpenRA.Mods.Common.Effects;
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
class NukePowerInfo : SupportPowerInfo, Requires<IBodyOrientationInfo>
|
||||
{
|
||||
[WeaponReference]
|
||||
public readonly string MissileWeapon = "";
|
||||
public readonly WVec SpawnOffset = WVec.Zero;
|
||||
|
||||
[Desc("Travel time - split equally between ascent and descent")]
|
||||
public readonly int FlightDelay = 400;
|
||||
|
||||
[Desc("Visual ascent velocity in WRange / tick")]
|
||||
public readonly WRange FlightVelocity = new WRange(512);
|
||||
|
||||
[Desc("Descend immediately on the target, with half the FlightDelay")]
|
||||
public readonly bool SkipAscent = false;
|
||||
|
||||
[Desc("Amount of time before detonation to remove the beacon")]
|
||||
public readonly int BeaconRemoveAdvance = 25;
|
||||
|
||||
[ActorReference]
|
||||
[Desc("Actor to spawn before detonation")]
|
||||
public readonly string CameraActor = null;
|
||||
|
||||
[Desc("Amount of time before detonation to spawn the camera")]
|
||||
public readonly int CameraSpawnAdvance = 25;
|
||||
|
||||
[Desc("Amount of time after detonation to remove the camera")]
|
||||
public readonly int CameraRemoveDelay = 25;
|
||||
|
||||
public override object Create(ActorInitializer init) { return new NukePower(init.Self, this); }
|
||||
}
|
||||
|
||||
class NukePower : SupportPower
|
||||
{
|
||||
IBodyOrientation body;
|
||||
|
||||
public NukePower(Actor self, NukePowerInfo info)
|
||||
: base(self, info)
|
||||
{
|
||||
body = self.Trait<IBodyOrientation>();
|
||||
}
|
||||
|
||||
public override IOrderGenerator OrderGenerator(string order, SupportPowerManager manager)
|
||||
{
|
||||
Sound.PlayToPlayer(manager.Self.Owner, Info.SelectTargetSound);
|
||||
return new SelectGenericPowerTarget(order, manager, "nuke", MouseButton.Left);
|
||||
}
|
||||
|
||||
public override void Activate(Actor self, Order order, SupportPowerManager manager)
|
||||
{
|
||||
base.Activate(self, order, manager);
|
||||
|
||||
if (self.Owner.IsAlliedWith(self.World.RenderPlayer))
|
||||
Sound.Play(Info.LaunchSound);
|
||||
else
|
||||
Sound.Play(Info.IncomingSound);
|
||||
|
||||
var npi = Info as NukePowerInfo;
|
||||
var rb = self.Trait<RenderSimple>();
|
||||
rb.PlayCustomAnim(self, "active");
|
||||
|
||||
var targetPosition = self.World.Map.CenterOfCell(order.TargetLocation);
|
||||
var missile = new NukeLaunch(self.Owner, npi.MissileWeapon,
|
||||
self.CenterPosition + body.LocalToWorld(npi.SpawnOffset),
|
||||
targetPosition,
|
||||
npi.FlightVelocity, npi.FlightDelay, npi.SkipAscent);
|
||||
|
||||
self.World.AddFrameEndTask(w => w.Add(missile));
|
||||
|
||||
if (npi.CameraActor != null)
|
||||
{
|
||||
var camera = self.World.CreateActor(false, npi.CameraActor, new TypeDictionary
|
||||
{
|
||||
new LocationInit(order.TargetLocation),
|
||||
new OwnerInit(self.Owner),
|
||||
});
|
||||
|
||||
camera.QueueActivity(new Wait(npi.CameraSpawnAdvance + npi.CameraRemoveDelay));
|
||||
camera.QueueActivity(new RemoveSelf());
|
||||
|
||||
Action addCamera = () => self.World.AddFrameEndTask(w => w.Add(camera));
|
||||
self.World.AddFrameEndTask(w => w.Add(new DelayedAction(npi.FlightDelay - npi.CameraSpawnAdvance, addCamera)));
|
||||
}
|
||||
|
||||
if (Info.DisplayBeacon)
|
||||
{
|
||||
var beacon = new Beacon(
|
||||
order.Player,
|
||||
targetPosition,
|
||||
Info.BeaconPalettePrefix,
|
||||
Info.BeaconPoster,
|
||||
Info.BeaconPosterPalette,
|
||||
() => missile.FractionComplete);
|
||||
|
||||
Action removeBeacon = () => self.World.AddFrameEndTask(w =>
|
||||
{
|
||||
w.Remove(beacon);
|
||||
beacon = null;
|
||||
});
|
||||
|
||||
self.World.AddFrameEndTask(w =>
|
||||
{
|
||||
w.Add(beacon);
|
||||
w.Add(new DelayedAction(npi.FlightDelay - npi.BeaconRemoveAdvance, removeBeacon));
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
67
OpenRA.Mods.Common/Traits/SupportPowers/SpawnActorPower.cs
Normal file
67
OpenRA.Mods.Common/Traits/SupportPowers/SpawnActorPower.cs
Normal file
@@ -0,0 +1,67 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using OpenRA.Effects;
|
||||
using OpenRA.Mods.Common.Activities;
|
||||
using OpenRA.Mods.Common.Effects;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
[Desc("Spawns an actor that stays for a limited amount of time.")]
|
||||
public class SpawnActorPowerInfo : SupportPowerInfo
|
||||
{
|
||||
[Desc("Actor to spawn.")]
|
||||
public readonly string Actor = null;
|
||||
|
||||
[Desc("Amount of time to keep the actor alive in ticks.")]
|
||||
public readonly int LifeTime = 250;
|
||||
|
||||
public readonly string DeploySound = null;
|
||||
|
||||
public readonly string EffectSequence = null;
|
||||
public readonly string EffectPalette = null;
|
||||
|
||||
public override object Create(ActorInitializer init) { return new SpawnActorPower(init.Self, this); }
|
||||
}
|
||||
|
||||
public class SpawnActorPower : SupportPower
|
||||
{
|
||||
public SpawnActorPower(Actor self, SpawnActorPowerInfo info) : base(self, info) { }
|
||||
public override void Activate(Actor self, Order order, SupportPowerManager manager)
|
||||
{
|
||||
base.Activate(self, order, manager);
|
||||
|
||||
var info = Info as SpawnActorPowerInfo;
|
||||
|
||||
if (info.Actor != null)
|
||||
{
|
||||
self.World.AddFrameEndTask(w =>
|
||||
{
|
||||
var location = self.World.Map.CenterOfCell(order.TargetLocation);
|
||||
|
||||
Sound.Play(info.DeploySound, location);
|
||||
|
||||
if (!string.IsNullOrEmpty(info.EffectSequence) && !string.IsNullOrEmpty(info.EffectPalette))
|
||||
w.Add(new SpriteEffect(location, w, info.EffectSequence, info.EffectPalette));
|
||||
|
||||
var actor = w.CreateActor(info.Actor, new TypeDictionary
|
||||
{
|
||||
new LocationInit(order.TargetLocation),
|
||||
new OwnerInit(self.Owner),
|
||||
});
|
||||
|
||||
actor.QueueActivity(new Wait(info.LifeTime));
|
||||
actor.QueueActivity(new RemoveSelf());
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
89
OpenRA.Mods.Common/Traits/SupportPowers/SupportPower.cs
Normal file
89
OpenRA.Mods.Common/Traits/SupportPowers/SupportPower.cs
Normal file
@@ -0,0 +1,89 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
public abstract class SupportPowerInfo : ITraitInfo
|
||||
{
|
||||
public readonly int ChargeTime = 0;
|
||||
public readonly string Icon = null;
|
||||
public readonly string Description = "";
|
||||
public readonly string LongDesc = "";
|
||||
public readonly bool AllowMultiple = false;
|
||||
public readonly bool OneShot = false;
|
||||
public readonly string[] Prerequisites = { };
|
||||
|
||||
public readonly string BeginChargeSound = null;
|
||||
public readonly string EndChargeSound = null;
|
||||
public readonly string SelectTargetSound = null;
|
||||
public readonly string InsufficientPowerSound = null;
|
||||
public readonly string LaunchSound = null;
|
||||
public readonly string IncomingSound = null;
|
||||
|
||||
public readonly bool DisplayTimer = false;
|
||||
|
||||
[Desc("Beacons are only supported on the Airstrike and Nuke powers")]
|
||||
public readonly bool DisplayBeacon = false;
|
||||
public readonly string BeaconPalettePrefix = "player";
|
||||
public readonly string BeaconPoster = null;
|
||||
public readonly string BeaconPosterPalette = "chrome";
|
||||
|
||||
public readonly bool DisplayRadarPing = false;
|
||||
public readonly int RadarPingDuration = 5 * 25;
|
||||
|
||||
public readonly string OrderName;
|
||||
public abstract object Create(ActorInitializer init);
|
||||
|
||||
public SupportPowerInfo() { OrderName = GetType().Name + "Order"; }
|
||||
}
|
||||
|
||||
public class SupportPower
|
||||
{
|
||||
public readonly Actor Self;
|
||||
public readonly SupportPowerInfo Info;
|
||||
protected RadarPing ping;
|
||||
|
||||
public SupportPower(Actor self, SupportPowerInfo info)
|
||||
{
|
||||
Info = info;
|
||||
Self = self;
|
||||
}
|
||||
|
||||
public virtual void Charging(Actor self, string key)
|
||||
{
|
||||
Sound.PlayToPlayer(self.Owner, Info.BeginChargeSound);
|
||||
}
|
||||
|
||||
public virtual void Charged(Actor self, string key)
|
||||
{
|
||||
Sound.PlayToPlayer(self.Owner, Info.EndChargeSound);
|
||||
}
|
||||
|
||||
public virtual void Activate(Actor self, Order order, SupportPowerManager manager)
|
||||
{
|
||||
if (Info.DisplayRadarPing && manager.RadarPings != null)
|
||||
{
|
||||
ping = manager.RadarPings.Value.Add(
|
||||
() => order.Player.IsAlliedWith(self.World.RenderPlayer),
|
||||
self.World.Map.CenterOfCell(order.TargetLocation),
|
||||
order.Player.Color.RGB,
|
||||
Info.RadarPingDuration);
|
||||
}
|
||||
}
|
||||
|
||||
public virtual IOrderGenerator OrderGenerator(string order, SupportPowerManager manager)
|
||||
{
|
||||
Sound.PlayToPlayer(manager.Self.Owner, Info.SelectTargetSound);
|
||||
return new SelectGenericPowerTarget(order, manager, "ability", MouseButton.Left);
|
||||
}
|
||||
}
|
||||
}
|
||||
266
OpenRA.Mods.Common/Traits/SupportPowers/SupportPowerManager.cs
Normal file
266
OpenRA.Mods.Common/Traits/SupportPowers/SupportPowerManager.cs
Normal file
@@ -0,0 +1,266 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
[Desc("Attach this to the player actor.")]
|
||||
public class SupportPowerManagerInfo : ITraitInfo, Requires<DeveloperModeInfo>, Requires<TechTreeInfo>
|
||||
{
|
||||
public object Create(ActorInitializer init) { return new SupportPowerManager(init); }
|
||||
}
|
||||
|
||||
public class SupportPowerManager : ITick, IResolveOrder, ITechTreeElement
|
||||
{
|
||||
public readonly Actor Self;
|
||||
public readonly Dictionary<string, SupportPowerInstance> Powers = new Dictionary<string, SupportPowerInstance>();
|
||||
|
||||
public readonly DeveloperMode DevMode;
|
||||
public readonly TechTree TechTree;
|
||||
public readonly Lazy<RadarPings> RadarPings;
|
||||
|
||||
public SupportPowerManager(ActorInitializer init)
|
||||
{
|
||||
Self = init.Self;
|
||||
DevMode = Self.Trait<DeveloperMode>();
|
||||
TechTree = Self.Trait<TechTree>();
|
||||
RadarPings = Exts.Lazy(() => init.World.WorldActor.TraitOrDefault<RadarPings>());
|
||||
|
||||
init.World.ActorAdded += ActorAdded;
|
||||
init.World.ActorRemoved += ActorRemoved;
|
||||
}
|
||||
|
||||
static string MakeKey(SupportPower sp)
|
||||
{
|
||||
return sp.Info.AllowMultiple ? sp.Info.OrderName + "_" + sp.Self.ActorID : sp.Info.OrderName;
|
||||
}
|
||||
|
||||
void ActorAdded(Actor a)
|
||||
{
|
||||
if (a.Owner != Self.Owner)
|
||||
return;
|
||||
|
||||
foreach (var t in a.TraitsImplementing<SupportPower>())
|
||||
{
|
||||
var key = MakeKey(t);
|
||||
|
||||
if (!Powers.ContainsKey(key))
|
||||
{
|
||||
Powers.Add(key, new SupportPowerInstance(key, this)
|
||||
{
|
||||
Instances = new List<SupportPower>(),
|
||||
RemainingTime = t.Info.ChargeTime * 25,
|
||||
TotalTime = t.Info.ChargeTime * 25,
|
||||
});
|
||||
|
||||
if (t.Info.Prerequisites.Any())
|
||||
{
|
||||
TechTree.Add(key, t.Info.Prerequisites, 0, this);
|
||||
TechTree.Update();
|
||||
}
|
||||
}
|
||||
|
||||
Powers[key].Instances.Add(t);
|
||||
}
|
||||
}
|
||||
|
||||
void ActorRemoved(Actor a)
|
||||
{
|
||||
if (a.Owner != Self.Owner || !a.HasTrait<SupportPower>())
|
||||
return;
|
||||
|
||||
foreach (var t in a.TraitsImplementing<SupportPower>())
|
||||
{
|
||||
var key = MakeKey(t);
|
||||
Powers[key].Instances.Remove(t);
|
||||
|
||||
if (Powers[key].Instances.Count == 0 && !Powers[key].Disabled)
|
||||
{
|
||||
Powers.Remove(key);
|
||||
TechTree.Remove(key);
|
||||
TechTree.Update();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Tick(Actor self)
|
||||
{
|
||||
foreach (var power in Powers.Values)
|
||||
power.Tick();
|
||||
}
|
||||
|
||||
public void ResolveOrder(Actor self, Order order)
|
||||
{
|
||||
// order.OrderString is the key of the support power
|
||||
if (Powers.ContainsKey(order.OrderString))
|
||||
Powers[order.OrderString].Activate(order);
|
||||
}
|
||||
|
||||
// Deprecated. Remove after SupportPowerBinWidget is removed.
|
||||
public void Target(string key)
|
||||
{
|
||||
if (Powers.ContainsKey(key))
|
||||
Powers[key].Target();
|
||||
}
|
||||
|
||||
static readonly SupportPowerInstance[] NoInstances = { };
|
||||
|
||||
public IEnumerable<SupportPowerInstance> GetPowersForActor(Actor a)
|
||||
{
|
||||
if (a.Owner != Self.Owner || !a.HasTrait<SupportPower>())
|
||||
return NoInstances;
|
||||
|
||||
return a.TraitsImplementing<SupportPower>()
|
||||
.Select(t => Powers[MakeKey(t)]);
|
||||
}
|
||||
|
||||
public void PrerequisitesAvailable(string key)
|
||||
{
|
||||
SupportPowerInstance sp;
|
||||
if (!Powers.TryGetValue(key, out sp))
|
||||
return;
|
||||
|
||||
sp.Disabled = false;
|
||||
}
|
||||
|
||||
public void PrerequisitesUnavailable(string key)
|
||||
{
|
||||
SupportPowerInstance sp;
|
||||
if (!Powers.TryGetValue(key, out sp))
|
||||
return;
|
||||
|
||||
sp.Disabled = true;
|
||||
sp.RemainingTime = sp.TotalTime;
|
||||
}
|
||||
|
||||
public void PrerequisitesItemHidden(string key) { }
|
||||
public void PrerequisitesItemVisible(string key) { }
|
||||
}
|
||||
|
||||
public class SupportPowerInstance
|
||||
{
|
||||
readonly SupportPowerManager manager;
|
||||
readonly string key;
|
||||
|
||||
public List<SupportPower> Instances;
|
||||
public int RemainingTime;
|
||||
public int TotalTime;
|
||||
public bool Active { get; private set; }
|
||||
public bool Disabled { get; set; }
|
||||
|
||||
public SupportPowerInfo Info { get { return Instances.Select(i => i.Info).FirstOrDefault(); } }
|
||||
public bool Ready { get { return Active && RemainingTime == 0; } }
|
||||
|
||||
public SupportPowerInstance(string key, SupportPowerManager manager)
|
||||
{
|
||||
this.manager = manager;
|
||||
this.key = key;
|
||||
}
|
||||
|
||||
static bool InstanceDisabled(SupportPower sp)
|
||||
{
|
||||
return sp.Self.TraitsImplementing<IDisable>().Any(d => d.Disabled);
|
||||
}
|
||||
|
||||
bool notifiedCharging;
|
||||
bool notifiedReady;
|
||||
public void Tick()
|
||||
{
|
||||
Active = !Disabled && Instances.Any(i => !i.Self.IsDisabled());
|
||||
if (!Active)
|
||||
return;
|
||||
|
||||
if (Active)
|
||||
{
|
||||
var power = Instances.First();
|
||||
if (manager.DevMode.FastCharge && RemainingTime > 25)
|
||||
RemainingTime = 25;
|
||||
|
||||
if (RemainingTime > 0)
|
||||
--RemainingTime;
|
||||
if (!notifiedCharging)
|
||||
{
|
||||
power.Charging(power.Self, key);
|
||||
notifiedCharging = true;
|
||||
}
|
||||
|
||||
if (RemainingTime == 0
|
||||
&& !notifiedReady)
|
||||
{
|
||||
power.Charged(power.Self, key);
|
||||
notifiedReady = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Target()
|
||||
{
|
||||
if (!Ready)
|
||||
return;
|
||||
|
||||
manager.Self.World.OrderGenerator = Instances.First().OrderGenerator(key, manager);
|
||||
}
|
||||
|
||||
public void Activate(Order order)
|
||||
{
|
||||
if (!Ready)
|
||||
return;
|
||||
|
||||
var power = Instances.First(i => !InstanceDisabled(i));
|
||||
|
||||
// Note: order.Subject is the *player* actor
|
||||
power.Activate(power.Self, order, manager);
|
||||
RemainingTime = TotalTime;
|
||||
notifiedCharging = notifiedReady = false;
|
||||
|
||||
if (Info.OneShot)
|
||||
Disabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
public class SelectGenericPowerTarget : IOrderGenerator
|
||||
{
|
||||
readonly SupportPowerManager manager;
|
||||
readonly string order;
|
||||
readonly string cursor;
|
||||
readonly MouseButton expectedButton;
|
||||
|
||||
public SelectGenericPowerTarget(string order, SupportPowerManager manager, string cursor, MouseButton button)
|
||||
{
|
||||
this.manager = manager;
|
||||
this.order = order;
|
||||
this.cursor = cursor;
|
||||
expectedButton = button;
|
||||
}
|
||||
|
||||
public IEnumerable<Order> Order(World world, CPos xy, MouseInput mi)
|
||||
{
|
||||
world.CancelInputMode();
|
||||
if (mi.Button == expectedButton && world.Map.Contains(xy))
|
||||
yield return new Order(order, manager.Self, false) { TargetLocation = xy, SuppressVisualFeedback = true };
|
||||
}
|
||||
|
||||
public virtual void Tick(World world)
|
||||
{
|
||||
// Cancel the OG if we can't use the power
|
||||
if (!manager.Powers.ContainsKey(order))
|
||||
world.CancelInputMode();
|
||||
}
|
||||
|
||||
public IEnumerable<IRenderable> Render(WorldRenderer wr, World world) { yield break; }
|
||||
public IEnumerable<IRenderable> RenderAfterWorld(WorldRenderer wr, World world) { yield break; }
|
||||
public string GetCursor(World world, CPos xy, MouseInput mi) { return world.Map.Contains(xy) ? cursor : "generic-blocked"; }
|
||||
}
|
||||
}
|
||||
72
OpenRA.Mods.Common/Widgets/Logic/SupportPowerBinLogic.cs
Normal file
72
OpenRA.Mods.Common/Widgets/Logic/SupportPowerBinLogic.cs
Normal file
@@ -0,0 +1,72 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using OpenRA.Widgets;
|
||||
|
||||
namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
{
|
||||
public class SupportPowerBinLogic
|
||||
{
|
||||
[ObjectCreator.UseCtor]
|
||||
public SupportPowerBinLogic(Widget widget, World world)
|
||||
{
|
||||
var palette = widget.Get<SupportPowersWidget>("SUPPORT_PALETTE");
|
||||
|
||||
var background = widget.GetOrNull("PALETTE_BACKGROUND");
|
||||
var foreground = widget.GetOrNull("PALETTE_FOREGROUND");
|
||||
if (background != null || foreground != null)
|
||||
{
|
||||
Widget backgroundTemplate = null;
|
||||
Widget foregroundTemplate = null;
|
||||
|
||||
if (background != null)
|
||||
backgroundTemplate = background.Get("ICON_TEMPLATE");
|
||||
|
||||
if (foreground != null)
|
||||
foregroundTemplate = foreground.Get("ICON_TEMPLATE");
|
||||
|
||||
Action<int, int> updateBackground = (_, icons) =>
|
||||
{
|
||||
var rowHeight = palette.IconSize.Y + palette.IconMargin;
|
||||
|
||||
if (background != null)
|
||||
{
|
||||
background.RemoveChildren();
|
||||
|
||||
for (var i = 0; i < icons; i++)
|
||||
{
|
||||
var row = backgroundTemplate.Clone();
|
||||
row.Bounds.Y += i * rowHeight;
|
||||
background.AddChild(row);
|
||||
}
|
||||
}
|
||||
|
||||
if (foreground != null)
|
||||
{
|
||||
foreground.RemoveChildren();
|
||||
|
||||
for (var i = 0; i < icons; i++)
|
||||
{
|
||||
var row = foregroundTemplate.Clone();
|
||||
row.Bounds.Y += i * rowHeight;
|
||||
foreground.AddChild(row);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
palette.OnIconCountChanged += updateBackground;
|
||||
|
||||
// Set the initial palette state
|
||||
updateBackground(0, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
67
OpenRA.Mods.Common/Widgets/Logic/SupportPowerTooltipLogic.cs
Normal file
67
OpenRA.Mods.Common/Widgets/Logic/SupportPowerTooltipLogic.cs
Normal file
@@ -0,0 +1,67 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using OpenRA.Mods.Common.Traits;
|
||||
using OpenRA.Widgets;
|
||||
|
||||
namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
{
|
||||
public class SupportPowerTooltipLogic
|
||||
{
|
||||
[ObjectCreator.UseCtor]
|
||||
public SupportPowerTooltipLogic(Widget widget, TooltipContainerWidget tooltipContainer, SupportPowersWidget palette)
|
||||
{
|
||||
widget.IsVisible = () => palette.TooltipPower != null;
|
||||
var nameLabel = widget.Get<LabelWidget>("NAME");
|
||||
var timeLabel = widget.Get<LabelWidget>("TIME");
|
||||
var descLabel = widget.Get<LabelWidget>("DESC");
|
||||
var nameFont = Game.Renderer.Fonts[nameLabel.Font];
|
||||
var timeFont = Game.Renderer.Fonts[timeLabel.Font];
|
||||
var descFont = Game.Renderer.Fonts[descLabel.Font];
|
||||
var name = "";
|
||||
var time = "";
|
||||
var desc = "";
|
||||
var baseHeight = widget.Bounds.Height;
|
||||
var timeOffset = timeLabel.Bounds.X;
|
||||
|
||||
SupportPowerInstance lastPower = null;
|
||||
tooltipContainer.BeforeRender = () =>
|
||||
{
|
||||
var sp = palette.TooltipPower;
|
||||
if (sp == null)
|
||||
return;
|
||||
|
||||
if (sp.Info == null)
|
||||
return; // no instances actually exist (race with destroy)
|
||||
|
||||
time = "{0} / {1}".F(WidgetUtils.FormatTime(sp.RemainingTime),
|
||||
WidgetUtils.FormatTime(sp.Info.ChargeTime * 25));
|
||||
|
||||
if (sp == lastPower)
|
||||
return;
|
||||
|
||||
name = sp.Info.Description;
|
||||
desc = sp.Info.LongDesc.Replace("\\n", "\n");
|
||||
var timeWidth = timeFont.Measure(time).X;
|
||||
var topWidth = nameFont.Measure(name).X + timeWidth + timeOffset;
|
||||
var descSize = descFont.Measure(desc);
|
||||
widget.Bounds.Width = 2 * nameLabel.Bounds.X + Math.Max(topWidth, descSize.X);
|
||||
widget.Bounds.Height = baseHeight + descSize.Y;
|
||||
timeLabel.Bounds.X = widget.Bounds.Width - nameLabel.Bounds.X - timeWidth;
|
||||
lastPower = sp;
|
||||
};
|
||||
|
||||
nameLabel.GetText = () => name;
|
||||
timeLabel.GetText = () => time;
|
||||
descLabel.GetText = () => desc;
|
||||
}
|
||||
}
|
||||
}
|
||||
108
OpenRA.Mods.Common/Widgets/ObserverSupportPowerIconsWidget.cs
Normal file
108
OpenRA.Mods.Common/Widgets/ObserverSupportPowerIconsWidget.cs
Normal file
@@ -0,0 +1,108 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Mods.Common.Traits;
|
||||
using OpenRA.Widgets;
|
||||
|
||||
namespace OpenRA.Mods.Common.Widgets
|
||||
{
|
||||
public class ObserverSupportPowerIconsWidget : Widget
|
||||
{
|
||||
public Func<Player> GetPlayer;
|
||||
Animation icon;
|
||||
World world;
|
||||
WorldRenderer worldRenderer;
|
||||
Dictionary<string, Animation> clocks;
|
||||
|
||||
public int IconWidth = 32;
|
||||
public int IconHeight = 24;
|
||||
public int IconSpacing = 8;
|
||||
|
||||
[ObjectCreator.UseCtor]
|
||||
public ObserverSupportPowerIconsWidget(World world, WorldRenderer worldRenderer)
|
||||
{
|
||||
this.world = world;
|
||||
this.worldRenderer = worldRenderer;
|
||||
clocks = new Dictionary<string, Animation>();
|
||||
icon = new Animation(world, "icon");
|
||||
}
|
||||
|
||||
protected ObserverSupportPowerIconsWidget(ObserverSupportPowerIconsWidget other)
|
||||
: base(other)
|
||||
{
|
||||
GetPlayer = other.GetPlayer;
|
||||
icon = other.icon;
|
||||
world = other.world;
|
||||
worldRenderer = other.worldRenderer;
|
||||
clocks = other.clocks;
|
||||
}
|
||||
|
||||
public override void Draw()
|
||||
{
|
||||
var player = GetPlayer();
|
||||
if (player == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var powers = player.PlayerActor.Trait<SupportPowerManager>().Powers
|
||||
.Select((a, i) => new { a, i });
|
||||
foreach (var power in powers)
|
||||
{
|
||||
if (!clocks.ContainsKey(power.a.Key))
|
||||
{
|
||||
clocks.Add(power.a.Key, new Animation(world, "clock"));
|
||||
}
|
||||
}
|
||||
|
||||
var iconSize = new float2(IconWidth, IconHeight);
|
||||
foreach (var power in powers)
|
||||
{
|
||||
var item = power.a.Value;
|
||||
if (item == null || item.Info == null || item.Info.Icon == null)
|
||||
continue;
|
||||
|
||||
icon.Play(item.Info.Icon);
|
||||
var location = new float2(RenderBounds.Location) + new float2(power.i * (IconWidth + IconSpacing), 0);
|
||||
WidgetUtils.DrawSHPCentered(icon.Image, location + 0.5f * iconSize, worldRenderer, 0.5f);
|
||||
|
||||
var clock = clocks[power.a.Key];
|
||||
clock.PlayFetchIndex("idle",
|
||||
() => item.TotalTime == 0 ? 0 : ((item.TotalTime - item.RemainingTime)
|
||||
* (clock.CurrentSequence.Length - 1) / item.TotalTime));
|
||||
clock.Tick();
|
||||
WidgetUtils.DrawSHPCentered(clock.Image, location + 0.5f * iconSize, worldRenderer, 0.5f);
|
||||
|
||||
var tiny = Game.Renderer.Fonts["Tiny"];
|
||||
var text = GetOverlayForItem(item);
|
||||
tiny.DrawTextWithContrast(text,
|
||||
location + new float2(16, 16) - new float2(tiny.Measure(text).X / 2, 0),
|
||||
Color.White, Color.Black, 1);
|
||||
}
|
||||
}
|
||||
|
||||
static string GetOverlayForItem(SupportPowerInstance item)
|
||||
{
|
||||
if (item.Disabled) return "ON HOLD";
|
||||
if (item.Ready) return "READY";
|
||||
return WidgetUtils.FormatTime(item.RemainingTime);
|
||||
}
|
||||
|
||||
public override Widget Clone()
|
||||
{
|
||||
return new ObserverSupportPowerIconsWidget(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
65
OpenRA.Mods.Common/Widgets/SupportPowerTimerWidget.cs
Normal file
65
OpenRA.Mods.Common/Widgets/SupportPowerTimerWidget.cs
Normal file
@@ -0,0 +1,65 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using OpenRA.Mods.Common.Traits;
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Widgets;
|
||||
|
||||
namespace OpenRA.Mods.Common.Widgets
|
||||
{
|
||||
public class SupportPowerTimerWidget : Widget
|
||||
{
|
||||
public readonly string Font = "Bold";
|
||||
public readonly string Format = "{0}: {1}";
|
||||
public readonly TimerOrder Order = TimerOrder.Descending;
|
||||
|
||||
readonly IEnumerable<SupportPowerInstance> powers;
|
||||
Pair<string, Color>[] texts;
|
||||
|
||||
[ObjectCreator.UseCtor]
|
||||
public SupportPowerTimerWidget(World world)
|
||||
{
|
||||
powers = world.ActorsWithTrait<SupportPowerManager>()
|
||||
.Where(p => !p.Actor.IsDead && !p.Actor.Owner.NonCombatant)
|
||||
.SelectMany(s => s.Trait.Powers.Values)
|
||||
.Where(p => p.Instances.Any() && p.Info.DisplayTimer && !p.Disabled);
|
||||
}
|
||||
|
||||
public override void Tick()
|
||||
{
|
||||
texts = powers.Select(p =>
|
||||
{
|
||||
var time = WidgetUtils.FormatTime(p.RemainingTime, false);
|
||||
var text = Format.F(p.Info.Description, time);
|
||||
var color = !p.Ready || Game.LocalTick % 50 < 25 ? p.Instances[0].Self.Owner.Color.RGB : Color.White;
|
||||
return Pair.New(text, color);
|
||||
}).ToArray();
|
||||
}
|
||||
|
||||
public override void Draw()
|
||||
{
|
||||
if (!IsVisible() || texts == null)
|
||||
return;
|
||||
|
||||
var y = 0;
|
||||
foreach (var t in texts)
|
||||
{
|
||||
var font = Game.Renderer.Fonts[Font];
|
||||
font.DrawTextWithContrast(t.First, new float2(Bounds.Location) + new float2(0, y), t.Second, Color.Black, 1);
|
||||
y += (font.Measure(t.First).Y + 5) * (int)Order;
|
||||
}
|
||||
}
|
||||
|
||||
public enum TimerOrder { Ascending = -1, Descending = 1 }
|
||||
}
|
||||
}
|
||||
194
OpenRA.Mods.Common/Widgets/SupportPowersWidget.cs
Normal file
194
OpenRA.Mods.Common/Widgets/SupportPowersWidget.cs
Normal file
@@ -0,0 +1,194 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Mods.Common.Traits;
|
||||
using OpenRA.Widgets;
|
||||
|
||||
namespace OpenRA.Mods.Common.Widgets
|
||||
{
|
||||
public class SupportPowersWidget : Widget
|
||||
{
|
||||
[Translate] public readonly string ReadyText = "";
|
||||
[Translate] public readonly string HoldText = "";
|
||||
|
||||
public readonly int2 IconSize = new int2(64, 48);
|
||||
public readonly int IconMargin = 10;
|
||||
public readonly int2 IconSpriteOffset = int2.Zero;
|
||||
|
||||
public readonly string TooltipContainer;
|
||||
public readonly string TooltipTemplate = "SUPPORT_POWER_TOOLTIP";
|
||||
|
||||
public int IconCount { get; private set; }
|
||||
public event Action<int, int> OnIconCountChanged = (a, b) => { };
|
||||
|
||||
readonly WorldRenderer worldRenderer;
|
||||
readonly SupportPowerManager spm;
|
||||
|
||||
Animation icon;
|
||||
Animation clock;
|
||||
Dictionary<Rectangle, SupportPowerIcon> icons = new Dictionary<Rectangle, SupportPowerIcon>();
|
||||
|
||||
public SupportPowerInstance TooltipPower { get; private set; }
|
||||
Lazy<TooltipContainerWidget> tooltipContainer;
|
||||
|
||||
Rectangle eventBounds;
|
||||
public override Rectangle EventBounds { get { return eventBounds; } }
|
||||
SpriteFont overlayFont;
|
||||
float2 holdOffset, readyOffset, timeOffset;
|
||||
|
||||
[ObjectCreator.UseCtor]
|
||||
public SupportPowersWidget(World world, WorldRenderer worldRenderer)
|
||||
{
|
||||
this.worldRenderer = worldRenderer;
|
||||
spm = world.LocalPlayer.PlayerActor.Trait<SupportPowerManager>();
|
||||
tooltipContainer = Exts.Lazy(() =>
|
||||
Ui.Root.Get<TooltipContainerWidget>(TooltipContainer));
|
||||
|
||||
icon = new Animation(world, "icon");
|
||||
clock = new Animation(world, "clock");
|
||||
}
|
||||
|
||||
public class SupportPowerIcon
|
||||
{
|
||||
public SupportPowerInstance Power;
|
||||
public float2 Pos;
|
||||
public Sprite Sprite;
|
||||
}
|
||||
|
||||
public void RefreshIcons()
|
||||
{
|
||||
icons = new Dictionary<Rectangle, SupportPowerIcon>();
|
||||
var powers = spm.Powers.Values.Where(p => !p.Disabled);
|
||||
|
||||
var oldIconCount = IconCount;
|
||||
IconCount = 0;
|
||||
|
||||
var rb = RenderBounds;
|
||||
foreach (var p in powers)
|
||||
{
|
||||
var rect = new Rectangle(rb.X, rb.Y + IconCount * (IconSize.Y + IconMargin), IconSize.X, IconSize.Y);
|
||||
icon.Play(p.Info.Icon);
|
||||
|
||||
var power = new SupportPowerIcon()
|
||||
{
|
||||
Power = p,
|
||||
Pos = new float2(rect.Location),
|
||||
Sprite = icon.Image
|
||||
};
|
||||
|
||||
icons.Add(rect, power);
|
||||
IconCount++;
|
||||
}
|
||||
|
||||
eventBounds = icons.Any() ? icons.Keys.Aggregate(Rectangle.Union) : Rectangle.Empty;
|
||||
|
||||
if (oldIconCount != IconCount)
|
||||
OnIconCountChanged(oldIconCount, IconCount);
|
||||
}
|
||||
|
||||
public override void Draw()
|
||||
{
|
||||
var iconOffset = 0.5f * IconSize.ToFloat2() + IconSpriteOffset;
|
||||
overlayFont = Game.Renderer.Fonts["TinyBold"];
|
||||
|
||||
holdOffset = iconOffset - overlayFont.Measure(HoldText) / 2;
|
||||
readyOffset = iconOffset - overlayFont.Measure(ReadyText) / 2;
|
||||
timeOffset = iconOffset - overlayFont.Measure(WidgetUtils.FormatTime(0)) / 2;
|
||||
|
||||
// Icons
|
||||
foreach (var p in icons.Values)
|
||||
{
|
||||
WidgetUtils.DrawSHPCentered(p.Sprite, p.Pos + iconOffset, worldRenderer);
|
||||
|
||||
// Charge progress
|
||||
var sp = p.Power;
|
||||
clock.PlayFetchIndex("idle",
|
||||
() => sp.TotalTime == 0 ? clock.CurrentSequence.Length - 1 : (sp.TotalTime - sp.RemainingTime)
|
||||
* (clock.CurrentSequence.Length - 1) / sp.TotalTime);
|
||||
|
||||
clock.Tick();
|
||||
WidgetUtils.DrawSHPCentered(clock.Image, p.Pos + iconOffset, worldRenderer);
|
||||
}
|
||||
|
||||
// Overlay
|
||||
foreach (var p in icons.Values)
|
||||
{
|
||||
if (p.Power.Ready)
|
||||
overlayFont.DrawTextWithContrast(ReadyText,
|
||||
p.Pos + readyOffset,
|
||||
Color.White, Color.Black, 1);
|
||||
else if (!p.Power.Active)
|
||||
overlayFont.DrawTextWithContrast(HoldText,
|
||||
p.Pos + holdOffset,
|
||||
Color.White, Color.Black, 1);
|
||||
else
|
||||
overlayFont.DrawTextWithContrast(WidgetUtils.FormatTime(p.Power.RemainingTime),
|
||||
p.Pos + timeOffset,
|
||||
Color.White, Color.Black, 1);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Tick()
|
||||
{
|
||||
// TODO: Only do this when the powers have changed
|
||||
RefreshIcons();
|
||||
}
|
||||
|
||||
public override void MouseEntered()
|
||||
{
|
||||
if (TooltipContainer == null)
|
||||
return;
|
||||
|
||||
tooltipContainer.Value.SetTooltip(TooltipTemplate,
|
||||
new WidgetArgs() { { "palette", this } });
|
||||
}
|
||||
|
||||
public override void MouseExited()
|
||||
{
|
||||
if (TooltipContainer == null)
|
||||
return;
|
||||
|
||||
tooltipContainer.Value.RemoveTooltip();
|
||||
}
|
||||
|
||||
public override bool HandleMouseInput(MouseInput mi)
|
||||
{
|
||||
if (mi.Event == MouseInputEvent.Move)
|
||||
{
|
||||
var icon = icons.Where(i => i.Key.Contains(mi.Location))
|
||||
.Select(i => i.Value).FirstOrDefault();
|
||||
|
||||
TooltipPower = icon != null ? icon.Power : null;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (mi.Event != MouseInputEvent.Down)
|
||||
return false;
|
||||
|
||||
var clicked = icons.Where(i => i.Key.Contains(mi.Location))
|
||||
.Select(i => i.Value).FirstOrDefault();
|
||||
|
||||
if (clicked != null)
|
||||
{
|
||||
if (!clicked.Power.Active)
|
||||
Sound.PlayToPlayer(spm.Self.Owner, clicked.Power.Info.InsufficientPowerSound);
|
||||
|
||||
clicked.Power.Target();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user