Moves SupportPowers and related Widgets to Mods.Common

This commit is contained in:
reaperrr
2015-01-11 12:29:19 +01:00
parent f897a9ff01
commit be9d37f30e
20 changed files with 37 additions and 41 deletions

View File

@@ -10,7 +10,7 @@
using OpenRA.Mods.Cnc.Effects;
using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.RA.Traits;
using OpenRA.Mods.Common.Traits;
using OpenRA.Primitives;
using OpenRA.Traits;

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@@ -289,6 +289,7 @@
<Compile Include="Traits\Render\RenderSimple.cs" />
<Compile Include="Traits\Render\RenderSprites.cs" />
<Compile Include="Traits\Render\RenderUnit.cs" />
<Compile Include="Traits\Render\SupportPowerChargeBar.cs" />
<Compile Include="Traits\Render\TimedUpgradeBar.cs" />
<Compile Include="Traits\Render\WithBarrel.cs" />
<Compile Include="Traits\Render\WithBuildingExplosion.cs" />
@@ -326,6 +327,12 @@
<Compile Include="Traits\Sound\AnnounceOnKill.cs" />
<Compile Include="Traits\Sound\DeathSounds.cs" />
<Compile Include="Traits\Sound\SoundOnDamageTransition.cs" />
<Compile Include="Traits\SupportPowers\AirstrikePower.cs" />
<Compile Include="Traits\SupportPowers\GrantUpgradePower.cs" />
<Compile Include="Traits\SupportPowers\NukePower.cs" />
<Compile Include="Traits\SupportPowers\SupportPower.cs" />
<Compile Include="Traits\SupportPowers\SupportPowerManager.cs" />
<Compile Include="Traits\SupportPowers\SpawnActorPower.cs" />
<Compile Include="Traits\TargetableUnit.cs" />
<Compile Include="Traits\ThrowsParticle.cs" />
<Compile Include="Traits\Tooltip.cs" />
@@ -401,13 +408,18 @@
<Compile Include="Widgets\Logic\Ingame\LoadIngamePlayerOrObserverUILogic.cs" />
<Compile Include="Widgets\Logic\ModBrowserLogic.cs" />
<Compile Include="Widgets\Logic\ProductionTooltipLogic.cs" />
<Compile Include="Widgets\Logic\SupportPowerTooltipLogic.cs" />
<Compile Include="Widgets\Logic\SupportPowerBinLogic.cs" />
<Compile Include="Widgets\MenuButtonWidget.cs" />
<Compile Include="Widgets\ObserverSupportPowerIconsWidget.cs" />
<Compile Include="Widgets\ProductionPaletteWidget.cs" />
<Compile Include="Widgets\ProductionTabsWidget.cs" />
<Compile Include="Widgets\ProductionTypeButtonWidget.cs" />
<Compile Include="Widgets\RadarWidget.cs" />
<Compile Include="Widgets\ResourceBarWidget.cs" />
<Compile Include="Widgets\StrategicProgressWidget.cs" />
<Compile Include="Widgets\SupportPowersWidget.cs" />
<Compile Include="Widgets\SupportPowerTimerWidget.cs" />
<Compile Include="SpriteLoaders\ShpTDLoader.cs" />
<Compile Include="SpriteLoaders\ShpTSLoader.cs" />
<Compile Include="SpriteLoaders\TmpRALoader.cs" />

View File

@@ -12,7 +12,7 @@ using System.Drawing;
using System.Linq;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Traits
namespace OpenRA.Mods.Common.Traits
{
[Desc("Display the time remaining until the super weapon attached to the actor is ready to the player and his allies.")]
class SupportPowerChargeBarInfo : ITraitInfo

View File

@@ -14,13 +14,12 @@ using System.Linq;
using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.Common.Effects;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.RA.Activities;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Traits
namespace OpenRA.Mods.Common.Traits
{
class AirstrikePowerInfo : SupportPowerInfo
public class AirstrikePowerInfo : SupportPowerInfo
{
[ActorReference]
public readonly string UnitType = "badr.bomber";
@@ -43,7 +42,7 @@ namespace OpenRA.Mods.RA.Traits
public override object Create(ActorInitializer init) { return new AirstrikePower(init.Self, this); }
}
class AirstrikePower : SupportPower
public class AirstrikePower : SupportPower
{
public AirstrikePower(Actor self, AirstrikePowerInfo info)
: base(self, info) { }

View File

@@ -12,10 +12,9 @@ using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Traits
namespace OpenRA.Mods.Common.Traits
{
class GrantUpgradePowerInfo : SupportPowerInfo
{

View File

@@ -12,12 +12,10 @@ using System;
using OpenRA.Effects;
using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.Common.Effects;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.RA.Activities;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Traits
namespace OpenRA.Mods.Common.Traits
{
class NukePowerInfo : SupportPowerInfo, Requires<IBodyOrientationInfo>
{

View File

@@ -10,11 +10,10 @@
using OpenRA.Effects;
using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.RA.Activities;
using OpenRA.Mods.RA.Effects;
using OpenRA.Mods.Common.Effects;
using OpenRA.Primitives;
namespace OpenRA.Mods.RA.Traits
namespace OpenRA.Mods.Common.Traits
{
[Desc("Spawns an actor that stays for a limited amount of time.")]
public class SpawnActorPowerInfo : SupportPowerInfo

View File

@@ -8,10 +8,9 @@
*/
#endregion
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Traits
namespace OpenRA.Mods.Common.Traits
{
public abstract class SupportPowerInfo : ITraitInfo
{

View File

@@ -12,10 +12,9 @@ using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Traits
namespace OpenRA.Mods.Common.Traits
{
[Desc("Attach this to the player actor.")]
public class SupportPowerManagerInfo : ITraitInfo, Requires<DeveloperModeInfo>, Requires<TechTreeInfo>

View File

@@ -11,7 +11,7 @@
using System;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets.Logic
namespace OpenRA.Mods.Common.Widgets.Logic
{
public class SupportPowerBinLogic
{

View File

@@ -9,10 +9,10 @@
#endregion
using System;
using OpenRA.Mods.RA.Traits;
using OpenRA.Mods.Common.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets.Logic
namespace OpenRA.Mods.Common.Widgets.Logic
{
public class SupportPowerTooltipLogic
{

View File

@@ -13,10 +13,10 @@ using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.RA.Traits;
using OpenRA.Mods.Common.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets
namespace OpenRA.Mods.Common.Widgets
{
public class ObserverSupportPowerIconsWidget : Widget
{

View File

@@ -11,11 +11,11 @@
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.Mods.RA.Traits;
using OpenRA.Mods.Common.Traits;
using OpenRA.Primitives;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets
namespace OpenRA.Mods.Common.Widgets
{
public class SupportPowerTimerWidget : Widget
{

View File

@@ -13,10 +13,10 @@ using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.RA.Traits;
using OpenRA.Mods.Common.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets
namespace OpenRA.Mods.Common.Widgets
{
public class SupportPowersWidget : Widget
{

View File

@@ -13,7 +13,7 @@ using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.RA.Traits;
using OpenRA.Mods.Common.Traits;
using OpenRA.Primitives;
using OpenRA.Widgets;

View File

@@ -140,14 +140,9 @@
<Compile Include="Traits\Render\RenderLandingCraft.cs" />
<Compile Include="Disguise.cs" />
<Compile Include="Traits\SupplyTruck.cs" />
<Compile Include="SupportPowers\AirstrikePower.cs" />
<Compile Include="Traits\SupportPowers\ChronoshiftPower.cs" />
<Compile Include="Traits\SupportPowers\GpsPower.cs" />
<Compile Include="Traits\SupportPowers\ParatroopersPower.cs" />
<Compile Include="SupportPowers\NukePower.cs" />
<Compile Include="SupportPowers\SupportPower.cs" />
<Compile Include="SupportPowers\SupportPowerChargeBar.cs" />
<Compile Include="SupportPowers\SupportPowerManager.cs" />
<Compile Include="TraitsInterfaces.cs" />
<Compile Include="Traits\Buildings\Fake.cs" />
<Compile Include="Traits\Buildings\OreRefinery.cs" />
@@ -183,8 +178,6 @@
<Compile Include="Widgets\Logic\ServerBrowserLogic.cs" />
<Compile Include="Widgets\Logic\ServerCreationLogic.cs" />
<Compile Include="Widgets\ObserverProductionIconsWidget.cs" />
<Compile Include="Widgets\ObserverSupportPowerIconsWidget.cs" />
<Compile Include="Widgets\SupportPowerTimerWidget.cs" />
<Compile Include="Widgets\WorldCommandWidget.cs" />
<Compile Include="Player\BaseAttackNotifier.cs" />
<Compile Include="Player\HarvesterAttackNotifier.cs" />
@@ -229,7 +222,6 @@
<Compile Include="Parachutable.cs" />
<Compile Include="Widgets\Logic\InstallFromCDLogic.cs" />
<Compile Include="Widgets\Logic\InstallMusicLogic.cs" />
<Compile Include="SupportPowers\SpawnActorPower.cs" />
<Compile Include="Traits\Buildings\ClonesProducedUnits.cs" />
<Compile Include="Cloneable.cs" />
<Compile Include="Widgets\Logic\Ingame\IngameCashCounterLogic.cs" />
@@ -238,16 +230,12 @@
<Compile Include="Widgets\Logic\Ingame\IngameSiloBarLogic.cs" />
<Compile Include="Widgets\Logic\Ingame\AddRaceSuffixLogic.cs" />
<Compile Include="Widgets\Logic\ClassicProductionLogic.cs" />
<Compile Include="Widgets\SupportPowersWidget.cs" />
<Compile Include="Widgets\Logic\SupportPowerTooltipLogic.cs" />
<Compile Include="Widgets\Logic\SupportPowerBinLogic.cs" />
<Compile Include="Widgets\Logic\DebugMenuLogic.cs" />
<Compile Include="Warheads\PerCellDamageWarhead.cs" />
<Compile Include="Scripting\Properties\HarvesterProperties.cs" />
<Compile Include="Scripting\Properties\HelicopterProperties.cs" />
<Compile Include="Scripting\Properties\PlaneProperties.cs" />
<Compile Include="Traits\InvulnerabilityUpgrade.cs" />
<Compile Include="SupportPowers\GrantUpgradePower.cs" />
<Compile Include="Scripting\Properties\TransformProperties.cs" />
<Compile Include="UtilityCommands\ActorStatsExport.cs" />
<Compile Include="UtilityCommands\ExportCharacterSeparatedRules.cs" />

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@@ -10,7 +10,7 @@
using System.Linq;
using Eluant;
using OpenRA.Mods.RA.Traits;
using OpenRA.Mods.Common.Traits;
using OpenRA.Scripting;
using OpenRA.Traits;

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@@ -12,6 +12,7 @@ using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.RA.Activities;
namespace OpenRA.Mods.RA.Traits

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@@ -11,6 +11,7 @@
using System.Collections.Generic;
using System.Linq;
using OpenRA.Effects;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.RA.Effects;
using OpenRA.Traits;

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@@ -14,6 +14,7 @@ using System.Drawing;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.Common.Widgets;
using OpenRA.Mods.RA.Traits;
using OpenRA.Network;
using OpenRA.Traits;