RenderBuildingWall -> WithWallSpriteBody

This commit is contained in:
reaperrr
2015-07-15 07:25:43 +02:00
parent 21186c10b6
commit bf51e0600d
13 changed files with 71 additions and 40 deletions

View File

@@ -287,7 +287,7 @@ BARB:
NodeTypes: barbwire
LineBuildNode:
Types: barbwire
RenderBuildingWall:
WithWallSpriteBody:
Type: barbwire
WOOD:
@@ -303,7 +303,7 @@ WOOD:
NodeTypes: woodfence
LineBuildNode:
Types: woodfence
RenderBuildingWall:
WithWallSpriteBody:
Type: woodfence
BRIDGE1:

View File

@@ -560,8 +560,10 @@
Types: wall
BodyOrientation:
QuantizedFacings: 1
RenderBuildingWall:
RenderSprites:
Palette: staticterrain
WithWallSpriteBody:
AutoSelectionSize:
GivesExperience:
AutoTargetIgnore:
Sellable:

View File

@@ -862,7 +862,7 @@ SBAG:
NodeTypes: sandbag
LineBuildNode:
Types: sandbag
RenderBuildingWall:
WithWallSpriteBody:
Type: sandbag
CYCL:
@@ -887,7 +887,7 @@ CYCL:
NodeTypes: chain
LineBuildNode:
Types: chain
RenderBuildingWall:
WithWallSpriteBody:
Type: chain
BRIK:
@@ -917,7 +917,7 @@ BRIK:
NodeTypes: concrete
LineBuildNode:
Types: concrete
RenderBuildingWall:
WithWallSpriteBody:
Type: concrete
BARRACKS:

View File

@@ -312,7 +312,9 @@
-WithCrumbleOverlay:
-WithMakeAnimation:
-RenderBuilding:
RenderBuildingWall:
RenderSprites:
WithWallSpriteBody:
AutoSelectionSize:
LineBuildNode:
Types: turret
MustBeDestroyed:

View File

@@ -513,7 +513,9 @@ wall:
Types: wall
TargetableBuilding:
TargetTypes: Ground, Wall
RenderBuildingWall:
RenderSprites:
WithWallSpriteBody:
AutoSelectionSize:
AutoTargetIgnore:
Sellable:
SellSounds: CHUNG.WAV

View File

@@ -462,8 +462,9 @@
Types: wall
TargetableBuilding:
TargetTypes: Ground, DetonateAttack, Wall
RenderBuildingWall:
RenderSprites:
Palette: effect
WithWallSpriteBody:
GivesExperience:
AutoTargetIgnore:
ProximityCaptor:

View File

@@ -1514,7 +1514,7 @@ SBAG:
NodeTypes: sandbag
LineBuildNode:
Types: sandbag
RenderBuildingWall:
WithWallSpriteBody:
Type: sandbag
FENC:
@@ -1539,7 +1539,7 @@ FENC:
NodeTypes: fence
LineBuildNode:
Types: fence
RenderBuildingWall:
WithWallSpriteBody:
Type: fence
BRIK:
@@ -1569,7 +1569,7 @@ BRIK:
NodeTypes: concrete
LineBuildNode:
Types: concrete
RenderBuildingWall:
WithWallSpriteBody:
Type: concrete
CYCL:
@@ -1584,7 +1584,7 @@ CYCL:
NodeTypes: chain
LineBuildNode:
Types: chain
RenderBuildingWall:
WithWallSpriteBody:
Type: chain
BARB:
@@ -1599,7 +1599,7 @@ BARB:
NodeTypes: barbwire
LineBuildNode:
Types: barbwire
RenderBuildingWall:
WithWallSpriteBody:
Type: barbwire
WOOD:
@@ -1614,7 +1614,7 @@ WOOD:
NodeTypes: woodfence
LineBuildNode:
Types: woodfence
RenderBuildingWall:
WithWallSpriteBody:
Type: woodfence
BARRACKS:

View File

@@ -1237,7 +1237,7 @@ GASAND:
NodeTypes: sandbags
LineBuildNode:
Types: sandbags
RenderBuildingWall:
WithWallSpriteBody:
Type: sandbags
GASPOT:

View File

@@ -166,7 +166,9 @@
Types: wall
TargetableBuilding:
TargetTypes: Ground, Wall, C4
RenderBuildingWall:
RenderSprites:
AutoSelectionSize:
WithWallSpriteBody:
Type: wall
GivesExperience:
AutoTargetIgnore:

View File

@@ -103,7 +103,8 @@ GACTWR:
LineBuildNode:
Types: turret
-RenderBuilding:
RenderBuildingWall:
RenderSprites:
WithWallSpriteBody:
Type: wall
Power@base:
Amount: -10