RenderBuildingWall -> WithWallSpriteBody
This commit is contained in:
@@ -287,7 +287,7 @@ BARB:
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NodeTypes: barbwire
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LineBuildNode:
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Types: barbwire
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RenderBuildingWall:
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WithWallSpriteBody:
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Type: barbwire
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WOOD:
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@@ -303,7 +303,7 @@ WOOD:
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NodeTypes: woodfence
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LineBuildNode:
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Types: woodfence
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RenderBuildingWall:
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WithWallSpriteBody:
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Type: woodfence
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BRIDGE1:
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@@ -560,8 +560,10 @@
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Types: wall
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BodyOrientation:
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QuantizedFacings: 1
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RenderBuildingWall:
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RenderSprites:
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Palette: staticterrain
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WithWallSpriteBody:
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AutoSelectionSize:
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GivesExperience:
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AutoTargetIgnore:
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Sellable:
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@@ -862,7 +862,7 @@ SBAG:
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NodeTypes: sandbag
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LineBuildNode:
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Types: sandbag
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RenderBuildingWall:
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WithWallSpriteBody:
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Type: sandbag
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CYCL:
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@@ -887,7 +887,7 @@ CYCL:
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NodeTypes: chain
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LineBuildNode:
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Types: chain
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RenderBuildingWall:
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WithWallSpriteBody:
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Type: chain
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BRIK:
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@@ -917,7 +917,7 @@ BRIK:
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NodeTypes: concrete
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LineBuildNode:
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Types: concrete
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RenderBuildingWall:
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WithWallSpriteBody:
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Type: concrete
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BARRACKS:
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@@ -312,7 +312,9 @@
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-WithCrumbleOverlay:
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-WithMakeAnimation:
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-RenderBuilding:
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RenderBuildingWall:
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RenderSprites:
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WithWallSpriteBody:
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AutoSelectionSize:
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LineBuildNode:
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Types: turret
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MustBeDestroyed:
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@@ -513,7 +513,9 @@ wall:
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Types: wall
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TargetableBuilding:
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TargetTypes: Ground, Wall
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RenderBuildingWall:
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RenderSprites:
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WithWallSpriteBody:
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AutoSelectionSize:
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AutoTargetIgnore:
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Sellable:
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SellSounds: CHUNG.WAV
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@@ -462,8 +462,9 @@
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Types: wall
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TargetableBuilding:
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TargetTypes: Ground, DetonateAttack, Wall
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RenderBuildingWall:
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RenderSprites:
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Palette: effect
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WithWallSpriteBody:
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GivesExperience:
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AutoTargetIgnore:
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ProximityCaptor:
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@@ -1514,7 +1514,7 @@ SBAG:
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NodeTypes: sandbag
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LineBuildNode:
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Types: sandbag
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RenderBuildingWall:
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WithWallSpriteBody:
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Type: sandbag
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FENC:
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@@ -1539,7 +1539,7 @@ FENC:
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NodeTypes: fence
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LineBuildNode:
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Types: fence
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RenderBuildingWall:
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WithWallSpriteBody:
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Type: fence
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BRIK:
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@@ -1569,7 +1569,7 @@ BRIK:
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NodeTypes: concrete
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LineBuildNode:
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Types: concrete
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RenderBuildingWall:
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WithWallSpriteBody:
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Type: concrete
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CYCL:
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@@ -1584,7 +1584,7 @@ CYCL:
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NodeTypes: chain
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LineBuildNode:
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Types: chain
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RenderBuildingWall:
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WithWallSpriteBody:
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Type: chain
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BARB:
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@@ -1599,7 +1599,7 @@ BARB:
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NodeTypes: barbwire
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LineBuildNode:
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Types: barbwire
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RenderBuildingWall:
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WithWallSpriteBody:
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Type: barbwire
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WOOD:
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@@ -1614,7 +1614,7 @@ WOOD:
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NodeTypes: woodfence
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LineBuildNode:
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Types: woodfence
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RenderBuildingWall:
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WithWallSpriteBody:
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Type: woodfence
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BARRACKS:
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@@ -1237,7 +1237,7 @@ GASAND:
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NodeTypes: sandbags
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LineBuildNode:
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Types: sandbags
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RenderBuildingWall:
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WithWallSpriteBody:
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Type: sandbags
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GASPOT:
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@@ -166,7 +166,9 @@
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Types: wall
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TargetableBuilding:
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TargetTypes: Ground, Wall, C4
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RenderBuildingWall:
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RenderSprites:
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AutoSelectionSize:
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WithWallSpriteBody:
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Type: wall
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GivesExperience:
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AutoTargetIgnore:
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@@ -103,7 +103,8 @@ GACTWR:
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LineBuildNode:
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Types: turret
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-RenderBuilding:
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RenderBuildingWall:
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RenderSprites:
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WithWallSpriteBody:
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Type: wall
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Power@base:
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Amount: -10
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