Update changelog
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40
CHANGELOG
40
CHANGELOG
@@ -1,3 +1,43 @@
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NEW:
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Engine:
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Fix hotkeys firing on both key down and key up
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Allow C4 delay to be configurable
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Text field support for home and end keys
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Fix world actor being owned by Creeps player (causing Neutral to be hostile) on new maps
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Include gpu vendor string in graphics.log for unsupported cards
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Fix crash with some aud files
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Fix a rare crash when a repairing building is killed
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Improvements to HackyAI
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Generalize capture logic to work for any actor types
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Support RA2-style missile trails
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Fix helicopters failing to attack targets in some situations
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Fix 'exploit detected' when using hotkeys on another players units
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Relinquish spawn point in the game lobby when entering a spectator slot
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Fix maps with >8 spawnpoints in the game lobby
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Yaml loader crashes correctly when trying to inherit from a nonexistant actor
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Yaml loader crashes correctly when trying to remove a nonexistant trait
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Many other general engine improvements
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C&C:
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Fix Viceroid target-scan radius
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Fix map-placed SAM-sites not being able to attack
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Commando voice clip when built
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Commando voice clip after kills
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Capturable/repairable unit husks with an engineer
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RA:
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Fix several bugs related to GPS
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New unit: Supply truck for donating funds to another player
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Pilots (sometimes) parachute from shot down planes
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Bounties on killed units
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Use RA2 style missile trails
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New map: Pressure by seru
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Packaging:
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Fix several Utility crashes
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Utility writes a log to support dir when crashing
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Fix incorrect ownership of files in deb package
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20110320
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Engine:
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Display range circles when placing defenses
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