Update changelog

This commit is contained in:
Paul Chote
2011-04-16 14:15:31 +12:00
parent 6b5f455c38
commit bfceced8a0

View File

@@ -1,3 +1,43 @@
NEW:
Engine:
Fix hotkeys firing on both key down and key up
Allow C4 delay to be configurable
Text field support for home and end keys
Fix world actor being owned by Creeps player (causing Neutral to be hostile) on new maps
Include gpu vendor string in graphics.log for unsupported cards
Fix crash with some aud files
Fix a rare crash when a repairing building is killed
Improvements to HackyAI
Generalize capture logic to work for any actor types
Support RA2-style missile trails
Fix helicopters failing to attack targets in some situations
Fix 'exploit detected' when using hotkeys on another players units
Relinquish spawn point in the game lobby when entering a spectator slot
Fix maps with >8 spawnpoints in the game lobby
Yaml loader crashes correctly when trying to inherit from a nonexistant actor
Yaml loader crashes correctly when trying to remove a nonexistant trait
Many other general engine improvements
C&C:
Fix Viceroid target-scan radius
Fix map-placed SAM-sites not being able to attack
Commando voice clip when built
Commando voice clip after kills
Capturable/repairable unit husks with an engineer
RA:
Fix several bugs related to GPS
New unit: Supply truck for donating funds to another player
Pilots (sometimes) parachute from shot down planes
Bounties on killed units
Use RA2 style missile trails
New map: Pressure by seru
Packaging:
Fix several Utility crashes
Utility writes a log to support dir when crashing
Fix incorrect ownership of files in deb package
20110320
Engine:
Display range circles when placing defenses