Update changelog

This commit is contained in:
Paul Chote
2011-03-13 21:22:13 +13:00
parent 795101aac9
commit c00d20e3c0

View File

@@ -1,3 +1,91 @@
Changes as of adb2ab5ec0aebfe676030223e4badd773f43a670
Engine:
Display range circles when placing defenses
Support a hostile creeps player for viceroids / dinosaurs / ants / etc
General refactoring and performance fixes
Fix crashes caused by blank game title / direct connect server textfields
Fix GPS behavior when alliances change.
Stop/Scatter/Deploy orders give audio feedback
"Allow cheats" option moved into the game lobby, visible to all players
"Build anywhere" developer mode option
Improved pathfinding when collecting crates or crushing walls.
Refactor idle / prone infantry animations
Improve missile trail effects
Actors without health are not considered as dead
Health bars show recent damage as it is inflicted
Production structures and special powers show selection bars showing progress
Mouseover units to display healthbars etc
Fix shroud glitch when units exit transports
Fix bots jamming up their production structures
Direct connect will assume port 1234 if none is given
Chrome image mapping definitions changed from xml to yaml
Water explosion animations are not used for airborne explosions over water
Fix rendering of very large maps
Report GPU memory usage to debug.log
Massive improvements in repeated allocation / deallocation of memory
Fixed a desync with repairing buildings
Fixed a desync with aircraft (it now crashes deterministically instead)
Fixed a desync with KOTH maps
Fixed a bug where a slot is shown as closed when it contains a bot
Fix crash when spawning map actors owned by a nonexisting player
Fix crash when changing mod while playing music
Fix crash with perf graph
C&C:
Viceroids! Infantry killed by tiberium or chem warriors may turn into viceroids
Fixed death animations
Blue tiberium damages infantry
Map-placed SAM sites start closed
Engineers capturing enemy buildings gives enemy tech
Buildings emit minigunners and engineers when sold (no more technicians / civilians)
Civilians panic when attacked
Fix a rare crash with harvester docking
Fix a rare crash with stealth tank
New Map: East vs West 3 by pchote
Removed Maps: Wargames, Yellowstone II
RA:
Service depots repair units faster
Fix crash when telling a minelayer to create an empty minefield
Fixed interior tileset boxes
New Map: Styrian Mountains by ReFlex
New Map: Convergence by Arcturus
Updated Map: Seaside by nudalz
Longbow ammo increased from 6 to 8, description fixed
Hind cost decreased from 1500 to 1000, hp increased from 100 to 150, range decreased from 12 to 10
Service depot cost increased to from 700 to 1000
Radar dome cost increased from 1000 to 1400
Artillery now requires war factor and radar dome, inaccuracy decreased from 80 to 40
APC moved from Allies to Soviets, hp increased from 200 to 300, price increased from 800 to 850
Medium / Heavy / Mammoth tanks now require service depot to build
Heavy tank cost reduced from 1200 to 1150
Flame turret rate of fire increased from 45 to 65, fires 2 bursts
AA guns, flak trucks can now fire over walls
Jeeps can carry a single passenger
Base defenses no longer provide ground control
Vehicle speed on clear ground increased, speed on ore reduced
Grenadiers have a 50% chance of exploding when killed
Spys are ignored by enemy units when disguised, tooltips show as disguised unit
Fix crates being paradropped inside trees, buildings
Production hotkey for flame turret changed to t, tesla coil to u
Editor:
New map format (version 5). Maps < Version 4 are no longer supported by the editor or game.
Waypoints and MP start locations are now actors
Importing C&C/RA maps fixed
New png loader to support future tools
Editor uses the correct icon under mono
Editor only saves non-default values for PlayerReferences in map files
Default player colours has been returned to neutral grey.
Maps can be loaded from the commandline
Option to show actor names
Packaging:
Rename .deb package to use debian naming conventions
Improve linux package installation / elevation prompts (uses zenity, require mono >= 2.6.7)
Fix package installation crash on windows xp
Windowed mode now launches in the center of the screen under Windows
20110207
Engine:
Informative drop messages - user is notified of kick vs game has started vs server unavailable