Bring Mods.D2k in line with our new folder/namespace structure

This commit is contained in:
reaperrr
2014-12-15 00:02:17 +01:00
parent b5872d9fa5
commit c19d096d92
9 changed files with 27 additions and 21 deletions

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@@ -11,12 +11,13 @@ using System;
using System.Drawing;
using System.Linq;
using OpenRA.Activities;
using OpenRA.Mods.D2k.Traits;
using OpenRA.Mods.RA;
using OpenRA.Mods.RA.Activities;
using OpenRA.Mods.RA.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.D2k
namespace OpenRA.Mods.D2k.Activities
{
public class CarryUnit : Activity
{

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@@ -14,10 +14,11 @@ using OpenRA.Activities;
using OpenRA.GameRules;
using OpenRA.Mods.Common;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.D2k.Traits;
using OpenRA.Mods.RA.Move;
using OpenRA.Traits;
namespace OpenRA.Mods.D2k
namespace OpenRA.Mods.D2k.Activities
{
enum AttackState { Burrowed, EmergingAboveGround, ReturningUnderground }

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@@ -68,32 +68,32 @@
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="AttackSwallow.cs" />
<Compile Include="SwallowActor.cs" />
<Compile Include="Activities\CarryUnit.cs" />
<Compile Include="Activities\SwallowActor.cs" />
<Compile Include="SpriteLoaders\R8Loader.cs" />
<Compile Include="Traits\AttackSwallow.cs" />
<Compile Include="Traits\AutoCarryall.cs" />
<Compile Include="Traits\Buildings\DamagedWithoutFoundation.cs" />
<Compile Include="Traits\Carryable.cs" />
<Compile Include="Traits\Render\WithBuildingPlacedOverlay.cs" />
<Compile Include="Traits\Render\WithCrumbleOverlay.cs" />
<Compile Include="Traits\Render\WithProductionOverlay.cs" />
<Compile Include="Traits\Render\WithDockingOverlay.cs" />
<Compile Include="Traits\Render\WithDeliveryOverlay.cs" />
<Compile Include="Traits\Render\WithProductionOverlay.cs" />
<Compile Include="Traits\TemporaryOwnerManager.cs" />
<Compile Include="Traits\ThrowsShrapnel.cs" />
<Compile Include="Traits\World\ChooseBuildTabOnSelect.cs" />
<Compile Include="Traits\World\PaletteFromR8.cs" />
<Compile Include="Traits\World\FogPaletteFromR8.cs" />
<Compile Include="Traits\World\D2kResourceLayer.cs" />
<Compile Include="Traits\World\FogPaletteFromR8.cs" />
<Compile Include="Traits\World\PaletteFromR8.cs" />
<Compile Include="Traits\World\PaletteFromScaledPalette.cs" />
<Compile Include="Traits\World\WormManager.cs" />
<Compile Include="Warheads\ChangeOwnerWarhead.cs" />
<Compile Include="Widgets\BuildPaletteWidget.cs" />
<Compile Include="Widgets\Logic\IngameChromeLogic.cs" />
<Compile Include="Widgets\MoneyBinWidget.cs" />
<Compile Include="Widgets\SupportPowerBinWidget.cs" />
<Compile Include="Widgets\BuildPaletteWidget.cs" />
<Compile Include="Widgets\SlidingContainerWidget.cs" />
<Compile Include="Widgets\Logic\IngameChromeLogic.cs" />
<Compile Include="AutoCarryall\AutoCarryall.cs" />
<Compile Include="AutoCarryall\Carryable.cs" />
<Compile Include="AutoCarryall\CarryUnit.cs" />
<Compile Include="WormManager.cs" />
<Compile Include="ChangeOwnerWarhead.cs" />
<Compile Include="TemporaryOwnerManager.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<PropertyGroup>

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@@ -8,10 +8,11 @@
*/
#endregion
using OpenRA.Mods.D2k.Activities;
using OpenRA.Mods.RA;
using OpenRA.Traits;
namespace OpenRA.Mods.D2k
namespace OpenRA.Mods.D2k.Traits
{
[Desc("Sandworms use this attack model.")]
class AttackSwallowInfo : AttackFrontalInfo

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@@ -12,12 +12,13 @@ using System.Collections.Generic;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.D2k.Activities;
using OpenRA.Mods.RA;
using OpenRA.Mods.RA.Activities;
using OpenRA.Mods.RA.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.D2k
namespace OpenRA.Mods.D2k.Traits
{
[Desc("Automatically transports harvesters with the Carryable trait between resource fields and refineries")]
public class AutoCarryallInfo : ITraitInfo, Requires<IBodyOrientationInfo>

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@@ -12,9 +12,10 @@ using System.Linq;
using OpenRA.Activities;
using OpenRA.Mods.Common;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.D2k.Activities;
using OpenRA.Traits;
namespace OpenRA.Mods.D2k
namespace OpenRA.Mods.D2k.Traits
{
[Desc("Can be carried by units with the trait `AutoCarryall`.")]
public class CarryableInfo : ITraitInfo

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@@ -11,7 +11,7 @@
using System.Drawing;
using OpenRA.Traits;
namespace OpenRA.Mods.D2k
namespace OpenRA.Mods.D2k.Traits
{
[Desc("Interacts with the ChangeOwner warhead.",
"Displays a bar how long this actor is affected and reverts back to the old owner on temporary changes.")]

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@@ -16,7 +16,7 @@ using OpenRA.Mods.Common.Traits;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.D2k
namespace OpenRA.Mods.D2k.Traits
{
[Desc("Controls the spawning of sandworms. Attach this to the world actor.")]
class WormManagerInfo : ITraitInfo

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@@ -10,9 +10,10 @@
using System.Collections.Generic;
using OpenRA.GameRules;
using OpenRA.Mods.D2k.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.D2k
namespace OpenRA.Mods.D2k.Warheads
{
[Desc("Interacts with the DynamicOwnerChange trait.")]
public class ChangeOwnerWarhead : Warhead