Move game speed lobby dropdown before time limit dropdown

Game speed is the more frequently changed option and with the current
layout it was buried below the fold.
This commit is contained in:
Ivaylo Draganov
2022-09-01 10:04:22 +03:00
committed by abcdefg30
parent 0b67b5bfae
commit c1e1765c2f
4 changed files with 8 additions and 8 deletions

View File

@@ -202,7 +202,7 @@ World:
MapOptions:
ShortGameCheckboxDisplayOrder: 2
TechLevelDropdownDisplayOrder: 2
GameSpeedDropdownDisplayOrder: 3
GameSpeedDropdownDisplayOrder: 1
MapStartingLocations:
SeparateTeamSpawnsCheckboxDisplayOrder: 6
CreateMapPlayers:
@@ -248,7 +248,6 @@ World:
BaseActor: mcv
SupportActors: e1,e1,e1,e1,e1,e2,e2,e2,e3,e3,apc,mtnk
SpawnStartingUnits:
DropdownDisplayOrder: 0
CrateSpawner:
Minimum: 1
Maximum: 6
@@ -267,6 +266,7 @@ World:
ScriptTriggers:
CellTriggerOverlay:
TimeLimitManager:
TimeLimitDisplayOrder: 2
ColorPickerManager:
PreviewActor: fact.colorpicker
PresetHues: 0, 0.125, 0.185, 0.4, 0.54, 0.66, 0.79, 0.875, 0, 0.14, 0.23, 0.43, 0.54, 0.625, 0.77, 0.85

View File

@@ -167,7 +167,7 @@ World:
MapOptions:
ShortGameCheckboxDisplayOrder: 2
TechLevelDropdownDisplayOrder: 2
GameSpeedDropdownDisplayOrder: 3
GameSpeedDropdownDisplayOrder: 1
CreateMapPlayers:
MapStartingLocations:
SeparateTeamSpawnsCheckboxDisplayOrder: 6
@@ -225,7 +225,6 @@ World:
InnerSupportRadius: 3
OuterSupportRadius: 5
SpawnStartingUnits:
DropdownDisplayOrder: 1
PathFinder:
ValidateOrder:
DebugPauseState:
@@ -238,6 +237,7 @@ World:
CellTriggerOverlay:
StartGameNotification:
TimeLimitManager:
TimeLimitDisplayOrder: 2
ColorPickerManager:
PreviewActor: carryall.colorpicker
PresetHues: 0, 0.13, 0.18, 0.3, 0.475, 0.625, 0.82, 0.89, 0.97, 0.05, 0.23, 0.375, 0.525, 0.6, 0.75, 0.85

View File

@@ -224,7 +224,7 @@ World:
MapOptions:
ShortGameCheckboxDisplayOrder: 2
TechLevelDropdownDisplayOrder: 2
GameSpeedDropdownDisplayOrder: 3
GameSpeedDropdownDisplayOrder: 1
CreateMapPlayers:
StartingUnits@mcvonly:
Class: none
@@ -266,7 +266,6 @@ World:
MapStartingLocations:
SeparateTeamSpawnsCheckboxDisplayOrder: 6
SpawnStartingUnits:
DropdownDisplayOrder: 1
PathFinder:
ValidateOrder:
DebugPauseState:
@@ -278,6 +277,7 @@ World:
ScriptTriggers:
CellTriggerOverlay:
TimeLimitManager:
TimeLimitDisplayOrder: 2
TimeLimitWarnings:
40: FourtyMinutesRemaining
30: ThirtyMinutesRemaining

View File

@@ -303,7 +303,7 @@ World:
MapOptions:
ShortGameCheckboxDisplayOrder: 2
TechLevelDropdownDisplayOrder: 2
GameSpeedDropdownDisplayOrder: 3
GameSpeedDropdownDisplayOrder: 1
CreateMapPlayers:
StartingUnits@MCV:
Class: none
@@ -361,7 +361,6 @@ World:
MapStartingLocations:
SeparateTeamSpawnsCheckboxDisplayOrder: 6
SpawnStartingUnits:
DropdownDisplayOrder: 1
CrateSpawner:
Minimum: 1
Maximum: 6
@@ -383,6 +382,7 @@ World:
ScriptTriggers:
CellTriggerOverlay:
TimeLimitManager:
TimeLimitDisplayOrder: 2
ColorPickerManager:
PreviewActor: harv.colorpicker
FactionPreviewActors: