Fix #1157: Removed HARV minining from cell in front / using MoveAdjacentTo in logic. Was causing harvesters to get stuck - need to revisit this.

This commit is contained in:
Curtis S
2011-09-15 20:49:33 -06:00
parent 16fa2f2c1e
commit c1f522db63
4 changed files with 51 additions and 90 deletions

View File

@@ -8,10 +8,10 @@
*/
#endregion
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Drawing;
using System.Collections.Generic;
using OpenRA.Mods.RA.Render;
using OpenRA.Traits;
using OpenRA.Traits.Activities;
using OpenRA.Mods.RA.Move;
@@ -20,36 +20,61 @@ namespace OpenRA.Mods.RA.Activities
{
public class FindResources : Activity
{
public override Activity Tick( Actor self )
public override Activity Tick(Actor self)
{
if( IsCanceled || NextActivity != null) return NextActivity;
if (IsCanceled || NextActivity != null) return NextActivity;
var harv = self.Trait<Harvester>();
if( harv.IsFull )
return Util.SequenceActivities( new DeliverResources(), NextActivity );
if (harv.IsFull)
return Util.SequenceActivities(new DeliverResources(), NextActivity);
var mobileInfo = self.Info.Traits.Get<MobileInfo>();
var harvInfo = self.Info.Traits.Get<HarvesterInfo>();
var mobile = self.Trait<Mobile>();
var mobileInfo = self.Info.Traits.Get<MobileInfo>();
var res = self.World.WorldActor.Trait<ResourceLayer>();
Func<int2, bool> canHarvest = loc => loc != self.Location &&
res.GetResource(loc) != null &&
harvInfo.Resources.Contains( res.GetResource(loc).info.Name );
var path = self.World.WorldActor.Trait<PathFinder>().FindPath(PathSearch.Search(self.World, mobileInfo, self.Owner, true)
.WithHeuristic(loc => canHarvest(loc) ? 0 : 1)
.FromPoint(self.Location));
.WithHeuristic(loc => (res.GetResource(loc) != null && harvInfo.Resources.Contains(res.GetResource(loc).info.Name)) ? 0 : 1)
.FromPoint(self.Location));
if (path.Count == 0)
return NextActivity;
self.SetTargetLine(Target.FromCell(path[0]), Color.Red, false);
return Util.SequenceActivities( new MoveAdjacentTo(Target.FromCell(path[0])), new HarvestResource(self, path[0]), this );
return Util.SequenceActivities(mobile.MoveTo(path[0], 1), new HarvestResource(), this);
}
public override IEnumerable<Target> GetTargets( Actor self )
public override IEnumerable<Target> GetTargets(Actor self)
{
yield return Target.FromPos(self.Location);
}
}
public class HarvestResource : Activity
{
bool isHarvesting = false;
public override Activity Tick(Actor self)
{
if (isHarvesting) return this;
if (IsCanceled) return NextActivity;
var harv = self.Trait<Harvester>();
harv.LastHarvestedCell = self.Location;
if (harv.IsFull)
return NextActivity;
var renderUnit = self.Trait<RenderUnit>(); /* better have one of these! */
var resource = self.World.WorldActor.Trait<ResourceLayer>().Harvest(self.Location);
if (resource == null)
return NextActivity;
if (renderUnit.anim.CurrentSequence.Name != "harvest")
{
isHarvesting = true;
renderUnit.PlayCustomAnimation(self, "harvest", () => isHarvesting = false);
}
harv.AcceptResource(resource);
return this;
}
}
}

View File

@@ -1,63 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.Traits;
using OpenRA.Traits.Activities;
using OpenRA.Mods.RA.Render;
namespace OpenRA.Mods.RA.Activities
{
public class HarvestResource : Activity
{
Harvester harv;
IFacing facing;
RenderUnit renderUnit;
ResourceLayer resourceLayer;
bool isHarvesting = false;
int2 harvestCell;
public HarvestResource(Actor self, int2 cell)
{
harv = self.Trait<Harvester>();
facing = self.Trait<IFacing>();
renderUnit = self.Trait<RenderUnit>();
resourceLayer = self.World.WorldActor.Trait<ResourceLayer>();
harvestCell = cell;
}
public override Activity Tick( Actor self )
{
if( isHarvesting ) return this;
if( IsCanceled ) return NextActivity;
harv.LastHarvestedCell = harvestCell;
if( harv.IsFull )
return NextActivity;
int2 dir = harvestCell - self.Location;
var f = Util.GetFacing( dir, facing.Facing );
if( f != facing.Facing )
return Util.SequenceActivities( new Turn(f), this );
var resource = resourceLayer.Harvest(harvestCell);
if (resource == null)
return NextActivity;
if (renderUnit.anim.CurrentSequence.Name != "harvest")
{
isHarvesting = true;
renderUnit.PlayCustomAnimation(self, "harvest", () => isHarvesting = false);
}
harv.AcceptResource(resource);
return this;
}
}
}

View File

@@ -61,9 +61,9 @@ namespace OpenRA.Mods.RA
{
if (LastHarvestedCell.HasValue)
{
var target = Target.FromCell(LastHarvestedCell.Value);
self.QueueActivity( new MoveAdjacentTo(target) );
self.SetTargetLine(target, Color.Red, false);
var mobile = self.Trait<Mobile>();
self.QueueActivity( mobile.MoveTo(LastHarvestedCell.Value, 5) );
self.SetTargetLine(Target.FromCell(LastHarvestedCell.Value), Color.Red, false);
}
self.QueueActivity( new FindResources() );
}
@@ -152,12 +152,11 @@ namespace OpenRA.Mods.RA
{
if (order.OrderString == "Harvest")
{
var target = Target.FromOrder(order);
var mobile = self.Trait<Mobile>();
self.CancelActivity();
self.QueueActivity(new MoveAdjacentTo(target));
self.QueueActivity(new HarvestResource(self, order.TargetLocation));
self.QueueActivity(mobile.MoveTo(order.TargetLocation, 0));
self.QueueActivity(new FindResources());
self.SetTargetLine(target, Color.Red);
self.SetTargetLine(Target.FromOrder(order), Color.Red);
}
else if (order.OrderString == "Deliver")
{

View File

@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
@@ -67,7 +67,6 @@
<Compile Include="Activities\EnterTransport.cs" />
<Compile Include="Activities\FindResources.cs" />
<Compile Include="Activities\Follow.cs" />
<Compile Include="Activities\HarvestResource.cs" />
<Compile Include="Activities\Heal.cs" />
<Compile Include="Activities\Infiltrate.cs" />
<Compile Include="Activities\LayMines.cs" />
@@ -334,6 +333,7 @@
<Compile Include="Widgets\Logic\ConnectionDialogsLogic.cs" />
<Compile Include="Widgets\Logic\CreateServerMenuLogic.cs" />
<Compile Include="Widgets\Logic\DeveloperModeLogic.cs" />
<Compile Include="Widgets\Logic\DiplomacyLogic.cs" />
<Compile Include="Widgets\Logic\IngameChromeLogic.cs" />
<Compile Include="Widgets\Logic\IngameObserverChromeLogic.cs" />
<Compile Include="Widgets\Logic\LobbyLogic.cs" />
@@ -386,4 +386,4 @@
copy "$(TargetPath)" "$(SolutionDir)mods/ra/"
cd "$(SolutionDir)"</PostBuildEvent>
</PropertyGroup>
</Project>
</Project>